Surface Synchronization: Don't ship RenderFrameMetadata on change in scroll
We don't need to ship updated RenderFrameMetadata on change in root scroll offset. Shipping RenderFrameMetadata is expensive and so we should minimize shipping them to the browser process as it also involves synchronization with Viz. We initially decided to plumb this value via RenderFrameMetadata in order to properly support the overscroll glow on Android but this turned out to be too expensive and so we are now investigating ways to compute the overscroll glow at least partially in the renderer. Bug: 672962, 855473 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;master.tryserver.blink:linux_trusty_blink_rel Change-Id: I139f773eaf673785fec04c9f989abb36e0941ad9 Reviewed-on: https://chromium-review.googlesource.com/1113799 Commit-Queue: Fady Samuel <fsamuel@chromium.org> Reviewed-by:Saman Sami <samans@chromium.org> Cr-Commit-Position: refs/heads/master@{#570153}
Showing
Please register or sign in to comment