Always surface RenderTest failures locally
Causes all RenderTest comparison failures to surface when running the tests locally, even if the particular hardware/software combination is not supported. This is so that developers using unsupported configurations, e.g. an Android emulator, to develop locally can still see pixel output. Bug: 1057851 Change-Id: I3bc40966746a011eb4fd4a2eb3b16a76e5d8ea70 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2170549 Commit-Queue: Brian Sheedy <bsheedy@chromium.org> Commit-Queue: Tibor Goldschwendt <tiborg@chromium.org> Auto-Submit: Brian Sheedy <bsheedy@chromium.org> Reviewed-by:Tibor Goldschwendt <tiborg@chromium.org> Cr-Commit-Position: refs/heads/master@{#763512}
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