Commit 1bd453d1 authored by Fernando Serboncini's avatar Fernando Serboncini Committed by Commit Bot

Ship OffscreenCanvas and Worker.requestAnimationFrame

Bug: 563816
Change-Id: I3939845a5c512f7a1975b2da7592595572cbc522
Reviewed-on: https://chromium-review.googlesource.com/1119156Reviewed-by: default avatarChris Harrelson <chrishtr@chromium.org>
Reviewed-by: default avatarJustin Novosad <junov@chromium.org>
Commit-Queue: Fernando Serboncini <fserb@chromium.org>
Cr-Commit-Position: refs/heads/master@{#571657}
parent ffde0e3c
...@@ -51,6 +51,14 @@ interface CacheStorage ...@@ -51,6 +51,14 @@ interface CacheStorage
method keys method keys
method match method match
method open method open
interface CanvasGradient
attribute @@toStringTag
method addColorStop
method constructor
interface CanvasPattern
attribute @@toStringTag
method constructor
method setTransform
interface Client interface Client
attribute @@toStringTag attribute @@toStringTag
getter frameType getter frameType
...@@ -398,6 +406,28 @@ interface FileReader : EventTarget ...@@ -398,6 +406,28 @@ interface FileReader : EventTarget
setter onloadend setter onloadend
setter onloadstart setter onloadstart
setter onprogress setter onprogress
interface FontFace
attribute @@toStringTag
getter display
getter family
getter featureSettings
getter loaded
getter status
getter stretch
getter style
getter unicodeRange
getter variant
getter weight
method constructor
method load
setter display
setter family
setter featureSettings
setter stretch
setter style
setter unicodeRange
setter variant
setter weight
interface FormData interface FormData
attribute @@toStringTag attribute @@toStringTag
method @@iterator method @@iterator
...@@ -645,6 +675,112 @@ interface NotificationEvent : ExtendableEvent ...@@ -645,6 +675,112 @@ interface NotificationEvent : ExtendableEvent
getter action getter action
getter notification getter notification
method constructor method constructor
interface OffscreenCanvas : EventTarget
attribute @@toStringTag
getter height
getter width
method constructor
method convertToBlob
method getContext
method transferToImageBitmap
setter height
setter width
interface OffscreenCanvasRenderingContext2D
attribute @@toStringTag
getter canvas
getter direction
getter fillStyle
getter filter
getter font
getter globalAlpha
getter globalCompositeOperation
getter imageSmoothingEnabled
getter imageSmoothingQuality
getter lineCap
getter lineDashOffset
getter lineJoin
getter lineWidth
getter miterLimit
getter shadowBlur
getter shadowColor
getter shadowOffsetX
getter shadowOffsetY
getter strokeStyle
getter textAlign
getter textBaseline
method arc
method arcTo
method beginPath
method bezierCurveTo
method clearRect
method clip
method closePath
method commit
method constructor
method createImageData
method createLinearGradient
method createPattern
method createRadialGradient
method drawImage
method ellipse
method fill
method fillRect
method fillText
method getImageData
method getLineDash
method isPointInPath
method isPointInStroke
method lineTo
method measureText
method moveTo
method putImageData
method quadraticCurveTo
method rect
method resetTransform
method restore
method rotate
method save
method scale
method setLineDash
method setTransform
method stroke
method strokeRect
method strokeText
method transform
method translate
setter direction
setter fillStyle
setter filter
setter font
setter globalAlpha
setter globalCompositeOperation
setter imageSmoothingEnabled
setter imageSmoothingQuality
setter lineCap
setter lineDashOffset
setter lineJoin
setter lineWidth
setter miterLimit
setter shadowBlur
setter shadowColor
setter shadowOffsetX
setter shadowOffsetY
setter strokeStyle
setter textAlign
setter textBaseline
interface Path2D
attribute @@toStringTag
method addPath
method arc
method arcTo
method bezierCurveTo
method closePath
method constructor
method ellipse
method lineTo
method moveTo
method quadraticCurveTo
method rect
interface Performance : EventTarget interface Performance : EventTarget
attribute @@toStringTag attribute @@toStringTag
getter onresourcetimingbufferfull getter onresourcetimingbufferfull
...@@ -918,6 +1054,1235 @@ interface URLSearchParams ...@@ -918,6 +1054,1235 @@ interface URLSearchParams
method sort method sort
method toString method toString
method values method values
interface WebGL2RenderingContext
attribute @@toStringTag
attribute ACTIVE_ATTRIBUTES
attribute ACTIVE_TEXTURE
attribute ACTIVE_UNIFORMS
attribute ACTIVE_UNIFORM_BLOCKS
attribute ALIASED_LINE_WIDTH_RANGE
attribute ALIASED_POINT_SIZE_RANGE
attribute ALPHA
attribute ALPHA_BITS
attribute ALREADY_SIGNALED
attribute ALWAYS
attribute ANY_SAMPLES_PASSED
attribute ANY_SAMPLES_PASSED_CONSERVATIVE
attribute ARRAY_BUFFER
attribute ARRAY_BUFFER_BINDING
attribute ATTACHED_SHADERS
attribute BACK
attribute BLEND
attribute BLEND_COLOR
attribute BLEND_DST_ALPHA
attribute BLEND_DST_RGB
attribute BLEND_EQUATION
attribute BLEND_EQUATION_ALPHA
attribute BLEND_EQUATION_RGB
attribute BLEND_SRC_ALPHA
attribute BLEND_SRC_RGB
attribute BLUE_BITS
attribute BOOL
attribute BOOL_VEC2
attribute BOOL_VEC3
attribute BOOL_VEC4
attribute BROWSER_DEFAULT_WEBGL
attribute BUFFER_SIZE
attribute BUFFER_USAGE
attribute BYTE
attribute CCW
attribute CLAMP_TO_EDGE
attribute COLOR
attribute COLOR_ATTACHMENT0
attribute COLOR_ATTACHMENT1
attribute COLOR_ATTACHMENT10
attribute COLOR_ATTACHMENT11
attribute COLOR_ATTACHMENT12
attribute COLOR_ATTACHMENT13
attribute COLOR_ATTACHMENT14
attribute COLOR_ATTACHMENT15
attribute COLOR_ATTACHMENT2
attribute COLOR_ATTACHMENT3
attribute COLOR_ATTACHMENT4
attribute COLOR_ATTACHMENT5
attribute COLOR_ATTACHMENT6
attribute COLOR_ATTACHMENT7
attribute COLOR_ATTACHMENT8
attribute COLOR_ATTACHMENT9
attribute COLOR_BUFFER_BIT
attribute COLOR_CLEAR_VALUE
attribute COLOR_WRITEMASK
attribute COMPARE_REF_TO_TEXTURE
attribute COMPILE_STATUS
attribute COMPRESSED_TEXTURE_FORMATS
attribute CONDITION_SATISFIED
attribute CONSTANT_ALPHA
attribute CONSTANT_COLOR
attribute CONTEXT_LOST_WEBGL
attribute COPY_READ_BUFFER
attribute COPY_READ_BUFFER_BINDING
attribute COPY_WRITE_BUFFER
attribute COPY_WRITE_BUFFER_BINDING
attribute CULL_FACE
attribute CULL_FACE_MODE
attribute CURRENT_PROGRAM
attribute CURRENT_QUERY
attribute CURRENT_VERTEX_ATTRIB
attribute CW
attribute DECR
attribute DECR_WRAP
attribute DELETE_STATUS
attribute DEPTH
attribute DEPTH24_STENCIL8
attribute DEPTH32F_STENCIL8
attribute DEPTH_ATTACHMENT
attribute DEPTH_BITS
attribute DEPTH_BUFFER_BIT
attribute DEPTH_CLEAR_VALUE
attribute DEPTH_COMPONENT
attribute DEPTH_COMPONENT16
attribute DEPTH_COMPONENT24
attribute DEPTH_COMPONENT32F
attribute DEPTH_FUNC
attribute DEPTH_RANGE
attribute DEPTH_STENCIL
attribute DEPTH_STENCIL_ATTACHMENT
attribute DEPTH_TEST
attribute DEPTH_WRITEMASK
attribute DITHER
attribute DONT_CARE
attribute DRAW_BUFFER0
attribute DRAW_BUFFER1
attribute DRAW_BUFFER10
attribute DRAW_BUFFER11
attribute DRAW_BUFFER12
attribute DRAW_BUFFER13
attribute DRAW_BUFFER14
attribute DRAW_BUFFER15
attribute DRAW_BUFFER2
attribute DRAW_BUFFER3
attribute DRAW_BUFFER4
attribute DRAW_BUFFER5
attribute DRAW_BUFFER6
attribute DRAW_BUFFER7
attribute DRAW_BUFFER8
attribute DRAW_BUFFER9
attribute DRAW_FRAMEBUFFER
attribute DRAW_FRAMEBUFFER_BINDING
attribute DST_ALPHA
attribute DST_COLOR
attribute DYNAMIC_COPY
attribute DYNAMIC_DRAW
attribute DYNAMIC_READ
attribute ELEMENT_ARRAY_BUFFER
attribute ELEMENT_ARRAY_BUFFER_BINDING
attribute EQUAL
attribute FASTEST
attribute FLOAT
attribute FLOAT_32_UNSIGNED_INT_24_8_REV
attribute FLOAT_MAT2
attribute FLOAT_MAT2x3
attribute FLOAT_MAT2x4
attribute FLOAT_MAT3
attribute FLOAT_MAT3x2
attribute FLOAT_MAT3x4
attribute FLOAT_MAT4
attribute FLOAT_MAT4x2
attribute FLOAT_MAT4x3
attribute FLOAT_VEC2
attribute FLOAT_VEC3
attribute FLOAT_VEC4
attribute FRAGMENT_SHADER
attribute FRAGMENT_SHADER_DERIVATIVE_HINT
attribute FRAMEBUFFER
attribute FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
attribute FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
attribute FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
attribute FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
attribute FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
attribute FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
attribute FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
attribute FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
attribute FRAMEBUFFER_ATTACHMENT_RED_SIZE
attribute FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
attribute FRAMEBUFFER_BINDING
attribute FRAMEBUFFER_COMPLETE
attribute FRAMEBUFFER_DEFAULT
attribute FRAMEBUFFER_INCOMPLETE_ATTACHMENT
attribute FRAMEBUFFER_INCOMPLETE_DIMENSIONS
attribute FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
attribute FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
attribute FRAMEBUFFER_UNSUPPORTED
attribute FRONT
attribute FRONT_AND_BACK
attribute FRONT_FACE
attribute FUNC_ADD
attribute FUNC_REVERSE_SUBTRACT
attribute FUNC_SUBTRACT
attribute GENERATE_MIPMAP_HINT
attribute GEQUAL
attribute GREATER
attribute GREEN_BITS
attribute HALF_FLOAT
attribute HIGH_FLOAT
attribute HIGH_INT
attribute IMPLEMENTATION_COLOR_READ_FORMAT
attribute IMPLEMENTATION_COLOR_READ_TYPE
attribute INCR
attribute INCR_WRAP
attribute INT
attribute INTERLEAVED_ATTRIBS
attribute INT_2_10_10_10_REV
attribute INT_SAMPLER_2D
attribute INT_SAMPLER_2D_ARRAY
attribute INT_SAMPLER_3D
attribute INT_SAMPLER_CUBE
attribute INT_VEC2
attribute INT_VEC3
attribute INT_VEC4
attribute INVALID_ENUM
attribute INVALID_FRAMEBUFFER_OPERATION
attribute INVALID_INDEX
attribute INVALID_OPERATION
attribute INVALID_VALUE
attribute INVERT
attribute KEEP
attribute LEQUAL
attribute LESS
attribute LINEAR
attribute LINEAR_MIPMAP_LINEAR
attribute LINEAR_MIPMAP_NEAREST
attribute LINES
attribute LINE_LOOP
attribute LINE_STRIP
attribute LINE_WIDTH
attribute LINK_STATUS
attribute LOW_FLOAT
attribute LOW_INT
attribute LUMINANCE
attribute LUMINANCE_ALPHA
attribute MAX
attribute MAX_3D_TEXTURE_SIZE
attribute MAX_ARRAY_TEXTURE_LAYERS
attribute MAX_CLIENT_WAIT_TIMEOUT_WEBGL
attribute MAX_COLOR_ATTACHMENTS
attribute MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
attribute MAX_COMBINED_TEXTURE_IMAGE_UNITS
attribute MAX_COMBINED_UNIFORM_BLOCKS
attribute MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
attribute MAX_CUBE_MAP_TEXTURE_SIZE
attribute MAX_DRAW_BUFFERS
attribute MAX_ELEMENTS_INDICES
attribute MAX_ELEMENTS_VERTICES
attribute MAX_ELEMENT_INDEX
attribute MAX_FRAGMENT_INPUT_COMPONENTS
attribute MAX_FRAGMENT_UNIFORM_BLOCKS
attribute MAX_FRAGMENT_UNIFORM_COMPONENTS
attribute MAX_FRAGMENT_UNIFORM_VECTORS
attribute MAX_PROGRAM_TEXEL_OFFSET
attribute MAX_RENDERBUFFER_SIZE
attribute MAX_SAMPLES
attribute MAX_SERVER_WAIT_TIMEOUT
attribute MAX_TEXTURE_IMAGE_UNITS
attribute MAX_TEXTURE_LOD_BIAS
attribute MAX_TEXTURE_SIZE
attribute MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
attribute MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
attribute MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
attribute MAX_UNIFORM_BLOCK_SIZE
attribute MAX_UNIFORM_BUFFER_BINDINGS
attribute MAX_VARYING_COMPONENTS
attribute MAX_VARYING_VECTORS
attribute MAX_VERTEX_ATTRIBS
attribute MAX_VERTEX_OUTPUT_COMPONENTS
attribute MAX_VERTEX_TEXTURE_IMAGE_UNITS
attribute MAX_VERTEX_UNIFORM_BLOCKS
attribute MAX_VERTEX_UNIFORM_COMPONENTS
attribute MAX_VERTEX_UNIFORM_VECTORS
attribute MAX_VIEWPORT_DIMS
attribute MEDIUM_FLOAT
attribute MEDIUM_INT
attribute MIN
attribute MIN_PROGRAM_TEXEL_OFFSET
attribute MIRRORED_REPEAT
attribute NEAREST
attribute NEAREST_MIPMAP_LINEAR
attribute NEAREST_MIPMAP_NEAREST
attribute NEVER
attribute NICEST
attribute NONE
attribute NOTEQUAL
attribute NO_ERROR
attribute OBJECT_TYPE
attribute ONE
attribute ONE_MINUS_CONSTANT_ALPHA
attribute ONE_MINUS_CONSTANT_COLOR
attribute ONE_MINUS_DST_ALPHA
attribute ONE_MINUS_DST_COLOR
attribute ONE_MINUS_SRC_ALPHA
attribute ONE_MINUS_SRC_COLOR
attribute OUT_OF_MEMORY
attribute PACK_ALIGNMENT
attribute PACK_ROW_LENGTH
attribute PACK_SKIP_PIXELS
attribute PACK_SKIP_ROWS
attribute PIXEL_PACK_BUFFER
attribute PIXEL_PACK_BUFFER_BINDING
attribute PIXEL_UNPACK_BUFFER
attribute PIXEL_UNPACK_BUFFER_BINDING
attribute POINTS
attribute POLYGON_OFFSET_FACTOR
attribute POLYGON_OFFSET_FILL
attribute POLYGON_OFFSET_UNITS
attribute QUERY_RESULT
attribute QUERY_RESULT_AVAILABLE
attribute R11F_G11F_B10F
attribute R16F
attribute R16I
attribute R16UI
attribute R32F
attribute R32I
attribute R32UI
attribute R8
attribute R8I
attribute R8UI
attribute R8_SNORM
attribute RASTERIZER_DISCARD
attribute READ_BUFFER
attribute READ_FRAMEBUFFER
attribute READ_FRAMEBUFFER_BINDING
attribute RED
attribute RED_BITS
attribute RED_INTEGER
attribute RENDERBUFFER
attribute RENDERBUFFER_ALPHA_SIZE
attribute RENDERBUFFER_BINDING
attribute RENDERBUFFER_BLUE_SIZE
attribute RENDERBUFFER_DEPTH_SIZE
attribute RENDERBUFFER_GREEN_SIZE
attribute RENDERBUFFER_HEIGHT
attribute RENDERBUFFER_INTERNAL_FORMAT
attribute RENDERBUFFER_RED_SIZE
attribute RENDERBUFFER_SAMPLES
attribute RENDERBUFFER_STENCIL_SIZE
attribute RENDERBUFFER_WIDTH
attribute RENDERER
attribute REPEAT
attribute REPLACE
attribute RG
attribute RG16F
attribute RG16I
attribute RG16UI
attribute RG32F
attribute RG32I
attribute RG32UI
attribute RG8
attribute RG8I
attribute RG8UI
attribute RG8_SNORM
attribute RGB
attribute RGB10_A2
attribute RGB10_A2UI
attribute RGB16F
attribute RGB16I
attribute RGB16UI
attribute RGB32F
attribute RGB32I
attribute RGB32UI
attribute RGB565
attribute RGB5_A1
attribute RGB8
attribute RGB8I
attribute RGB8UI
attribute RGB8_SNORM
attribute RGB9_E5
attribute RGBA
attribute RGBA16F
attribute RGBA16I
attribute RGBA16UI
attribute RGBA32F
attribute RGBA32I
attribute RGBA32UI
attribute RGBA4
attribute RGBA8
attribute RGBA8I
attribute RGBA8UI
attribute RGBA8_SNORM
attribute RGBA_INTEGER
attribute RGB_INTEGER
attribute RG_INTEGER
attribute SAMPLER_2D
attribute SAMPLER_2D_ARRAY
attribute SAMPLER_2D_ARRAY_SHADOW
attribute SAMPLER_2D_SHADOW
attribute SAMPLER_3D
attribute SAMPLER_BINDING
attribute SAMPLER_CUBE
attribute SAMPLER_CUBE_SHADOW
attribute SAMPLES
attribute SAMPLE_ALPHA_TO_COVERAGE
attribute SAMPLE_BUFFERS
attribute SAMPLE_COVERAGE
attribute SAMPLE_COVERAGE_INVERT
attribute SAMPLE_COVERAGE_VALUE
attribute SCISSOR_BOX
attribute SCISSOR_TEST
attribute SEPARATE_ATTRIBS
attribute SHADER_TYPE
attribute SHADING_LANGUAGE_VERSION
attribute SHORT
attribute SIGNALED
attribute SIGNED_NORMALIZED
attribute SRC_ALPHA
attribute SRC_ALPHA_SATURATE
attribute SRC_COLOR
attribute SRGB
attribute SRGB8
attribute SRGB8_ALPHA8
attribute STATIC_COPY
attribute STATIC_DRAW
attribute STATIC_READ
attribute STENCIL
attribute STENCIL_ATTACHMENT
attribute STENCIL_BACK_FAIL
attribute STENCIL_BACK_FUNC
attribute STENCIL_BACK_PASS_DEPTH_FAIL
attribute STENCIL_BACK_PASS_DEPTH_PASS
attribute STENCIL_BACK_REF
attribute STENCIL_BACK_VALUE_MASK
attribute STENCIL_BACK_WRITEMASK
attribute STENCIL_BITS
attribute STENCIL_BUFFER_BIT
attribute STENCIL_CLEAR_VALUE
attribute STENCIL_FAIL
attribute STENCIL_FUNC
attribute STENCIL_INDEX8
attribute STENCIL_PASS_DEPTH_FAIL
attribute STENCIL_PASS_DEPTH_PASS
attribute STENCIL_REF
attribute STENCIL_TEST
attribute STENCIL_VALUE_MASK
attribute STENCIL_WRITEMASK
attribute STREAM_COPY
attribute STREAM_DRAW
attribute STREAM_READ
attribute SUBPIXEL_BITS
attribute SYNC_CONDITION
attribute SYNC_FENCE
attribute SYNC_FLAGS
attribute SYNC_FLUSH_COMMANDS_BIT
attribute SYNC_GPU_COMMANDS_COMPLETE
attribute SYNC_STATUS
attribute TEXTURE
attribute TEXTURE0
attribute TEXTURE1
attribute TEXTURE10
attribute TEXTURE11
attribute TEXTURE12
attribute TEXTURE13
attribute TEXTURE14
attribute TEXTURE15
attribute TEXTURE16
attribute TEXTURE17
attribute TEXTURE18
attribute TEXTURE19
attribute TEXTURE2
attribute TEXTURE20
attribute TEXTURE21
attribute TEXTURE22
attribute TEXTURE23
attribute TEXTURE24
attribute TEXTURE25
attribute TEXTURE26
attribute TEXTURE27
attribute TEXTURE28
attribute TEXTURE29
attribute TEXTURE3
attribute TEXTURE30
attribute TEXTURE31
attribute TEXTURE4
attribute TEXTURE5
attribute TEXTURE6
attribute TEXTURE7
attribute TEXTURE8
attribute TEXTURE9
attribute TEXTURE_2D
attribute TEXTURE_2D_ARRAY
attribute TEXTURE_3D
attribute TEXTURE_BASE_LEVEL
attribute TEXTURE_BINDING_2D
attribute TEXTURE_BINDING_2D_ARRAY
attribute TEXTURE_BINDING_3D
attribute TEXTURE_BINDING_CUBE_MAP
attribute TEXTURE_COMPARE_FUNC
attribute TEXTURE_COMPARE_MODE
attribute TEXTURE_CUBE_MAP
attribute TEXTURE_CUBE_MAP_NEGATIVE_X
attribute TEXTURE_CUBE_MAP_NEGATIVE_Y
attribute TEXTURE_CUBE_MAP_NEGATIVE_Z
attribute TEXTURE_CUBE_MAP_POSITIVE_X
attribute TEXTURE_CUBE_MAP_POSITIVE_Y
attribute TEXTURE_CUBE_MAP_POSITIVE_Z
attribute TEXTURE_IMMUTABLE_FORMAT
attribute TEXTURE_IMMUTABLE_LEVELS
attribute TEXTURE_MAG_FILTER
attribute TEXTURE_MAX_LEVEL
attribute TEXTURE_MAX_LOD
attribute TEXTURE_MIN_FILTER
attribute TEXTURE_MIN_LOD
attribute TEXTURE_WRAP_R
attribute TEXTURE_WRAP_S
attribute TEXTURE_WRAP_T
attribute TIMEOUT_EXPIRED
attribute TIMEOUT_IGNORED
attribute TRANSFORM_FEEDBACK
attribute TRANSFORM_FEEDBACK_ACTIVE
attribute TRANSFORM_FEEDBACK_BINDING
attribute TRANSFORM_FEEDBACK_BUFFER
attribute TRANSFORM_FEEDBACK_BUFFER_BINDING
attribute TRANSFORM_FEEDBACK_BUFFER_MODE
attribute TRANSFORM_FEEDBACK_BUFFER_SIZE
attribute TRANSFORM_FEEDBACK_BUFFER_START
attribute TRANSFORM_FEEDBACK_PAUSED
attribute TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
attribute TRANSFORM_FEEDBACK_VARYINGS
attribute TRIANGLES
attribute TRIANGLE_FAN
attribute TRIANGLE_STRIP
attribute UNIFORM_ARRAY_STRIDE
attribute UNIFORM_BLOCK_ACTIVE_UNIFORMS
attribute UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
attribute UNIFORM_BLOCK_BINDING
attribute UNIFORM_BLOCK_DATA_SIZE
attribute UNIFORM_BLOCK_INDEX
attribute UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
attribute UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
attribute UNIFORM_BUFFER
attribute UNIFORM_BUFFER_BINDING
attribute UNIFORM_BUFFER_OFFSET_ALIGNMENT
attribute UNIFORM_BUFFER_SIZE
attribute UNIFORM_BUFFER_START
attribute UNIFORM_IS_ROW_MAJOR
attribute UNIFORM_MATRIX_STRIDE
attribute UNIFORM_OFFSET
attribute UNIFORM_SIZE
attribute UNIFORM_TYPE
attribute UNPACK_ALIGNMENT
attribute UNPACK_COLORSPACE_CONVERSION_WEBGL
attribute UNPACK_FLIP_Y_WEBGL
attribute UNPACK_IMAGE_HEIGHT
attribute UNPACK_PREMULTIPLY_ALPHA_WEBGL
attribute UNPACK_ROW_LENGTH
attribute UNPACK_SKIP_IMAGES
attribute UNPACK_SKIP_PIXELS
attribute UNPACK_SKIP_ROWS
attribute UNSIGNALED
attribute UNSIGNED_BYTE
attribute UNSIGNED_INT
attribute UNSIGNED_INT_10F_11F_11F_REV
attribute UNSIGNED_INT_24_8
attribute UNSIGNED_INT_2_10_10_10_REV
attribute UNSIGNED_INT_5_9_9_9_REV
attribute UNSIGNED_INT_SAMPLER_2D
attribute UNSIGNED_INT_SAMPLER_2D_ARRAY
attribute UNSIGNED_INT_SAMPLER_3D
attribute UNSIGNED_INT_SAMPLER_CUBE
attribute UNSIGNED_INT_VEC2
attribute UNSIGNED_INT_VEC3
attribute UNSIGNED_INT_VEC4
attribute UNSIGNED_NORMALIZED
attribute UNSIGNED_SHORT
attribute UNSIGNED_SHORT_4_4_4_4
attribute UNSIGNED_SHORT_5_5_5_1
attribute UNSIGNED_SHORT_5_6_5
attribute VALIDATE_STATUS
attribute VENDOR
attribute VERSION
attribute VERTEX_ARRAY_BINDING
attribute VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
attribute VERTEX_ATTRIB_ARRAY_DIVISOR
attribute VERTEX_ATTRIB_ARRAY_ENABLED
attribute VERTEX_ATTRIB_ARRAY_INTEGER
attribute VERTEX_ATTRIB_ARRAY_NORMALIZED
attribute VERTEX_ATTRIB_ARRAY_POINTER
attribute VERTEX_ATTRIB_ARRAY_SIZE
attribute VERTEX_ATTRIB_ARRAY_STRIDE
attribute VERTEX_ATTRIB_ARRAY_TYPE
attribute VERTEX_SHADER
attribute VIEWPORT
attribute WAIT_FAILED
attribute ZERO
getter canvas
getter drawingBufferHeight
getter drawingBufferWidth
method activeTexture
method attachShader
method beginQuery
method beginTransformFeedback
method bindAttribLocation
method bindBuffer
method bindBufferBase
method bindBufferRange
method bindFramebuffer
method bindRenderbuffer
method bindSampler
method bindTexture
method bindTransformFeedback
method bindVertexArray
method blendColor
method blendEquation
method blendEquationSeparate
method blendFunc
method blendFuncSeparate
method blitFramebuffer
method bufferData
method bufferSubData
method checkFramebufferStatus
method clear
method clearBufferfi
method clearBufferfv
method clearBufferiv
method clearBufferuiv
method clearColor
method clearDepth
method clearStencil
method clientWaitSync
method colorMask
method commit
method compileShader
method compressedTexImage2D
method compressedTexImage3D
method compressedTexSubImage2D
method compressedTexSubImage3D
method constructor
method copyBufferSubData
method copyTexImage2D
method copyTexSubImage2D
method copyTexSubImage3D
method createBuffer
method createFramebuffer
method createProgram
method createQuery
method createRenderbuffer
method createSampler
method createShader
method createTexture
method createTransformFeedback
method createVertexArray
method cullFace
method deleteBuffer
method deleteFramebuffer
method deleteProgram
method deleteQuery
method deleteRenderbuffer
method deleteSampler
method deleteShader
method deleteSync
method deleteTexture
method deleteTransformFeedback
method deleteVertexArray
method depthFunc
method depthMask
method depthRange
method detachShader
method disable
method disableVertexAttribArray
method drawArrays
method drawArraysInstanced
method drawBuffers
method drawElements
method drawElementsInstanced
method drawRangeElements
method enable
method enableVertexAttribArray
method endQuery
method endTransformFeedback
method fenceSync
method finish
method flush
method framebufferRenderbuffer
method framebufferTexture2D
method framebufferTextureLayer
method frontFace
method generateMipmap
method getActiveAttrib
method getActiveUniform
method getActiveUniformBlockName
method getActiveUniformBlockParameter
method getActiveUniforms
method getAttachedShaders
method getAttribLocation
method getBufferParameter
method getBufferSubData
method getContextAttributes
method getError
method getExtension
method getFragDataLocation
method getFramebufferAttachmentParameter
method getIndexedParameter
method getInternalformatParameter
method getParameter
method getProgramInfoLog
method getProgramParameter
method getQuery
method getQueryParameter
method getRenderbufferParameter
method getSamplerParameter
method getShaderInfoLog
method getShaderParameter
method getShaderPrecisionFormat
method getShaderSource
method getSupportedExtensions
method getSyncParameter
method getTexParameter
method getTransformFeedbackVarying
method getUniform
method getUniformBlockIndex
method getUniformIndices
method getUniformLocation
method getVertexAttrib
method getVertexAttribOffset
method hint
method invalidateFramebuffer
method invalidateSubFramebuffer
method isBuffer
method isContextLost
method isEnabled
method isFramebuffer
method isProgram
method isQuery
method isRenderbuffer
method isSampler
method isShader
method isSync
method isTexture
method isTransformFeedback
method isVertexArray
method lineWidth
method linkProgram
method pauseTransformFeedback
method pixelStorei
method polygonOffset
method readBuffer
method readPixels
method renderbufferStorage
method renderbufferStorageMultisample
method resumeTransformFeedback
method sampleCoverage
method samplerParameterf
method samplerParameteri
method scissor
method shaderSource
method stencilFunc
method stencilFuncSeparate
method stencilMask
method stencilMaskSeparate
method stencilOp
method stencilOpSeparate
method texImage2D
method texImage3D
method texParameterf
method texParameteri
method texStorage2D
method texStorage3D
method texSubImage2D
method texSubImage3D
method transformFeedbackVaryings
method uniform1f
method uniform1fv
method uniform1i
method uniform1iv
method uniform1ui
method uniform1uiv
method uniform2f
method uniform2fv
method uniform2i
method uniform2iv
method uniform2ui
method uniform2uiv
method uniform3f
method uniform3fv
method uniform3i
method uniform3iv
method uniform3ui
method uniform3uiv
method uniform4f
method uniform4fv
method uniform4i
method uniform4iv
method uniform4ui
method uniform4uiv
method uniformBlockBinding
method uniformMatrix2fv
method uniformMatrix2x3fv
method uniformMatrix2x4fv
method uniformMatrix3fv
method uniformMatrix3x2fv
method uniformMatrix3x4fv
method uniformMatrix4fv
method uniformMatrix4x2fv
method uniformMatrix4x3fv
method useProgram
method validateProgram
method vertexAttrib1f
method vertexAttrib1fv
method vertexAttrib2f
method vertexAttrib2fv
method vertexAttrib3f
method vertexAttrib3fv
method vertexAttrib4f
method vertexAttrib4fv
method vertexAttribDivisor
method vertexAttribI4i
method vertexAttribI4iv
method vertexAttribI4ui
method vertexAttribI4uiv
method vertexAttribIPointer
method vertexAttribPointer
method viewport
method waitSync
interface WebGLRenderingContext
attribute @@toStringTag
attribute ACTIVE_ATTRIBUTES
attribute ACTIVE_TEXTURE
attribute ACTIVE_UNIFORMS
attribute ALIASED_LINE_WIDTH_RANGE
attribute ALIASED_POINT_SIZE_RANGE
attribute ALPHA
attribute ALPHA_BITS
attribute ALWAYS
attribute ARRAY_BUFFER
attribute ARRAY_BUFFER_BINDING
attribute ATTACHED_SHADERS
attribute BACK
attribute BLEND
attribute BLEND_COLOR
attribute BLEND_DST_ALPHA
attribute BLEND_DST_RGB
attribute BLEND_EQUATION
attribute BLEND_EQUATION_ALPHA
attribute BLEND_EQUATION_RGB
attribute BLEND_SRC_ALPHA
attribute BLEND_SRC_RGB
attribute BLUE_BITS
attribute BOOL
attribute BOOL_VEC2
attribute BOOL_VEC3
attribute BOOL_VEC4
attribute BROWSER_DEFAULT_WEBGL
attribute BUFFER_SIZE
attribute BUFFER_USAGE
attribute BYTE
attribute CCW
attribute CLAMP_TO_EDGE
attribute COLOR_ATTACHMENT0
attribute COLOR_BUFFER_BIT
attribute COLOR_CLEAR_VALUE
attribute COLOR_WRITEMASK
attribute COMPILE_STATUS
attribute COMPRESSED_TEXTURE_FORMATS
attribute CONSTANT_ALPHA
attribute CONSTANT_COLOR
attribute CONTEXT_LOST_WEBGL
attribute CULL_FACE
attribute CULL_FACE_MODE
attribute CURRENT_PROGRAM
attribute CURRENT_VERTEX_ATTRIB
attribute CW
attribute DECR
attribute DECR_WRAP
attribute DELETE_STATUS
attribute DEPTH_ATTACHMENT
attribute DEPTH_BITS
attribute DEPTH_BUFFER_BIT
attribute DEPTH_CLEAR_VALUE
attribute DEPTH_COMPONENT
attribute DEPTH_COMPONENT16
attribute DEPTH_FUNC
attribute DEPTH_RANGE
attribute DEPTH_STENCIL
attribute DEPTH_STENCIL_ATTACHMENT
attribute DEPTH_TEST
attribute DEPTH_WRITEMASK
attribute DITHER
attribute DONT_CARE
attribute DST_ALPHA
attribute DST_COLOR
attribute DYNAMIC_DRAW
attribute ELEMENT_ARRAY_BUFFER
attribute ELEMENT_ARRAY_BUFFER_BINDING
attribute EQUAL
attribute FASTEST
attribute FLOAT
attribute FLOAT_MAT2
attribute FLOAT_MAT3
attribute FLOAT_MAT4
attribute FLOAT_VEC2
attribute FLOAT_VEC3
attribute FLOAT_VEC4
attribute FRAGMENT_SHADER
attribute FRAMEBUFFER
attribute FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
attribute FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
attribute FRAMEBUFFER_BINDING
attribute FRAMEBUFFER_COMPLETE
attribute FRAMEBUFFER_INCOMPLETE_ATTACHMENT
attribute FRAMEBUFFER_INCOMPLETE_DIMENSIONS
attribute FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
attribute FRAMEBUFFER_UNSUPPORTED
attribute FRONT
attribute FRONT_AND_BACK
attribute FRONT_FACE
attribute FUNC_ADD
attribute FUNC_REVERSE_SUBTRACT
attribute FUNC_SUBTRACT
attribute GENERATE_MIPMAP_HINT
attribute GEQUAL
attribute GREATER
attribute GREEN_BITS
attribute HIGH_FLOAT
attribute HIGH_INT
attribute IMPLEMENTATION_COLOR_READ_FORMAT
attribute IMPLEMENTATION_COLOR_READ_TYPE
attribute INCR
attribute INCR_WRAP
attribute INT
attribute INT_VEC2
attribute INT_VEC3
attribute INT_VEC4
attribute INVALID_ENUM
attribute INVALID_FRAMEBUFFER_OPERATION
attribute INVALID_OPERATION
attribute INVALID_VALUE
attribute INVERT
attribute KEEP
attribute LEQUAL
attribute LESS
attribute LINEAR
attribute LINEAR_MIPMAP_LINEAR
attribute LINEAR_MIPMAP_NEAREST
attribute LINES
attribute LINE_LOOP
attribute LINE_STRIP
attribute LINE_WIDTH
attribute LINK_STATUS
attribute LOW_FLOAT
attribute LOW_INT
attribute LUMINANCE
attribute LUMINANCE_ALPHA
attribute MAX_COMBINED_TEXTURE_IMAGE_UNITS
attribute MAX_CUBE_MAP_TEXTURE_SIZE
attribute MAX_FRAGMENT_UNIFORM_VECTORS
attribute MAX_RENDERBUFFER_SIZE
attribute MAX_TEXTURE_IMAGE_UNITS
attribute MAX_TEXTURE_SIZE
attribute MAX_VARYING_VECTORS
attribute MAX_VERTEX_ATTRIBS
attribute MAX_VERTEX_TEXTURE_IMAGE_UNITS
attribute MAX_VERTEX_UNIFORM_VECTORS
attribute MAX_VIEWPORT_DIMS
attribute MEDIUM_FLOAT
attribute MEDIUM_INT
attribute MIRRORED_REPEAT
attribute NEAREST
attribute NEAREST_MIPMAP_LINEAR
attribute NEAREST_MIPMAP_NEAREST
attribute NEVER
attribute NICEST
attribute NONE
attribute NOTEQUAL
attribute NO_ERROR
attribute ONE
attribute ONE_MINUS_CONSTANT_ALPHA
attribute ONE_MINUS_CONSTANT_COLOR
attribute ONE_MINUS_DST_ALPHA
attribute ONE_MINUS_DST_COLOR
attribute ONE_MINUS_SRC_ALPHA
attribute ONE_MINUS_SRC_COLOR
attribute OUT_OF_MEMORY
attribute PACK_ALIGNMENT
attribute POINTS
attribute POLYGON_OFFSET_FACTOR
attribute POLYGON_OFFSET_FILL
attribute POLYGON_OFFSET_UNITS
attribute RED_BITS
attribute RENDERBUFFER
attribute RENDERBUFFER_ALPHA_SIZE
attribute RENDERBUFFER_BINDING
attribute RENDERBUFFER_BLUE_SIZE
attribute RENDERBUFFER_DEPTH_SIZE
attribute RENDERBUFFER_GREEN_SIZE
attribute RENDERBUFFER_HEIGHT
attribute RENDERBUFFER_INTERNAL_FORMAT
attribute RENDERBUFFER_RED_SIZE
attribute RENDERBUFFER_STENCIL_SIZE
attribute RENDERBUFFER_WIDTH
attribute RENDERER
attribute REPEAT
attribute REPLACE
attribute RGB
attribute RGB565
attribute RGB5_A1
attribute RGBA
attribute RGBA4
attribute SAMPLER_2D
attribute SAMPLER_CUBE
attribute SAMPLES
attribute SAMPLE_ALPHA_TO_COVERAGE
attribute SAMPLE_BUFFERS
attribute SAMPLE_COVERAGE
attribute SAMPLE_COVERAGE_INVERT
attribute SAMPLE_COVERAGE_VALUE
attribute SCISSOR_BOX
attribute SCISSOR_TEST
attribute SHADER_TYPE
attribute SHADING_LANGUAGE_VERSION
attribute SHORT
attribute SRC_ALPHA
attribute SRC_ALPHA_SATURATE
attribute SRC_COLOR
attribute STATIC_DRAW
attribute STENCIL_ATTACHMENT
attribute STENCIL_BACK_FAIL
attribute STENCIL_BACK_FUNC
attribute STENCIL_BACK_PASS_DEPTH_FAIL
attribute STENCIL_BACK_PASS_DEPTH_PASS
attribute STENCIL_BACK_REF
attribute STENCIL_BACK_VALUE_MASK
attribute STENCIL_BACK_WRITEMASK
attribute STENCIL_BITS
attribute STENCIL_BUFFER_BIT
attribute STENCIL_CLEAR_VALUE
attribute STENCIL_FAIL
attribute STENCIL_FUNC
attribute STENCIL_INDEX8
attribute STENCIL_PASS_DEPTH_FAIL
attribute STENCIL_PASS_DEPTH_PASS
attribute STENCIL_REF
attribute STENCIL_TEST
attribute STENCIL_VALUE_MASK
attribute STENCIL_WRITEMASK
attribute STREAM_DRAW
attribute SUBPIXEL_BITS
attribute TEXTURE
attribute TEXTURE0
attribute TEXTURE1
attribute TEXTURE10
attribute TEXTURE11
attribute TEXTURE12
attribute TEXTURE13
attribute TEXTURE14
attribute TEXTURE15
attribute TEXTURE16
attribute TEXTURE17
attribute TEXTURE18
attribute TEXTURE19
attribute TEXTURE2
attribute TEXTURE20
attribute TEXTURE21
attribute TEXTURE22
attribute TEXTURE23
attribute TEXTURE24
attribute TEXTURE25
attribute TEXTURE26
attribute TEXTURE27
attribute TEXTURE28
attribute TEXTURE29
attribute TEXTURE3
attribute TEXTURE30
attribute TEXTURE31
attribute TEXTURE4
attribute TEXTURE5
attribute TEXTURE6
attribute TEXTURE7
attribute TEXTURE8
attribute TEXTURE9
attribute TEXTURE_2D
attribute TEXTURE_BINDING_2D
attribute TEXTURE_BINDING_CUBE_MAP
attribute TEXTURE_CUBE_MAP
attribute TEXTURE_CUBE_MAP_NEGATIVE_X
attribute TEXTURE_CUBE_MAP_NEGATIVE_Y
attribute TEXTURE_CUBE_MAP_NEGATIVE_Z
attribute TEXTURE_CUBE_MAP_POSITIVE_X
attribute TEXTURE_CUBE_MAP_POSITIVE_Y
attribute TEXTURE_CUBE_MAP_POSITIVE_Z
attribute TEXTURE_MAG_FILTER
attribute TEXTURE_MIN_FILTER
attribute TEXTURE_WRAP_S
attribute TEXTURE_WRAP_T
attribute TRIANGLES
attribute TRIANGLE_FAN
attribute TRIANGLE_STRIP
attribute UNPACK_ALIGNMENT
attribute UNPACK_COLORSPACE_CONVERSION_WEBGL
attribute UNPACK_FLIP_Y_WEBGL
attribute UNPACK_PREMULTIPLY_ALPHA_WEBGL
attribute UNSIGNED_BYTE
attribute UNSIGNED_INT
attribute UNSIGNED_SHORT
attribute UNSIGNED_SHORT_4_4_4_4
attribute UNSIGNED_SHORT_5_5_5_1
attribute UNSIGNED_SHORT_5_6_5
attribute VALIDATE_STATUS
attribute VENDOR
attribute VERSION
attribute VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
attribute VERTEX_ATTRIB_ARRAY_ENABLED
attribute VERTEX_ATTRIB_ARRAY_NORMALIZED
attribute VERTEX_ATTRIB_ARRAY_POINTER
attribute VERTEX_ATTRIB_ARRAY_SIZE
attribute VERTEX_ATTRIB_ARRAY_STRIDE
attribute VERTEX_ATTRIB_ARRAY_TYPE
attribute VERTEX_SHADER
attribute VIEWPORT
attribute ZERO
getter canvas
getter drawingBufferHeight
getter drawingBufferWidth
method activeTexture
method attachShader
method bindAttribLocation
method bindBuffer
method bindFramebuffer
method bindRenderbuffer
method bindTexture
method blendColor
method blendEquation
method blendEquationSeparate
method blendFunc
method blendFuncSeparate
method bufferData
method bufferSubData
method checkFramebufferStatus
method clear
method clearColor
method clearDepth
method clearStencil
method colorMask
method commit
method compileShader
method compressedTexImage2D
method compressedTexSubImage2D
method constructor
method copyTexImage2D
method copyTexSubImage2D
method createBuffer
method createFramebuffer
method createProgram
method createRenderbuffer
method createShader
method createTexture
method cullFace
method deleteBuffer
method deleteFramebuffer
method deleteProgram
method deleteRenderbuffer
method deleteShader
method deleteTexture
method depthFunc
method depthMask
method depthRange
method detachShader
method disable
method disableVertexAttribArray
method drawArrays
method drawElements
method enable
method enableVertexAttribArray
method finish
method flush
method framebufferRenderbuffer
method framebufferTexture2D
method frontFace
method generateMipmap
method getActiveAttrib
method getActiveUniform
method getAttachedShaders
method getAttribLocation
method getBufferParameter
method getContextAttributes
method getError
method getExtension
method getFramebufferAttachmentParameter
method getParameter
method getProgramInfoLog
method getProgramParameter
method getRenderbufferParameter
method getShaderInfoLog
method getShaderParameter
method getShaderPrecisionFormat
method getShaderSource
method getSupportedExtensions
method getTexParameter
method getUniform
method getUniformLocation
method getVertexAttrib
method getVertexAttribOffset
method hint
method isBuffer
method isContextLost
method isEnabled
method isFramebuffer
method isProgram
method isRenderbuffer
method isShader
method isTexture
method lineWidth
method linkProgram
method pixelStorei
method polygonOffset
method readPixels
method renderbufferStorage
method sampleCoverage
method scissor
method shaderSource
method stencilFunc
method stencilFuncSeparate
method stencilMask
method stencilMaskSeparate
method stencilOp
method stencilOpSeparate
method texImage2D
method texParameterf
method texParameteri
method texSubImage2D
method uniform1f
method uniform1fv
method uniform1i
method uniform1iv
method uniform2f
method uniform2fv
method uniform2i
method uniform2iv
method uniform3f
method uniform3fv
method uniform3i
method uniform3iv
method uniform4f
method uniform4fv
method uniform4i
method uniform4iv
method uniformMatrix2fv
method uniformMatrix3fv
method uniformMatrix4fv
method useProgram
method validateProgram
method vertexAttrib1f
method vertexAttrib1fv
method vertexAttrib2f
method vertexAttrib2fv
method vertexAttrib3f
method vertexAttrib3fv
method vertexAttrib4f
method vertexAttrib4fv
method vertexAttribPointer
method viewport
interface WebSocket : EventTarget interface WebSocket : EventTarget
attribute @@toStringTag attribute @@toStringTag
attribute CLOSED attribute CLOSED
...@@ -953,6 +2318,7 @@ interface WorkerGlobalScope : EventTarget ...@@ -953,6 +2318,7 @@ interface WorkerGlobalScope : EventTarget
attribute @@toStringTag attribute @@toStringTag
getter caches getter caches
getter crypto getter crypto
getter fonts
getter indexedDB getter indexedDB
getter isSecureContext getter isSecureContext
getter location getter location
...@@ -965,12 +2331,14 @@ interface WorkerGlobalScope : EventTarget ...@@ -965,12 +2331,14 @@ interface WorkerGlobalScope : EventTarget
getter self getter self
method atob method atob
method btoa method btoa
method cancelAnimationFrame
method clearInterval method clearInterval
method clearTimeout method clearTimeout
method constructor method constructor
method createImageBitmap method createImageBitmap
method fetch method fetch
method importScripts method importScripts
method requestAnimationFrame
method setInterval method setInterval
method setTimeout method setTimeout
setter onerror setter onerror
......
...@@ -413,6 +413,7 @@ html element canvas ...@@ -413,6 +413,7 @@ html element canvas
property height property height
property toBlob property toBlob
property toDataURL property toDataURL
property transferControlToOffscreen
property width property width
html element caption html element caption
property align property align
......
...@@ -57,6 +57,14 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -57,6 +57,14 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] method keys [Worker] method keys
[Worker] method match [Worker] method match
[Worker] method open [Worker] method open
[Worker] interface CanvasGradient
[Worker] attribute @@toStringTag
[Worker] method addColorStop
[Worker] method constructor
[Worker] interface CanvasPattern
[Worker] attribute @@toStringTag
[Worker] method constructor
[Worker] method setTransform
[Worker] interface CloseEvent : Event [Worker] interface CloseEvent : Event
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] getter code [Worker] getter code
...@@ -381,6 +389,28 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -381,6 +389,28 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] method readAsBinaryString [Worker] method readAsBinaryString
[Worker] method readAsDataURL [Worker] method readAsDataURL
[Worker] method readAsText [Worker] method readAsText
[Worker] interface FontFace
[Worker] attribute @@toStringTag
[Worker] getter display
[Worker] getter family
[Worker] getter featureSettings
[Worker] getter loaded
[Worker] getter status
[Worker] getter stretch
[Worker] getter style
[Worker] getter unicodeRange
[Worker] getter variant
[Worker] getter weight
[Worker] method constructor
[Worker] method load
[Worker] setter display
[Worker] setter family
[Worker] setter featureSettings
[Worker] setter stretch
[Worker] setter style
[Worker] setter unicodeRange
[Worker] setter variant
[Worker] setter weight
[Worker] interface FormData [Worker] interface FormData
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] method @@iterator [Worker] method @@iterator
...@@ -620,6 +650,112 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -620,6 +650,112 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] setter onclose [Worker] setter onclose
[Worker] setter onerror [Worker] setter onerror
[Worker] setter onshow [Worker] setter onshow
[Worker] interface OffscreenCanvas : EventTarget
[Worker] attribute @@toStringTag
[Worker] getter height
[Worker] getter width
[Worker] method constructor
[Worker] method convertToBlob
[Worker] method getContext
[Worker] method transferToImageBitmap
[Worker] setter height
[Worker] setter width
[Worker] interface OffscreenCanvasRenderingContext2D
[Worker] attribute @@toStringTag
[Worker] getter canvas
[Worker] getter direction
[Worker] getter fillStyle
[Worker] getter filter
[Worker] getter font
[Worker] getter globalAlpha
[Worker] getter globalCompositeOperation
[Worker] getter imageSmoothingEnabled
[Worker] getter imageSmoothingQuality
[Worker] getter lineCap
[Worker] getter lineDashOffset
[Worker] getter lineJoin
[Worker] getter lineWidth
[Worker] getter miterLimit
[Worker] getter shadowBlur
[Worker] getter shadowColor
[Worker] getter shadowOffsetX
[Worker] getter shadowOffsetY
[Worker] getter strokeStyle
[Worker] getter textAlign
[Worker] getter textBaseline
[Worker] method arc
[Worker] method arcTo
[Worker] method beginPath
[Worker] method bezierCurveTo
[Worker] method clearRect
[Worker] method clip
[Worker] method closePath
[Worker] method commit
[Worker] method constructor
[Worker] method createImageData
[Worker] method createLinearGradient
[Worker] method createPattern
[Worker] method createRadialGradient
[Worker] method drawImage
[Worker] method ellipse
[Worker] method fill
[Worker] method fillRect
[Worker] method fillText
[Worker] method getImageData
[Worker] method getLineDash
[Worker] method isPointInPath
[Worker] method isPointInStroke
[Worker] method lineTo
[Worker] method measureText
[Worker] method moveTo
[Worker] method putImageData
[Worker] method quadraticCurveTo
[Worker] method rect
[Worker] method resetTransform
[Worker] method restore
[Worker] method rotate
[Worker] method save
[Worker] method scale
[Worker] method setLineDash
[Worker] method setTransform
[Worker] method stroke
[Worker] method strokeRect
[Worker] method strokeText
[Worker] method transform
[Worker] method translate
[Worker] setter direction
[Worker] setter fillStyle
[Worker] setter filter
[Worker] setter font
[Worker] setter globalAlpha
[Worker] setter globalCompositeOperation
[Worker] setter imageSmoothingEnabled
[Worker] setter imageSmoothingQuality
[Worker] setter lineCap
[Worker] setter lineDashOffset
[Worker] setter lineJoin
[Worker] setter lineWidth
[Worker] setter miterLimit
[Worker] setter shadowBlur
[Worker] setter shadowColor
[Worker] setter shadowOffsetX
[Worker] setter shadowOffsetY
[Worker] setter strokeStyle
[Worker] setter textAlign
[Worker] setter textBaseline
[Worker] interface Path2D
[Worker] attribute @@toStringTag
[Worker] method addPath
[Worker] method arc
[Worker] method arcTo
[Worker] method bezierCurveTo
[Worker] method closePath
[Worker] method constructor
[Worker] method ellipse
[Worker] method lineTo
[Worker] method moveTo
[Worker] method quadraticCurveTo
[Worker] method rect
[Worker] interface Performance : EventTarget [Worker] interface Performance : EventTarget
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] getter onresourcetimingbufferfull [Worker] getter onresourcetimingbufferfull
...@@ -882,6 +1018,1235 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -882,6 +1018,1235 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] method sort [Worker] method sort
[Worker] method toString [Worker] method toString
[Worker] method values [Worker] method values
[Worker] interface WebGL2RenderingContext
[Worker] attribute @@toStringTag
[Worker] attribute ACTIVE_ATTRIBUTES
[Worker] attribute ACTIVE_TEXTURE
[Worker] attribute ACTIVE_UNIFORMS
[Worker] attribute ACTIVE_UNIFORM_BLOCKS
[Worker] attribute ALIASED_LINE_WIDTH_RANGE
[Worker] attribute ALIASED_POINT_SIZE_RANGE
[Worker] attribute ALPHA
[Worker] attribute ALPHA_BITS
[Worker] attribute ALREADY_SIGNALED
[Worker] attribute ALWAYS
[Worker] attribute ANY_SAMPLES_PASSED
[Worker] attribute ANY_SAMPLES_PASSED_CONSERVATIVE
[Worker] attribute ARRAY_BUFFER
[Worker] attribute ARRAY_BUFFER_BINDING
[Worker] attribute ATTACHED_SHADERS
[Worker] attribute BACK
[Worker] attribute BLEND
[Worker] attribute BLEND_COLOR
[Worker] attribute BLEND_DST_ALPHA
[Worker] attribute BLEND_DST_RGB
[Worker] attribute BLEND_EQUATION
[Worker] attribute BLEND_EQUATION_ALPHA
[Worker] attribute BLEND_EQUATION_RGB
[Worker] attribute BLEND_SRC_ALPHA
[Worker] attribute BLEND_SRC_RGB
[Worker] attribute BLUE_BITS
[Worker] attribute BOOL
[Worker] attribute BOOL_VEC2
[Worker] attribute BOOL_VEC3
[Worker] attribute BOOL_VEC4
[Worker] attribute BROWSER_DEFAULT_WEBGL
[Worker] attribute BUFFER_SIZE
[Worker] attribute BUFFER_USAGE
[Worker] attribute BYTE
[Worker] attribute CCW
[Worker] attribute CLAMP_TO_EDGE
[Worker] attribute COLOR
[Worker] attribute COLOR_ATTACHMENT0
[Worker] attribute COLOR_ATTACHMENT1
[Worker] attribute COLOR_ATTACHMENT10
[Worker] attribute COLOR_ATTACHMENT11
[Worker] attribute COLOR_ATTACHMENT12
[Worker] attribute COLOR_ATTACHMENT13
[Worker] attribute COLOR_ATTACHMENT14
[Worker] attribute COLOR_ATTACHMENT15
[Worker] attribute COLOR_ATTACHMENT2
[Worker] attribute COLOR_ATTACHMENT3
[Worker] attribute COLOR_ATTACHMENT4
[Worker] attribute COLOR_ATTACHMENT5
[Worker] attribute COLOR_ATTACHMENT6
[Worker] attribute COLOR_ATTACHMENT7
[Worker] attribute COLOR_ATTACHMENT8
[Worker] attribute COLOR_ATTACHMENT9
[Worker] attribute COLOR_BUFFER_BIT
[Worker] attribute COLOR_CLEAR_VALUE
[Worker] attribute COLOR_WRITEMASK
[Worker] attribute COMPARE_REF_TO_TEXTURE
[Worker] attribute COMPILE_STATUS
[Worker] attribute COMPRESSED_TEXTURE_FORMATS
[Worker] attribute CONDITION_SATISFIED
[Worker] attribute CONSTANT_ALPHA
[Worker] attribute CONSTANT_COLOR
[Worker] attribute CONTEXT_LOST_WEBGL
[Worker] attribute COPY_READ_BUFFER
[Worker] attribute COPY_READ_BUFFER_BINDING
[Worker] attribute COPY_WRITE_BUFFER
[Worker] attribute COPY_WRITE_BUFFER_BINDING
[Worker] attribute CULL_FACE
[Worker] attribute CULL_FACE_MODE
[Worker] attribute CURRENT_PROGRAM
[Worker] attribute CURRENT_QUERY
[Worker] attribute CURRENT_VERTEX_ATTRIB
[Worker] attribute CW
[Worker] attribute DECR
[Worker] attribute DECR_WRAP
[Worker] attribute DELETE_STATUS
[Worker] attribute DEPTH
[Worker] attribute DEPTH24_STENCIL8
[Worker] attribute DEPTH32F_STENCIL8
[Worker] attribute DEPTH_ATTACHMENT
[Worker] attribute DEPTH_BITS
[Worker] attribute DEPTH_BUFFER_BIT
[Worker] attribute DEPTH_CLEAR_VALUE
[Worker] attribute DEPTH_COMPONENT
[Worker] attribute DEPTH_COMPONENT16
[Worker] attribute DEPTH_COMPONENT24
[Worker] attribute DEPTH_COMPONENT32F
[Worker] attribute DEPTH_FUNC
[Worker] attribute DEPTH_RANGE
[Worker] attribute DEPTH_STENCIL
[Worker] attribute DEPTH_STENCIL_ATTACHMENT
[Worker] attribute DEPTH_TEST
[Worker] attribute DEPTH_WRITEMASK
[Worker] attribute DITHER
[Worker] attribute DONT_CARE
[Worker] attribute DRAW_BUFFER0
[Worker] attribute DRAW_BUFFER1
[Worker] attribute DRAW_BUFFER10
[Worker] attribute DRAW_BUFFER11
[Worker] attribute DRAW_BUFFER12
[Worker] attribute DRAW_BUFFER13
[Worker] attribute DRAW_BUFFER14
[Worker] attribute DRAW_BUFFER15
[Worker] attribute DRAW_BUFFER2
[Worker] attribute DRAW_BUFFER3
[Worker] attribute DRAW_BUFFER4
[Worker] attribute DRAW_BUFFER5
[Worker] attribute DRAW_BUFFER6
[Worker] attribute DRAW_BUFFER7
[Worker] attribute DRAW_BUFFER8
[Worker] attribute DRAW_BUFFER9
[Worker] attribute DRAW_FRAMEBUFFER
[Worker] attribute DRAW_FRAMEBUFFER_BINDING
[Worker] attribute DST_ALPHA
[Worker] attribute DST_COLOR
[Worker] attribute DYNAMIC_COPY
[Worker] attribute DYNAMIC_DRAW
[Worker] attribute DYNAMIC_READ
[Worker] attribute ELEMENT_ARRAY_BUFFER
[Worker] attribute ELEMENT_ARRAY_BUFFER_BINDING
[Worker] attribute EQUAL
[Worker] attribute FASTEST
[Worker] attribute FLOAT
[Worker] attribute FLOAT_32_UNSIGNED_INT_24_8_REV
[Worker] attribute FLOAT_MAT2
[Worker] attribute FLOAT_MAT2x3
[Worker] attribute FLOAT_MAT2x4
[Worker] attribute FLOAT_MAT3
[Worker] attribute FLOAT_MAT3x2
[Worker] attribute FLOAT_MAT3x4
[Worker] attribute FLOAT_MAT4
[Worker] attribute FLOAT_MAT4x2
[Worker] attribute FLOAT_MAT4x3
[Worker] attribute FLOAT_VEC2
[Worker] attribute FLOAT_VEC3
[Worker] attribute FLOAT_VEC4
[Worker] attribute FRAGMENT_SHADER
[Worker] attribute FRAGMENT_SHADER_DERIVATIVE_HINT
[Worker] attribute FRAMEBUFFER
[Worker] attribute FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
[Worker] attribute FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_RED_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
[Worker] attribute FRAMEBUFFER_BINDING
[Worker] attribute FRAMEBUFFER_COMPLETE
[Worker] attribute FRAMEBUFFER_DEFAULT
[Worker] attribute FRAMEBUFFER_INCOMPLETE_ATTACHMENT
[Worker] attribute FRAMEBUFFER_INCOMPLETE_DIMENSIONS
[Worker] attribute FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
[Worker] attribute FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
[Worker] attribute FRAMEBUFFER_UNSUPPORTED
[Worker] attribute FRONT
[Worker] attribute FRONT_AND_BACK
[Worker] attribute FRONT_FACE
[Worker] attribute FUNC_ADD
[Worker] attribute FUNC_REVERSE_SUBTRACT
[Worker] attribute FUNC_SUBTRACT
[Worker] attribute GENERATE_MIPMAP_HINT
[Worker] attribute GEQUAL
[Worker] attribute GREATER
[Worker] attribute GREEN_BITS
[Worker] attribute HALF_FLOAT
[Worker] attribute HIGH_FLOAT
[Worker] attribute HIGH_INT
[Worker] attribute IMPLEMENTATION_COLOR_READ_FORMAT
[Worker] attribute IMPLEMENTATION_COLOR_READ_TYPE
[Worker] attribute INCR
[Worker] attribute INCR_WRAP
[Worker] attribute INT
[Worker] attribute INTERLEAVED_ATTRIBS
[Worker] attribute INT_2_10_10_10_REV
[Worker] attribute INT_SAMPLER_2D
[Worker] attribute INT_SAMPLER_2D_ARRAY
[Worker] attribute INT_SAMPLER_3D
[Worker] attribute INT_SAMPLER_CUBE
[Worker] attribute INT_VEC2
[Worker] attribute INT_VEC3
[Worker] attribute INT_VEC4
[Worker] attribute INVALID_ENUM
[Worker] attribute INVALID_FRAMEBUFFER_OPERATION
[Worker] attribute INVALID_INDEX
[Worker] attribute INVALID_OPERATION
[Worker] attribute INVALID_VALUE
[Worker] attribute INVERT
[Worker] attribute KEEP
[Worker] attribute LEQUAL
[Worker] attribute LESS
[Worker] attribute LINEAR
[Worker] attribute LINEAR_MIPMAP_LINEAR
[Worker] attribute LINEAR_MIPMAP_NEAREST
[Worker] attribute LINES
[Worker] attribute LINE_LOOP
[Worker] attribute LINE_STRIP
[Worker] attribute LINE_WIDTH
[Worker] attribute LINK_STATUS
[Worker] attribute LOW_FLOAT
[Worker] attribute LOW_INT
[Worker] attribute LUMINANCE
[Worker] attribute LUMINANCE_ALPHA
[Worker] attribute MAX
[Worker] attribute MAX_3D_TEXTURE_SIZE
[Worker] attribute MAX_ARRAY_TEXTURE_LAYERS
[Worker] attribute MAX_CLIENT_WAIT_TIMEOUT_WEBGL
[Worker] attribute MAX_COLOR_ATTACHMENTS
[Worker] attribute MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
[Worker] attribute MAX_COMBINED_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_COMBINED_UNIFORM_BLOCKS
[Worker] attribute MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
[Worker] attribute MAX_CUBE_MAP_TEXTURE_SIZE
[Worker] attribute MAX_DRAW_BUFFERS
[Worker] attribute MAX_ELEMENTS_INDICES
[Worker] attribute MAX_ELEMENTS_VERTICES
[Worker] attribute MAX_ELEMENT_INDEX
[Worker] attribute MAX_FRAGMENT_INPUT_COMPONENTS
[Worker] attribute MAX_FRAGMENT_UNIFORM_BLOCKS
[Worker] attribute MAX_FRAGMENT_UNIFORM_COMPONENTS
[Worker] attribute MAX_FRAGMENT_UNIFORM_VECTORS
[Worker] attribute MAX_PROGRAM_TEXEL_OFFSET
[Worker] attribute MAX_RENDERBUFFER_SIZE
[Worker] attribute MAX_SAMPLES
[Worker] attribute MAX_SERVER_WAIT_TIMEOUT
[Worker] attribute MAX_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_TEXTURE_LOD_BIAS
[Worker] attribute MAX_TEXTURE_SIZE
[Worker] attribute MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
[Worker] attribute MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
[Worker] attribute MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
[Worker] attribute MAX_UNIFORM_BLOCK_SIZE
[Worker] attribute MAX_UNIFORM_BUFFER_BINDINGS
[Worker] attribute MAX_VARYING_COMPONENTS
[Worker] attribute MAX_VARYING_VECTORS
[Worker] attribute MAX_VERTEX_ATTRIBS
[Worker] attribute MAX_VERTEX_OUTPUT_COMPONENTS
[Worker] attribute MAX_VERTEX_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_VERTEX_UNIFORM_BLOCKS
[Worker] attribute MAX_VERTEX_UNIFORM_COMPONENTS
[Worker] attribute MAX_VERTEX_UNIFORM_VECTORS
[Worker] attribute MAX_VIEWPORT_DIMS
[Worker] attribute MEDIUM_FLOAT
[Worker] attribute MEDIUM_INT
[Worker] attribute MIN
[Worker] attribute MIN_PROGRAM_TEXEL_OFFSET
[Worker] attribute MIRRORED_REPEAT
[Worker] attribute NEAREST
[Worker] attribute NEAREST_MIPMAP_LINEAR
[Worker] attribute NEAREST_MIPMAP_NEAREST
[Worker] attribute NEVER
[Worker] attribute NICEST
[Worker] attribute NONE
[Worker] attribute NOTEQUAL
[Worker] attribute NO_ERROR
[Worker] attribute OBJECT_TYPE
[Worker] attribute ONE
[Worker] attribute ONE_MINUS_CONSTANT_ALPHA
[Worker] attribute ONE_MINUS_CONSTANT_COLOR
[Worker] attribute ONE_MINUS_DST_ALPHA
[Worker] attribute ONE_MINUS_DST_COLOR
[Worker] attribute ONE_MINUS_SRC_ALPHA
[Worker] attribute ONE_MINUS_SRC_COLOR
[Worker] attribute OUT_OF_MEMORY
[Worker] attribute PACK_ALIGNMENT
[Worker] attribute PACK_ROW_LENGTH
[Worker] attribute PACK_SKIP_PIXELS
[Worker] attribute PACK_SKIP_ROWS
[Worker] attribute PIXEL_PACK_BUFFER
[Worker] attribute PIXEL_PACK_BUFFER_BINDING
[Worker] attribute PIXEL_UNPACK_BUFFER
[Worker] attribute PIXEL_UNPACK_BUFFER_BINDING
[Worker] attribute POINTS
[Worker] attribute POLYGON_OFFSET_FACTOR
[Worker] attribute POLYGON_OFFSET_FILL
[Worker] attribute POLYGON_OFFSET_UNITS
[Worker] attribute QUERY_RESULT
[Worker] attribute QUERY_RESULT_AVAILABLE
[Worker] attribute R11F_G11F_B10F
[Worker] attribute R16F
[Worker] attribute R16I
[Worker] attribute R16UI
[Worker] attribute R32F
[Worker] attribute R32I
[Worker] attribute R32UI
[Worker] attribute R8
[Worker] attribute R8I
[Worker] attribute R8UI
[Worker] attribute R8_SNORM
[Worker] attribute RASTERIZER_DISCARD
[Worker] attribute READ_BUFFER
[Worker] attribute READ_FRAMEBUFFER
[Worker] attribute READ_FRAMEBUFFER_BINDING
[Worker] attribute RED
[Worker] attribute RED_BITS
[Worker] attribute RED_INTEGER
[Worker] attribute RENDERBUFFER
[Worker] attribute RENDERBUFFER_ALPHA_SIZE
[Worker] attribute RENDERBUFFER_BINDING
[Worker] attribute RENDERBUFFER_BLUE_SIZE
[Worker] attribute RENDERBUFFER_DEPTH_SIZE
[Worker] attribute RENDERBUFFER_GREEN_SIZE
[Worker] attribute RENDERBUFFER_HEIGHT
[Worker] attribute RENDERBUFFER_INTERNAL_FORMAT
[Worker] attribute RENDERBUFFER_RED_SIZE
[Worker] attribute RENDERBUFFER_SAMPLES
[Worker] attribute RENDERBUFFER_STENCIL_SIZE
[Worker] attribute RENDERBUFFER_WIDTH
[Worker] attribute RENDERER
[Worker] attribute REPEAT
[Worker] attribute REPLACE
[Worker] attribute RG
[Worker] attribute RG16F
[Worker] attribute RG16I
[Worker] attribute RG16UI
[Worker] attribute RG32F
[Worker] attribute RG32I
[Worker] attribute RG32UI
[Worker] attribute RG8
[Worker] attribute RG8I
[Worker] attribute RG8UI
[Worker] attribute RG8_SNORM
[Worker] attribute RGB
[Worker] attribute RGB10_A2
[Worker] attribute RGB10_A2UI
[Worker] attribute RGB16F
[Worker] attribute RGB16I
[Worker] attribute RGB16UI
[Worker] attribute RGB32F
[Worker] attribute RGB32I
[Worker] attribute RGB32UI
[Worker] attribute RGB565
[Worker] attribute RGB5_A1
[Worker] attribute RGB8
[Worker] attribute RGB8I
[Worker] attribute RGB8UI
[Worker] attribute RGB8_SNORM
[Worker] attribute RGB9_E5
[Worker] attribute RGBA
[Worker] attribute RGBA16F
[Worker] attribute RGBA16I
[Worker] attribute RGBA16UI
[Worker] attribute RGBA32F
[Worker] attribute RGBA32I
[Worker] attribute RGBA32UI
[Worker] attribute RGBA4
[Worker] attribute RGBA8
[Worker] attribute RGBA8I
[Worker] attribute RGBA8UI
[Worker] attribute RGBA8_SNORM
[Worker] attribute RGBA_INTEGER
[Worker] attribute RGB_INTEGER
[Worker] attribute RG_INTEGER
[Worker] attribute SAMPLER_2D
[Worker] attribute SAMPLER_2D_ARRAY
[Worker] attribute SAMPLER_2D_ARRAY_SHADOW
[Worker] attribute SAMPLER_2D_SHADOW
[Worker] attribute SAMPLER_3D
[Worker] attribute SAMPLER_BINDING
[Worker] attribute SAMPLER_CUBE
[Worker] attribute SAMPLER_CUBE_SHADOW
[Worker] attribute SAMPLES
[Worker] attribute SAMPLE_ALPHA_TO_COVERAGE
[Worker] attribute SAMPLE_BUFFERS
[Worker] attribute SAMPLE_COVERAGE
[Worker] attribute SAMPLE_COVERAGE_INVERT
[Worker] attribute SAMPLE_COVERAGE_VALUE
[Worker] attribute SCISSOR_BOX
[Worker] attribute SCISSOR_TEST
[Worker] attribute SEPARATE_ATTRIBS
[Worker] attribute SHADER_TYPE
[Worker] attribute SHADING_LANGUAGE_VERSION
[Worker] attribute SHORT
[Worker] attribute SIGNALED
[Worker] attribute SIGNED_NORMALIZED
[Worker] attribute SRC_ALPHA
[Worker] attribute SRC_ALPHA_SATURATE
[Worker] attribute SRC_COLOR
[Worker] attribute SRGB
[Worker] attribute SRGB8
[Worker] attribute SRGB8_ALPHA8
[Worker] attribute STATIC_COPY
[Worker] attribute STATIC_DRAW
[Worker] attribute STATIC_READ
[Worker] attribute STENCIL
[Worker] attribute STENCIL_ATTACHMENT
[Worker] attribute STENCIL_BACK_FAIL
[Worker] attribute STENCIL_BACK_FUNC
[Worker] attribute STENCIL_BACK_PASS_DEPTH_FAIL
[Worker] attribute STENCIL_BACK_PASS_DEPTH_PASS
[Worker] attribute STENCIL_BACK_REF
[Worker] attribute STENCIL_BACK_VALUE_MASK
[Worker] attribute STENCIL_BACK_WRITEMASK
[Worker] attribute STENCIL_BITS
[Worker] attribute STENCIL_BUFFER_BIT
[Worker] attribute STENCIL_CLEAR_VALUE
[Worker] attribute STENCIL_FAIL
[Worker] attribute STENCIL_FUNC
[Worker] attribute STENCIL_INDEX8
[Worker] attribute STENCIL_PASS_DEPTH_FAIL
[Worker] attribute STENCIL_PASS_DEPTH_PASS
[Worker] attribute STENCIL_REF
[Worker] attribute STENCIL_TEST
[Worker] attribute STENCIL_VALUE_MASK
[Worker] attribute STENCIL_WRITEMASK
[Worker] attribute STREAM_COPY
[Worker] attribute STREAM_DRAW
[Worker] attribute STREAM_READ
[Worker] attribute SUBPIXEL_BITS
[Worker] attribute SYNC_CONDITION
[Worker] attribute SYNC_FENCE
[Worker] attribute SYNC_FLAGS
[Worker] attribute SYNC_FLUSH_COMMANDS_BIT
[Worker] attribute SYNC_GPU_COMMANDS_COMPLETE
[Worker] attribute SYNC_STATUS
[Worker] attribute TEXTURE
[Worker] attribute TEXTURE0
[Worker] attribute TEXTURE1
[Worker] attribute TEXTURE10
[Worker] attribute TEXTURE11
[Worker] attribute TEXTURE12
[Worker] attribute TEXTURE13
[Worker] attribute TEXTURE14
[Worker] attribute TEXTURE15
[Worker] attribute TEXTURE16
[Worker] attribute TEXTURE17
[Worker] attribute TEXTURE18
[Worker] attribute TEXTURE19
[Worker] attribute TEXTURE2
[Worker] attribute TEXTURE20
[Worker] attribute TEXTURE21
[Worker] attribute TEXTURE22
[Worker] attribute TEXTURE23
[Worker] attribute TEXTURE24
[Worker] attribute TEXTURE25
[Worker] attribute TEXTURE26
[Worker] attribute TEXTURE27
[Worker] attribute TEXTURE28
[Worker] attribute TEXTURE29
[Worker] attribute TEXTURE3
[Worker] attribute TEXTURE30
[Worker] attribute TEXTURE31
[Worker] attribute TEXTURE4
[Worker] attribute TEXTURE5
[Worker] attribute TEXTURE6
[Worker] attribute TEXTURE7
[Worker] attribute TEXTURE8
[Worker] attribute TEXTURE9
[Worker] attribute TEXTURE_2D
[Worker] attribute TEXTURE_2D_ARRAY
[Worker] attribute TEXTURE_3D
[Worker] attribute TEXTURE_BASE_LEVEL
[Worker] attribute TEXTURE_BINDING_2D
[Worker] attribute TEXTURE_BINDING_2D_ARRAY
[Worker] attribute TEXTURE_BINDING_3D
[Worker] attribute TEXTURE_BINDING_CUBE_MAP
[Worker] attribute TEXTURE_COMPARE_FUNC
[Worker] attribute TEXTURE_COMPARE_MODE
[Worker] attribute TEXTURE_CUBE_MAP
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_X
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Y
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Z
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_X
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Y
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Z
[Worker] attribute TEXTURE_IMMUTABLE_FORMAT
[Worker] attribute TEXTURE_IMMUTABLE_LEVELS
[Worker] attribute TEXTURE_MAG_FILTER
[Worker] attribute TEXTURE_MAX_LEVEL
[Worker] attribute TEXTURE_MAX_LOD
[Worker] attribute TEXTURE_MIN_FILTER
[Worker] attribute TEXTURE_MIN_LOD
[Worker] attribute TEXTURE_WRAP_R
[Worker] attribute TEXTURE_WRAP_S
[Worker] attribute TEXTURE_WRAP_T
[Worker] attribute TIMEOUT_EXPIRED
[Worker] attribute TIMEOUT_IGNORED
[Worker] attribute TRANSFORM_FEEDBACK
[Worker] attribute TRANSFORM_FEEDBACK_ACTIVE
[Worker] attribute TRANSFORM_FEEDBACK_BINDING
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER_BINDING
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER_MODE
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER_SIZE
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER_START
[Worker] attribute TRANSFORM_FEEDBACK_PAUSED
[Worker] attribute TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
[Worker] attribute TRANSFORM_FEEDBACK_VARYINGS
[Worker] attribute TRIANGLES
[Worker] attribute TRIANGLE_FAN
[Worker] attribute TRIANGLE_STRIP
[Worker] attribute UNIFORM_ARRAY_STRIDE
[Worker] attribute UNIFORM_BLOCK_ACTIVE_UNIFORMS
[Worker] attribute UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
[Worker] attribute UNIFORM_BLOCK_BINDING
[Worker] attribute UNIFORM_BLOCK_DATA_SIZE
[Worker] attribute UNIFORM_BLOCK_INDEX
[Worker] attribute UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
[Worker] attribute UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
[Worker] attribute UNIFORM_BUFFER
[Worker] attribute UNIFORM_BUFFER_BINDING
[Worker] attribute UNIFORM_BUFFER_OFFSET_ALIGNMENT
[Worker] attribute UNIFORM_BUFFER_SIZE
[Worker] attribute UNIFORM_BUFFER_START
[Worker] attribute UNIFORM_IS_ROW_MAJOR
[Worker] attribute UNIFORM_MATRIX_STRIDE
[Worker] attribute UNIFORM_OFFSET
[Worker] attribute UNIFORM_SIZE
[Worker] attribute UNIFORM_TYPE
[Worker] attribute UNPACK_ALIGNMENT
[Worker] attribute UNPACK_COLORSPACE_CONVERSION_WEBGL
[Worker] attribute UNPACK_FLIP_Y_WEBGL
[Worker] attribute UNPACK_IMAGE_HEIGHT
[Worker] attribute UNPACK_PREMULTIPLY_ALPHA_WEBGL
[Worker] attribute UNPACK_ROW_LENGTH
[Worker] attribute UNPACK_SKIP_IMAGES
[Worker] attribute UNPACK_SKIP_PIXELS
[Worker] attribute UNPACK_SKIP_ROWS
[Worker] attribute UNSIGNALED
[Worker] attribute UNSIGNED_BYTE
[Worker] attribute UNSIGNED_INT
[Worker] attribute UNSIGNED_INT_10F_11F_11F_REV
[Worker] attribute UNSIGNED_INT_24_8
[Worker] attribute UNSIGNED_INT_2_10_10_10_REV
[Worker] attribute UNSIGNED_INT_5_9_9_9_REV
[Worker] attribute UNSIGNED_INT_SAMPLER_2D
[Worker] attribute UNSIGNED_INT_SAMPLER_2D_ARRAY
[Worker] attribute UNSIGNED_INT_SAMPLER_3D
[Worker] attribute UNSIGNED_INT_SAMPLER_CUBE
[Worker] attribute UNSIGNED_INT_VEC2
[Worker] attribute UNSIGNED_INT_VEC3
[Worker] attribute UNSIGNED_INT_VEC4
[Worker] attribute UNSIGNED_NORMALIZED
[Worker] attribute UNSIGNED_SHORT
[Worker] attribute UNSIGNED_SHORT_4_4_4_4
[Worker] attribute UNSIGNED_SHORT_5_5_5_1
[Worker] attribute UNSIGNED_SHORT_5_6_5
[Worker] attribute VALIDATE_STATUS
[Worker] attribute VENDOR
[Worker] attribute VERSION
[Worker] attribute VERTEX_ARRAY_BINDING
[Worker] attribute VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
[Worker] attribute VERTEX_ATTRIB_ARRAY_DIVISOR
[Worker] attribute VERTEX_ATTRIB_ARRAY_ENABLED
[Worker] attribute VERTEX_ATTRIB_ARRAY_INTEGER
[Worker] attribute VERTEX_ATTRIB_ARRAY_NORMALIZED
[Worker] attribute VERTEX_ATTRIB_ARRAY_POINTER
[Worker] attribute VERTEX_ATTRIB_ARRAY_SIZE
[Worker] attribute VERTEX_ATTRIB_ARRAY_STRIDE
[Worker] attribute VERTEX_ATTRIB_ARRAY_TYPE
[Worker] attribute VERTEX_SHADER
[Worker] attribute VIEWPORT
[Worker] attribute WAIT_FAILED
[Worker] attribute ZERO
[Worker] getter canvas
[Worker] getter drawingBufferHeight
[Worker] getter drawingBufferWidth
[Worker] method activeTexture
[Worker] method attachShader
[Worker] method beginQuery
[Worker] method beginTransformFeedback
[Worker] method bindAttribLocation
[Worker] method bindBuffer
[Worker] method bindBufferBase
[Worker] method bindBufferRange
[Worker] method bindFramebuffer
[Worker] method bindRenderbuffer
[Worker] method bindSampler
[Worker] method bindTexture
[Worker] method bindTransformFeedback
[Worker] method bindVertexArray
[Worker] method blendColor
[Worker] method blendEquation
[Worker] method blendEquationSeparate
[Worker] method blendFunc
[Worker] method blendFuncSeparate
[Worker] method blitFramebuffer
[Worker] method bufferData
[Worker] method bufferSubData
[Worker] method checkFramebufferStatus
[Worker] method clear
[Worker] method clearBufferfi
[Worker] method clearBufferfv
[Worker] method clearBufferiv
[Worker] method clearBufferuiv
[Worker] method clearColor
[Worker] method clearDepth
[Worker] method clearStencil
[Worker] method clientWaitSync
[Worker] method colorMask
[Worker] method commit
[Worker] method compileShader
[Worker] method compressedTexImage2D
[Worker] method compressedTexImage3D
[Worker] method compressedTexSubImage2D
[Worker] method compressedTexSubImage3D
[Worker] method constructor
[Worker] method copyBufferSubData
[Worker] method copyTexImage2D
[Worker] method copyTexSubImage2D
[Worker] method copyTexSubImage3D
[Worker] method createBuffer
[Worker] method createFramebuffer
[Worker] method createProgram
[Worker] method createQuery
[Worker] method createRenderbuffer
[Worker] method createSampler
[Worker] method createShader
[Worker] method createTexture
[Worker] method createTransformFeedback
[Worker] method createVertexArray
[Worker] method cullFace
[Worker] method deleteBuffer
[Worker] method deleteFramebuffer
[Worker] method deleteProgram
[Worker] method deleteQuery
[Worker] method deleteRenderbuffer
[Worker] method deleteSampler
[Worker] method deleteShader
[Worker] method deleteSync
[Worker] method deleteTexture
[Worker] method deleteTransformFeedback
[Worker] method deleteVertexArray
[Worker] method depthFunc
[Worker] method depthMask
[Worker] method depthRange
[Worker] method detachShader
[Worker] method disable
[Worker] method disableVertexAttribArray
[Worker] method drawArrays
[Worker] method drawArraysInstanced
[Worker] method drawBuffers
[Worker] method drawElements
[Worker] method drawElementsInstanced
[Worker] method drawRangeElements
[Worker] method enable
[Worker] method enableVertexAttribArray
[Worker] method endQuery
[Worker] method endTransformFeedback
[Worker] method fenceSync
[Worker] method finish
[Worker] method flush
[Worker] method framebufferRenderbuffer
[Worker] method framebufferTexture2D
[Worker] method framebufferTextureLayer
[Worker] method frontFace
[Worker] method generateMipmap
[Worker] method getActiveAttrib
[Worker] method getActiveUniform
[Worker] method getActiveUniformBlockName
[Worker] method getActiveUniformBlockParameter
[Worker] method getActiveUniforms
[Worker] method getAttachedShaders
[Worker] method getAttribLocation
[Worker] method getBufferParameter
[Worker] method getBufferSubData
[Worker] method getContextAttributes
[Worker] method getError
[Worker] method getExtension
[Worker] method getFragDataLocation
[Worker] method getFramebufferAttachmentParameter
[Worker] method getIndexedParameter
[Worker] method getInternalformatParameter
[Worker] method getParameter
[Worker] method getProgramInfoLog
[Worker] method getProgramParameter
[Worker] method getQuery
[Worker] method getQueryParameter
[Worker] method getRenderbufferParameter
[Worker] method getSamplerParameter
[Worker] method getShaderInfoLog
[Worker] method getShaderParameter
[Worker] method getShaderPrecisionFormat
[Worker] method getShaderSource
[Worker] method getSupportedExtensions
[Worker] method getSyncParameter
[Worker] method getTexParameter
[Worker] method getTransformFeedbackVarying
[Worker] method getUniform
[Worker] method getUniformBlockIndex
[Worker] method getUniformIndices
[Worker] method getUniformLocation
[Worker] method getVertexAttrib
[Worker] method getVertexAttribOffset
[Worker] method hint
[Worker] method invalidateFramebuffer
[Worker] method invalidateSubFramebuffer
[Worker] method isBuffer
[Worker] method isContextLost
[Worker] method isEnabled
[Worker] method isFramebuffer
[Worker] method isProgram
[Worker] method isQuery
[Worker] method isRenderbuffer
[Worker] method isSampler
[Worker] method isShader
[Worker] method isSync
[Worker] method isTexture
[Worker] method isTransformFeedback
[Worker] method isVertexArray
[Worker] method lineWidth
[Worker] method linkProgram
[Worker] method pauseTransformFeedback
[Worker] method pixelStorei
[Worker] method polygonOffset
[Worker] method readBuffer
[Worker] method readPixels
[Worker] method renderbufferStorage
[Worker] method renderbufferStorageMultisample
[Worker] method resumeTransformFeedback
[Worker] method sampleCoverage
[Worker] method samplerParameterf
[Worker] method samplerParameteri
[Worker] method scissor
[Worker] method shaderSource
[Worker] method stencilFunc
[Worker] method stencilFuncSeparate
[Worker] method stencilMask
[Worker] method stencilMaskSeparate
[Worker] method stencilOp
[Worker] method stencilOpSeparate
[Worker] method texImage2D
[Worker] method texImage3D
[Worker] method texParameterf
[Worker] method texParameteri
[Worker] method texStorage2D
[Worker] method texStorage3D
[Worker] method texSubImage2D
[Worker] method texSubImage3D
[Worker] method transformFeedbackVaryings
[Worker] method uniform1f
[Worker] method uniform1fv
[Worker] method uniform1i
[Worker] method uniform1iv
[Worker] method uniform1ui
[Worker] method uniform1uiv
[Worker] method uniform2f
[Worker] method uniform2fv
[Worker] method uniform2i
[Worker] method uniform2iv
[Worker] method uniform2ui
[Worker] method uniform2uiv
[Worker] method uniform3f
[Worker] method uniform3fv
[Worker] method uniform3i
[Worker] method uniform3iv
[Worker] method uniform3ui
[Worker] method uniform3uiv
[Worker] method uniform4f
[Worker] method uniform4fv
[Worker] method uniform4i
[Worker] method uniform4iv
[Worker] method uniform4ui
[Worker] method uniform4uiv
[Worker] method uniformBlockBinding
[Worker] method uniformMatrix2fv
[Worker] method uniformMatrix2x3fv
[Worker] method uniformMatrix2x4fv
[Worker] method uniformMatrix3fv
[Worker] method uniformMatrix3x2fv
[Worker] method uniformMatrix3x4fv
[Worker] method uniformMatrix4fv
[Worker] method uniformMatrix4x2fv
[Worker] method uniformMatrix4x3fv
[Worker] method useProgram
[Worker] method validateProgram
[Worker] method vertexAttrib1f
[Worker] method vertexAttrib1fv
[Worker] method vertexAttrib2f
[Worker] method vertexAttrib2fv
[Worker] method vertexAttrib3f
[Worker] method vertexAttrib3fv
[Worker] method vertexAttrib4f
[Worker] method vertexAttrib4fv
[Worker] method vertexAttribDivisor
[Worker] method vertexAttribI4i
[Worker] method vertexAttribI4iv
[Worker] method vertexAttribI4ui
[Worker] method vertexAttribI4uiv
[Worker] method vertexAttribIPointer
[Worker] method vertexAttribPointer
[Worker] method viewport
[Worker] method waitSync
[Worker] interface WebGLRenderingContext
[Worker] attribute @@toStringTag
[Worker] attribute ACTIVE_ATTRIBUTES
[Worker] attribute ACTIVE_TEXTURE
[Worker] attribute ACTIVE_UNIFORMS
[Worker] attribute ALIASED_LINE_WIDTH_RANGE
[Worker] attribute ALIASED_POINT_SIZE_RANGE
[Worker] attribute ALPHA
[Worker] attribute ALPHA_BITS
[Worker] attribute ALWAYS
[Worker] attribute ARRAY_BUFFER
[Worker] attribute ARRAY_BUFFER_BINDING
[Worker] attribute ATTACHED_SHADERS
[Worker] attribute BACK
[Worker] attribute BLEND
[Worker] attribute BLEND_COLOR
[Worker] attribute BLEND_DST_ALPHA
[Worker] attribute BLEND_DST_RGB
[Worker] attribute BLEND_EQUATION
[Worker] attribute BLEND_EQUATION_ALPHA
[Worker] attribute BLEND_EQUATION_RGB
[Worker] attribute BLEND_SRC_ALPHA
[Worker] attribute BLEND_SRC_RGB
[Worker] attribute BLUE_BITS
[Worker] attribute BOOL
[Worker] attribute BOOL_VEC2
[Worker] attribute BOOL_VEC3
[Worker] attribute BOOL_VEC4
[Worker] attribute BROWSER_DEFAULT_WEBGL
[Worker] attribute BUFFER_SIZE
[Worker] attribute BUFFER_USAGE
[Worker] attribute BYTE
[Worker] attribute CCW
[Worker] attribute CLAMP_TO_EDGE
[Worker] attribute COLOR_ATTACHMENT0
[Worker] attribute COLOR_BUFFER_BIT
[Worker] attribute COLOR_CLEAR_VALUE
[Worker] attribute COLOR_WRITEMASK
[Worker] attribute COMPILE_STATUS
[Worker] attribute COMPRESSED_TEXTURE_FORMATS
[Worker] attribute CONSTANT_ALPHA
[Worker] attribute CONSTANT_COLOR
[Worker] attribute CONTEXT_LOST_WEBGL
[Worker] attribute CULL_FACE
[Worker] attribute CULL_FACE_MODE
[Worker] attribute CURRENT_PROGRAM
[Worker] attribute CURRENT_VERTEX_ATTRIB
[Worker] attribute CW
[Worker] attribute DECR
[Worker] attribute DECR_WRAP
[Worker] attribute DELETE_STATUS
[Worker] attribute DEPTH_ATTACHMENT
[Worker] attribute DEPTH_BITS
[Worker] attribute DEPTH_BUFFER_BIT
[Worker] attribute DEPTH_CLEAR_VALUE
[Worker] attribute DEPTH_COMPONENT
[Worker] attribute DEPTH_COMPONENT16
[Worker] attribute DEPTH_FUNC
[Worker] attribute DEPTH_RANGE
[Worker] attribute DEPTH_STENCIL
[Worker] attribute DEPTH_STENCIL_ATTACHMENT
[Worker] attribute DEPTH_TEST
[Worker] attribute DEPTH_WRITEMASK
[Worker] attribute DITHER
[Worker] attribute DONT_CARE
[Worker] attribute DST_ALPHA
[Worker] attribute DST_COLOR
[Worker] attribute DYNAMIC_DRAW
[Worker] attribute ELEMENT_ARRAY_BUFFER
[Worker] attribute ELEMENT_ARRAY_BUFFER_BINDING
[Worker] attribute EQUAL
[Worker] attribute FASTEST
[Worker] attribute FLOAT
[Worker] attribute FLOAT_MAT2
[Worker] attribute FLOAT_MAT3
[Worker] attribute FLOAT_MAT4
[Worker] attribute FLOAT_VEC2
[Worker] attribute FLOAT_VEC3
[Worker] attribute FLOAT_VEC4
[Worker] attribute FRAGMENT_SHADER
[Worker] attribute FRAMEBUFFER
[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
[Worker] attribute FRAMEBUFFER_BINDING
[Worker] attribute FRAMEBUFFER_COMPLETE
[Worker] attribute FRAMEBUFFER_INCOMPLETE_ATTACHMENT
[Worker] attribute FRAMEBUFFER_INCOMPLETE_DIMENSIONS
[Worker] attribute FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
[Worker] attribute FRAMEBUFFER_UNSUPPORTED
[Worker] attribute FRONT
[Worker] attribute FRONT_AND_BACK
[Worker] attribute FRONT_FACE
[Worker] attribute FUNC_ADD
[Worker] attribute FUNC_REVERSE_SUBTRACT
[Worker] attribute FUNC_SUBTRACT
[Worker] attribute GENERATE_MIPMAP_HINT
[Worker] attribute GEQUAL
[Worker] attribute GREATER
[Worker] attribute GREEN_BITS
[Worker] attribute HIGH_FLOAT
[Worker] attribute HIGH_INT
[Worker] attribute IMPLEMENTATION_COLOR_READ_FORMAT
[Worker] attribute IMPLEMENTATION_COLOR_READ_TYPE
[Worker] attribute INCR
[Worker] attribute INCR_WRAP
[Worker] attribute INT
[Worker] attribute INT_VEC2
[Worker] attribute INT_VEC3
[Worker] attribute INT_VEC4
[Worker] attribute INVALID_ENUM
[Worker] attribute INVALID_FRAMEBUFFER_OPERATION
[Worker] attribute INVALID_OPERATION
[Worker] attribute INVALID_VALUE
[Worker] attribute INVERT
[Worker] attribute KEEP
[Worker] attribute LEQUAL
[Worker] attribute LESS
[Worker] attribute LINEAR
[Worker] attribute LINEAR_MIPMAP_LINEAR
[Worker] attribute LINEAR_MIPMAP_NEAREST
[Worker] attribute LINES
[Worker] attribute LINE_LOOP
[Worker] attribute LINE_STRIP
[Worker] attribute LINE_WIDTH
[Worker] attribute LINK_STATUS
[Worker] attribute LOW_FLOAT
[Worker] attribute LOW_INT
[Worker] attribute LUMINANCE
[Worker] attribute LUMINANCE_ALPHA
[Worker] attribute MAX_COMBINED_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_CUBE_MAP_TEXTURE_SIZE
[Worker] attribute MAX_FRAGMENT_UNIFORM_VECTORS
[Worker] attribute MAX_RENDERBUFFER_SIZE
[Worker] attribute MAX_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_TEXTURE_SIZE
[Worker] attribute MAX_VARYING_VECTORS
[Worker] attribute MAX_VERTEX_ATTRIBS
[Worker] attribute MAX_VERTEX_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_VERTEX_UNIFORM_VECTORS
[Worker] attribute MAX_VIEWPORT_DIMS
[Worker] attribute MEDIUM_FLOAT
[Worker] attribute MEDIUM_INT
[Worker] attribute MIRRORED_REPEAT
[Worker] attribute NEAREST
[Worker] attribute NEAREST_MIPMAP_LINEAR
[Worker] attribute NEAREST_MIPMAP_NEAREST
[Worker] attribute NEVER
[Worker] attribute NICEST
[Worker] attribute NONE
[Worker] attribute NOTEQUAL
[Worker] attribute NO_ERROR
[Worker] attribute ONE
[Worker] attribute ONE_MINUS_CONSTANT_ALPHA
[Worker] attribute ONE_MINUS_CONSTANT_COLOR
[Worker] attribute ONE_MINUS_DST_ALPHA
[Worker] attribute ONE_MINUS_DST_COLOR
[Worker] attribute ONE_MINUS_SRC_ALPHA
[Worker] attribute ONE_MINUS_SRC_COLOR
[Worker] attribute OUT_OF_MEMORY
[Worker] attribute PACK_ALIGNMENT
[Worker] attribute POINTS
[Worker] attribute POLYGON_OFFSET_FACTOR
[Worker] attribute POLYGON_OFFSET_FILL
[Worker] attribute POLYGON_OFFSET_UNITS
[Worker] attribute RED_BITS
[Worker] attribute RENDERBUFFER
[Worker] attribute RENDERBUFFER_ALPHA_SIZE
[Worker] attribute RENDERBUFFER_BINDING
[Worker] attribute RENDERBUFFER_BLUE_SIZE
[Worker] attribute RENDERBUFFER_DEPTH_SIZE
[Worker] attribute RENDERBUFFER_GREEN_SIZE
[Worker] attribute RENDERBUFFER_HEIGHT
[Worker] attribute RENDERBUFFER_INTERNAL_FORMAT
[Worker] attribute RENDERBUFFER_RED_SIZE
[Worker] attribute RENDERBUFFER_STENCIL_SIZE
[Worker] attribute RENDERBUFFER_WIDTH
[Worker] attribute RENDERER
[Worker] attribute REPEAT
[Worker] attribute REPLACE
[Worker] attribute RGB
[Worker] attribute RGB565
[Worker] attribute RGB5_A1
[Worker] attribute RGBA
[Worker] attribute RGBA4
[Worker] attribute SAMPLER_2D
[Worker] attribute SAMPLER_CUBE
[Worker] attribute SAMPLES
[Worker] attribute SAMPLE_ALPHA_TO_COVERAGE
[Worker] attribute SAMPLE_BUFFERS
[Worker] attribute SAMPLE_COVERAGE
[Worker] attribute SAMPLE_COVERAGE_INVERT
[Worker] attribute SAMPLE_COVERAGE_VALUE
[Worker] attribute SCISSOR_BOX
[Worker] attribute SCISSOR_TEST
[Worker] attribute SHADER_TYPE
[Worker] attribute SHADING_LANGUAGE_VERSION
[Worker] attribute SHORT
[Worker] attribute SRC_ALPHA
[Worker] attribute SRC_ALPHA_SATURATE
[Worker] attribute SRC_COLOR
[Worker] attribute STATIC_DRAW
[Worker] attribute STENCIL_ATTACHMENT
[Worker] attribute STENCIL_BACK_FAIL
[Worker] attribute STENCIL_BACK_FUNC
[Worker] attribute STENCIL_BACK_PASS_DEPTH_FAIL
[Worker] attribute STENCIL_BACK_PASS_DEPTH_PASS
[Worker] attribute STENCIL_BACK_REF
[Worker] attribute STENCIL_BACK_VALUE_MASK
[Worker] attribute STENCIL_BACK_WRITEMASK
[Worker] attribute STENCIL_BITS
[Worker] attribute STENCIL_BUFFER_BIT
[Worker] attribute STENCIL_CLEAR_VALUE
[Worker] attribute STENCIL_FAIL
[Worker] attribute STENCIL_FUNC
[Worker] attribute STENCIL_INDEX8
[Worker] attribute STENCIL_PASS_DEPTH_FAIL
[Worker] attribute STENCIL_PASS_DEPTH_PASS
[Worker] attribute STENCIL_REF
[Worker] attribute STENCIL_TEST
[Worker] attribute STENCIL_VALUE_MASK
[Worker] attribute STENCIL_WRITEMASK
[Worker] attribute STREAM_DRAW
[Worker] attribute SUBPIXEL_BITS
[Worker] attribute TEXTURE
[Worker] attribute TEXTURE0
[Worker] attribute TEXTURE1
[Worker] attribute TEXTURE10
[Worker] attribute TEXTURE11
[Worker] attribute TEXTURE12
[Worker] attribute TEXTURE13
[Worker] attribute TEXTURE14
[Worker] attribute TEXTURE15
[Worker] attribute TEXTURE16
[Worker] attribute TEXTURE17
[Worker] attribute TEXTURE18
[Worker] attribute TEXTURE19
[Worker] attribute TEXTURE2
[Worker] attribute TEXTURE20
[Worker] attribute TEXTURE21
[Worker] attribute TEXTURE22
[Worker] attribute TEXTURE23
[Worker] attribute TEXTURE24
[Worker] attribute TEXTURE25
[Worker] attribute TEXTURE26
[Worker] attribute TEXTURE27
[Worker] attribute TEXTURE28
[Worker] attribute TEXTURE29
[Worker] attribute TEXTURE3
[Worker] attribute TEXTURE30
[Worker] attribute TEXTURE31
[Worker] attribute TEXTURE4
[Worker] attribute TEXTURE5
[Worker] attribute TEXTURE6
[Worker] attribute TEXTURE7
[Worker] attribute TEXTURE8
[Worker] attribute TEXTURE9
[Worker] attribute TEXTURE_2D
[Worker] attribute TEXTURE_BINDING_2D
[Worker] attribute TEXTURE_BINDING_CUBE_MAP
[Worker] attribute TEXTURE_CUBE_MAP
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_X
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Y
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Z
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_X
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Y
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Z
[Worker] attribute TEXTURE_MAG_FILTER
[Worker] attribute TEXTURE_MIN_FILTER
[Worker] attribute TEXTURE_WRAP_S
[Worker] attribute TEXTURE_WRAP_T
[Worker] attribute TRIANGLES
[Worker] attribute TRIANGLE_FAN
[Worker] attribute TRIANGLE_STRIP
[Worker] attribute UNPACK_ALIGNMENT
[Worker] attribute UNPACK_COLORSPACE_CONVERSION_WEBGL
[Worker] attribute UNPACK_FLIP_Y_WEBGL
[Worker] attribute UNPACK_PREMULTIPLY_ALPHA_WEBGL
[Worker] attribute UNSIGNED_BYTE
[Worker] attribute UNSIGNED_INT
[Worker] attribute UNSIGNED_SHORT
[Worker] attribute UNSIGNED_SHORT_4_4_4_4
[Worker] attribute UNSIGNED_SHORT_5_5_5_1
[Worker] attribute UNSIGNED_SHORT_5_6_5
[Worker] attribute VALIDATE_STATUS
[Worker] attribute VENDOR
[Worker] attribute VERSION
[Worker] attribute VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
[Worker] attribute VERTEX_ATTRIB_ARRAY_ENABLED
[Worker] attribute VERTEX_ATTRIB_ARRAY_NORMALIZED
[Worker] attribute VERTEX_ATTRIB_ARRAY_POINTER
[Worker] attribute VERTEX_ATTRIB_ARRAY_SIZE
[Worker] attribute VERTEX_ATTRIB_ARRAY_STRIDE
[Worker] attribute VERTEX_ATTRIB_ARRAY_TYPE
[Worker] attribute VERTEX_SHADER
[Worker] attribute VIEWPORT
[Worker] attribute ZERO
[Worker] getter canvas
[Worker] getter drawingBufferHeight
[Worker] getter drawingBufferWidth
[Worker] method activeTexture
[Worker] method attachShader
[Worker] method bindAttribLocation
[Worker] method bindBuffer
[Worker] method bindFramebuffer
[Worker] method bindRenderbuffer
[Worker] method bindTexture
[Worker] method blendColor
[Worker] method blendEquation
[Worker] method blendEquationSeparate
[Worker] method blendFunc
[Worker] method blendFuncSeparate
[Worker] method bufferData
[Worker] method bufferSubData
[Worker] method checkFramebufferStatus
[Worker] method clear
[Worker] method clearColor
[Worker] method clearDepth
[Worker] method clearStencil
[Worker] method colorMask
[Worker] method commit
[Worker] method compileShader
[Worker] method compressedTexImage2D
[Worker] method compressedTexSubImage2D
[Worker] method constructor
[Worker] method copyTexImage2D
[Worker] method copyTexSubImage2D
[Worker] method createBuffer
[Worker] method createFramebuffer
[Worker] method createProgram
[Worker] method createRenderbuffer
[Worker] method createShader
[Worker] method createTexture
[Worker] method cullFace
[Worker] method deleteBuffer
[Worker] method deleteFramebuffer
[Worker] method deleteProgram
[Worker] method deleteRenderbuffer
[Worker] method deleteShader
[Worker] method deleteTexture
[Worker] method depthFunc
[Worker] method depthMask
[Worker] method depthRange
[Worker] method detachShader
[Worker] method disable
[Worker] method disableVertexAttribArray
[Worker] method drawArrays
[Worker] method drawElements
[Worker] method enable
[Worker] method enableVertexAttribArray
[Worker] method finish
[Worker] method flush
[Worker] method framebufferRenderbuffer
[Worker] method framebufferTexture2D
[Worker] method frontFace
[Worker] method generateMipmap
[Worker] method getActiveAttrib
[Worker] method getActiveUniform
[Worker] method getAttachedShaders
[Worker] method getAttribLocation
[Worker] method getBufferParameter
[Worker] method getContextAttributes
[Worker] method getError
[Worker] method getExtension
[Worker] method getFramebufferAttachmentParameter
[Worker] method getParameter
[Worker] method getProgramInfoLog
[Worker] method getProgramParameter
[Worker] method getRenderbufferParameter
[Worker] method getShaderInfoLog
[Worker] method getShaderParameter
[Worker] method getShaderPrecisionFormat
[Worker] method getShaderSource
[Worker] method getSupportedExtensions
[Worker] method getTexParameter
[Worker] method getUniform
[Worker] method getUniformLocation
[Worker] method getVertexAttrib
[Worker] method getVertexAttribOffset
[Worker] method hint
[Worker] method isBuffer
[Worker] method isContextLost
[Worker] method isEnabled
[Worker] method isFramebuffer
[Worker] method isProgram
[Worker] method isRenderbuffer
[Worker] method isShader
[Worker] method isTexture
[Worker] method lineWidth
[Worker] method linkProgram
[Worker] method pixelStorei
[Worker] method polygonOffset
[Worker] method readPixels
[Worker] method renderbufferStorage
[Worker] method sampleCoverage
[Worker] method scissor
[Worker] method shaderSource
[Worker] method stencilFunc
[Worker] method stencilFuncSeparate
[Worker] method stencilMask
[Worker] method stencilMaskSeparate
[Worker] method stencilOp
[Worker] method stencilOpSeparate
[Worker] method texImage2D
[Worker] method texParameterf
[Worker] method texParameteri
[Worker] method texSubImage2D
[Worker] method uniform1f
[Worker] method uniform1fv
[Worker] method uniform1i
[Worker] method uniform1iv
[Worker] method uniform2f
[Worker] method uniform2fv
[Worker] method uniform2i
[Worker] method uniform2iv
[Worker] method uniform3f
[Worker] method uniform3fv
[Worker] method uniform3i
[Worker] method uniform3iv
[Worker] method uniform4f
[Worker] method uniform4fv
[Worker] method uniform4i
[Worker] method uniform4iv
[Worker] method uniformMatrix2fv
[Worker] method uniformMatrix3fv
[Worker] method uniformMatrix4fv
[Worker] method useProgram
[Worker] method validateProgram
[Worker] method vertexAttrib1f
[Worker] method vertexAttrib1fv
[Worker] method vertexAttrib2f
[Worker] method vertexAttrib2fv
[Worker] method vertexAttrib3f
[Worker] method vertexAttrib3fv
[Worker] method vertexAttrib4f
[Worker] method vertexAttrib4fv
[Worker] method vertexAttribPointer
[Worker] method viewport
[Worker] interface WebSocket : EventTarget [Worker] interface WebSocket : EventTarget
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] attribute CLOSED [Worker] attribute CLOSED
...@@ -910,6 +2275,7 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -910,6 +2275,7 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] getter caches [Worker] getter caches
[Worker] getter crypto [Worker] getter crypto
[Worker] getter fonts
[Worker] getter indexedDB [Worker] getter indexedDB
[Worker] getter isSecureContext [Worker] getter isSecureContext
[Worker] getter location [Worker] getter location
...@@ -922,12 +2288,14 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -922,12 +2288,14 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] getter self [Worker] getter self
[Worker] method atob [Worker] method atob
[Worker] method btoa [Worker] method btoa
[Worker] method cancelAnimationFrame
[Worker] method clearInterval [Worker] method clearInterval
[Worker] method clearTimeout [Worker] method clearTimeout
[Worker] method constructor [Worker] method constructor
[Worker] method createImageBitmap [Worker] method createImageBitmap
[Worker] method fetch [Worker] method fetch
[Worker] method importScripts [Worker] method importScripts
[Worker] method requestAnimationFrame
[Worker] method setInterval [Worker] method setInterval
[Worker] method setTimeout [Worker] method setTimeout
[Worker] setter onerror [Worker] setter onerror
......
...@@ -57,6 +57,14 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -57,6 +57,14 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] method keys [Worker] method keys
[Worker] method match [Worker] method match
[Worker] method open [Worker] method open
[Worker] interface CanvasGradient
[Worker] attribute @@toStringTag
[Worker] method addColorStop
[Worker] method constructor
[Worker] interface CanvasPattern
[Worker] attribute @@toStringTag
[Worker] method constructor
[Worker] method setTransform
[Worker] interface CloseEvent : Event [Worker] interface CloseEvent : Event
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] getter code [Worker] getter code
...@@ -376,6 +384,28 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -376,6 +384,28 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] method readAsBinaryString [Worker] method readAsBinaryString
[Worker] method readAsDataURL [Worker] method readAsDataURL
[Worker] method readAsText [Worker] method readAsText
[Worker] interface FontFace
[Worker] attribute @@toStringTag
[Worker] getter display
[Worker] getter family
[Worker] getter featureSettings
[Worker] getter loaded
[Worker] getter status
[Worker] getter stretch
[Worker] getter style
[Worker] getter unicodeRange
[Worker] getter variant
[Worker] getter weight
[Worker] method constructor
[Worker] method load
[Worker] setter display
[Worker] setter family
[Worker] setter featureSettings
[Worker] setter stretch
[Worker] setter style
[Worker] setter unicodeRange
[Worker] setter variant
[Worker] setter weight
[Worker] interface FormData [Worker] interface FormData
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] method @@iterator [Worker] method @@iterator
...@@ -615,6 +645,112 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -615,6 +645,112 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] setter onclose [Worker] setter onclose
[Worker] setter onerror [Worker] setter onerror
[Worker] setter onshow [Worker] setter onshow
[Worker] interface OffscreenCanvas : EventTarget
[Worker] attribute @@toStringTag
[Worker] getter height
[Worker] getter width
[Worker] method constructor
[Worker] method convertToBlob
[Worker] method getContext
[Worker] method transferToImageBitmap
[Worker] setter height
[Worker] setter width
[Worker] interface OffscreenCanvasRenderingContext2D
[Worker] attribute @@toStringTag
[Worker] getter canvas
[Worker] getter direction
[Worker] getter fillStyle
[Worker] getter filter
[Worker] getter font
[Worker] getter globalAlpha
[Worker] getter globalCompositeOperation
[Worker] getter imageSmoothingEnabled
[Worker] getter imageSmoothingQuality
[Worker] getter lineCap
[Worker] getter lineDashOffset
[Worker] getter lineJoin
[Worker] getter lineWidth
[Worker] getter miterLimit
[Worker] getter shadowBlur
[Worker] getter shadowColor
[Worker] getter shadowOffsetX
[Worker] getter shadowOffsetY
[Worker] getter strokeStyle
[Worker] getter textAlign
[Worker] getter textBaseline
[Worker] method arc
[Worker] method arcTo
[Worker] method beginPath
[Worker] method bezierCurveTo
[Worker] method clearRect
[Worker] method clip
[Worker] method closePath
[Worker] method commit
[Worker] method constructor
[Worker] method createImageData
[Worker] method createLinearGradient
[Worker] method createPattern
[Worker] method createRadialGradient
[Worker] method drawImage
[Worker] method ellipse
[Worker] method fill
[Worker] method fillRect
[Worker] method fillText
[Worker] method getImageData
[Worker] method getLineDash
[Worker] method isPointInPath
[Worker] method isPointInStroke
[Worker] method lineTo
[Worker] method measureText
[Worker] method moveTo
[Worker] method putImageData
[Worker] method quadraticCurveTo
[Worker] method rect
[Worker] method resetTransform
[Worker] method restore
[Worker] method rotate
[Worker] method save
[Worker] method scale
[Worker] method setLineDash
[Worker] method setTransform
[Worker] method stroke
[Worker] method strokeRect
[Worker] method strokeText
[Worker] method transform
[Worker] method translate
[Worker] setter direction
[Worker] setter fillStyle
[Worker] setter filter
[Worker] setter font
[Worker] setter globalAlpha
[Worker] setter globalCompositeOperation
[Worker] setter imageSmoothingEnabled
[Worker] setter imageSmoothingQuality
[Worker] setter lineCap
[Worker] setter lineDashOffset
[Worker] setter lineJoin
[Worker] setter lineWidth
[Worker] setter miterLimit
[Worker] setter shadowBlur
[Worker] setter shadowColor
[Worker] setter shadowOffsetX
[Worker] setter shadowOffsetY
[Worker] setter strokeStyle
[Worker] setter textAlign
[Worker] setter textBaseline
[Worker] interface Path2D
[Worker] attribute @@toStringTag
[Worker] method addPath
[Worker] method arc
[Worker] method arcTo
[Worker] method bezierCurveTo
[Worker] method closePath
[Worker] method constructor
[Worker] method ellipse
[Worker] method lineTo
[Worker] method moveTo
[Worker] method quadraticCurveTo
[Worker] method rect
[Worker] interface Performance : EventTarget [Worker] interface Performance : EventTarget
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] getter onresourcetimingbufferfull [Worker] getter onresourcetimingbufferfull
...@@ -882,6 +1018,1235 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -882,6 +1018,1235 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] method sort [Worker] method sort
[Worker] method toString [Worker] method toString
[Worker] method values [Worker] method values
[Worker] interface WebGL2RenderingContext
[Worker] attribute @@toStringTag
[Worker] attribute ACTIVE_ATTRIBUTES
[Worker] attribute ACTIVE_TEXTURE
[Worker] attribute ACTIVE_UNIFORMS
[Worker] attribute ACTIVE_UNIFORM_BLOCKS
[Worker] attribute ALIASED_LINE_WIDTH_RANGE
[Worker] attribute ALIASED_POINT_SIZE_RANGE
[Worker] attribute ALPHA
[Worker] attribute ALPHA_BITS
[Worker] attribute ALREADY_SIGNALED
[Worker] attribute ALWAYS
[Worker] attribute ANY_SAMPLES_PASSED
[Worker] attribute ANY_SAMPLES_PASSED_CONSERVATIVE
[Worker] attribute ARRAY_BUFFER
[Worker] attribute ARRAY_BUFFER_BINDING
[Worker] attribute ATTACHED_SHADERS
[Worker] attribute BACK
[Worker] attribute BLEND
[Worker] attribute BLEND_COLOR
[Worker] attribute BLEND_DST_ALPHA
[Worker] attribute BLEND_DST_RGB
[Worker] attribute BLEND_EQUATION
[Worker] attribute BLEND_EQUATION_ALPHA
[Worker] attribute BLEND_EQUATION_RGB
[Worker] attribute BLEND_SRC_ALPHA
[Worker] attribute BLEND_SRC_RGB
[Worker] attribute BLUE_BITS
[Worker] attribute BOOL
[Worker] attribute BOOL_VEC2
[Worker] attribute BOOL_VEC3
[Worker] attribute BOOL_VEC4
[Worker] attribute BROWSER_DEFAULT_WEBGL
[Worker] attribute BUFFER_SIZE
[Worker] attribute BUFFER_USAGE
[Worker] attribute BYTE
[Worker] attribute CCW
[Worker] attribute CLAMP_TO_EDGE
[Worker] attribute COLOR
[Worker] attribute COLOR_ATTACHMENT0
[Worker] attribute COLOR_ATTACHMENT1
[Worker] attribute COLOR_ATTACHMENT10
[Worker] attribute COLOR_ATTACHMENT11
[Worker] attribute COLOR_ATTACHMENT12
[Worker] attribute COLOR_ATTACHMENT13
[Worker] attribute COLOR_ATTACHMENT14
[Worker] attribute COLOR_ATTACHMENT15
[Worker] attribute COLOR_ATTACHMENT2
[Worker] attribute COLOR_ATTACHMENT3
[Worker] attribute COLOR_ATTACHMENT4
[Worker] attribute COLOR_ATTACHMENT5
[Worker] attribute COLOR_ATTACHMENT6
[Worker] attribute COLOR_ATTACHMENT7
[Worker] attribute COLOR_ATTACHMENT8
[Worker] attribute COLOR_ATTACHMENT9
[Worker] attribute COLOR_BUFFER_BIT
[Worker] attribute COLOR_CLEAR_VALUE
[Worker] attribute COLOR_WRITEMASK
[Worker] attribute COMPARE_REF_TO_TEXTURE
[Worker] attribute COMPILE_STATUS
[Worker] attribute COMPRESSED_TEXTURE_FORMATS
[Worker] attribute CONDITION_SATISFIED
[Worker] attribute CONSTANT_ALPHA
[Worker] attribute CONSTANT_COLOR
[Worker] attribute CONTEXT_LOST_WEBGL
[Worker] attribute COPY_READ_BUFFER
[Worker] attribute COPY_READ_BUFFER_BINDING
[Worker] attribute COPY_WRITE_BUFFER
[Worker] attribute COPY_WRITE_BUFFER_BINDING
[Worker] attribute CULL_FACE
[Worker] attribute CULL_FACE_MODE
[Worker] attribute CURRENT_PROGRAM
[Worker] attribute CURRENT_QUERY
[Worker] attribute CURRENT_VERTEX_ATTRIB
[Worker] attribute CW
[Worker] attribute DECR
[Worker] attribute DECR_WRAP
[Worker] attribute DELETE_STATUS
[Worker] attribute DEPTH
[Worker] attribute DEPTH24_STENCIL8
[Worker] attribute DEPTH32F_STENCIL8
[Worker] attribute DEPTH_ATTACHMENT
[Worker] attribute DEPTH_BITS
[Worker] attribute DEPTH_BUFFER_BIT
[Worker] attribute DEPTH_CLEAR_VALUE
[Worker] attribute DEPTH_COMPONENT
[Worker] attribute DEPTH_COMPONENT16
[Worker] attribute DEPTH_COMPONENT24
[Worker] attribute DEPTH_COMPONENT32F
[Worker] attribute DEPTH_FUNC
[Worker] attribute DEPTH_RANGE
[Worker] attribute DEPTH_STENCIL
[Worker] attribute DEPTH_STENCIL_ATTACHMENT
[Worker] attribute DEPTH_TEST
[Worker] attribute DEPTH_WRITEMASK
[Worker] attribute DITHER
[Worker] attribute DONT_CARE
[Worker] attribute DRAW_BUFFER0
[Worker] attribute DRAW_BUFFER1
[Worker] attribute DRAW_BUFFER10
[Worker] attribute DRAW_BUFFER11
[Worker] attribute DRAW_BUFFER12
[Worker] attribute DRAW_BUFFER13
[Worker] attribute DRAW_BUFFER14
[Worker] attribute DRAW_BUFFER15
[Worker] attribute DRAW_BUFFER2
[Worker] attribute DRAW_BUFFER3
[Worker] attribute DRAW_BUFFER4
[Worker] attribute DRAW_BUFFER5
[Worker] attribute DRAW_BUFFER6
[Worker] attribute DRAW_BUFFER7
[Worker] attribute DRAW_BUFFER8
[Worker] attribute DRAW_BUFFER9
[Worker] attribute DRAW_FRAMEBUFFER
[Worker] attribute DRAW_FRAMEBUFFER_BINDING
[Worker] attribute DST_ALPHA
[Worker] attribute DST_COLOR
[Worker] attribute DYNAMIC_COPY
[Worker] attribute DYNAMIC_DRAW
[Worker] attribute DYNAMIC_READ
[Worker] attribute ELEMENT_ARRAY_BUFFER
[Worker] attribute ELEMENT_ARRAY_BUFFER_BINDING
[Worker] attribute EQUAL
[Worker] attribute FASTEST
[Worker] attribute FLOAT
[Worker] attribute FLOAT_32_UNSIGNED_INT_24_8_REV
[Worker] attribute FLOAT_MAT2
[Worker] attribute FLOAT_MAT2x3
[Worker] attribute FLOAT_MAT2x4
[Worker] attribute FLOAT_MAT3
[Worker] attribute FLOAT_MAT3x2
[Worker] attribute FLOAT_MAT3x4
[Worker] attribute FLOAT_MAT4
[Worker] attribute FLOAT_MAT4x2
[Worker] attribute FLOAT_MAT4x3
[Worker] attribute FLOAT_VEC2
[Worker] attribute FLOAT_VEC3
[Worker] attribute FLOAT_VEC4
[Worker] attribute FRAGMENT_SHADER
[Worker] attribute FRAGMENT_SHADER_DERIVATIVE_HINT
[Worker] attribute FRAMEBUFFER
[Worker] attribute FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
[Worker] attribute FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_RED_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
[Worker] attribute FRAMEBUFFER_BINDING
[Worker] attribute FRAMEBUFFER_COMPLETE
[Worker] attribute FRAMEBUFFER_DEFAULT
[Worker] attribute FRAMEBUFFER_INCOMPLETE_ATTACHMENT
[Worker] attribute FRAMEBUFFER_INCOMPLETE_DIMENSIONS
[Worker] attribute FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
[Worker] attribute FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
[Worker] attribute FRAMEBUFFER_UNSUPPORTED
[Worker] attribute FRONT
[Worker] attribute FRONT_AND_BACK
[Worker] attribute FRONT_FACE
[Worker] attribute FUNC_ADD
[Worker] attribute FUNC_REVERSE_SUBTRACT
[Worker] attribute FUNC_SUBTRACT
[Worker] attribute GENERATE_MIPMAP_HINT
[Worker] attribute GEQUAL
[Worker] attribute GREATER
[Worker] attribute GREEN_BITS
[Worker] attribute HALF_FLOAT
[Worker] attribute HIGH_FLOAT
[Worker] attribute HIGH_INT
[Worker] attribute IMPLEMENTATION_COLOR_READ_FORMAT
[Worker] attribute IMPLEMENTATION_COLOR_READ_TYPE
[Worker] attribute INCR
[Worker] attribute INCR_WRAP
[Worker] attribute INT
[Worker] attribute INTERLEAVED_ATTRIBS
[Worker] attribute INT_2_10_10_10_REV
[Worker] attribute INT_SAMPLER_2D
[Worker] attribute INT_SAMPLER_2D_ARRAY
[Worker] attribute INT_SAMPLER_3D
[Worker] attribute INT_SAMPLER_CUBE
[Worker] attribute INT_VEC2
[Worker] attribute INT_VEC3
[Worker] attribute INT_VEC4
[Worker] attribute INVALID_ENUM
[Worker] attribute INVALID_FRAMEBUFFER_OPERATION
[Worker] attribute INVALID_INDEX
[Worker] attribute INVALID_OPERATION
[Worker] attribute INVALID_VALUE
[Worker] attribute INVERT
[Worker] attribute KEEP
[Worker] attribute LEQUAL
[Worker] attribute LESS
[Worker] attribute LINEAR
[Worker] attribute LINEAR_MIPMAP_LINEAR
[Worker] attribute LINEAR_MIPMAP_NEAREST
[Worker] attribute LINES
[Worker] attribute LINE_LOOP
[Worker] attribute LINE_STRIP
[Worker] attribute LINE_WIDTH
[Worker] attribute LINK_STATUS
[Worker] attribute LOW_FLOAT
[Worker] attribute LOW_INT
[Worker] attribute LUMINANCE
[Worker] attribute LUMINANCE_ALPHA
[Worker] attribute MAX
[Worker] attribute MAX_3D_TEXTURE_SIZE
[Worker] attribute MAX_ARRAY_TEXTURE_LAYERS
[Worker] attribute MAX_CLIENT_WAIT_TIMEOUT_WEBGL
[Worker] attribute MAX_COLOR_ATTACHMENTS
[Worker] attribute MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
[Worker] attribute MAX_COMBINED_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_COMBINED_UNIFORM_BLOCKS
[Worker] attribute MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
[Worker] attribute MAX_CUBE_MAP_TEXTURE_SIZE
[Worker] attribute MAX_DRAW_BUFFERS
[Worker] attribute MAX_ELEMENTS_INDICES
[Worker] attribute MAX_ELEMENTS_VERTICES
[Worker] attribute MAX_ELEMENT_INDEX
[Worker] attribute MAX_FRAGMENT_INPUT_COMPONENTS
[Worker] attribute MAX_FRAGMENT_UNIFORM_BLOCKS
[Worker] attribute MAX_FRAGMENT_UNIFORM_COMPONENTS
[Worker] attribute MAX_FRAGMENT_UNIFORM_VECTORS
[Worker] attribute MAX_PROGRAM_TEXEL_OFFSET
[Worker] attribute MAX_RENDERBUFFER_SIZE
[Worker] attribute MAX_SAMPLES
[Worker] attribute MAX_SERVER_WAIT_TIMEOUT
[Worker] attribute MAX_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_TEXTURE_LOD_BIAS
[Worker] attribute MAX_TEXTURE_SIZE
[Worker] attribute MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
[Worker] attribute MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
[Worker] attribute MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
[Worker] attribute MAX_UNIFORM_BLOCK_SIZE
[Worker] attribute MAX_UNIFORM_BUFFER_BINDINGS
[Worker] attribute MAX_VARYING_COMPONENTS
[Worker] attribute MAX_VARYING_VECTORS
[Worker] attribute MAX_VERTEX_ATTRIBS
[Worker] attribute MAX_VERTEX_OUTPUT_COMPONENTS
[Worker] attribute MAX_VERTEX_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_VERTEX_UNIFORM_BLOCKS
[Worker] attribute MAX_VERTEX_UNIFORM_COMPONENTS
[Worker] attribute MAX_VERTEX_UNIFORM_VECTORS
[Worker] attribute MAX_VIEWPORT_DIMS
[Worker] attribute MEDIUM_FLOAT
[Worker] attribute MEDIUM_INT
[Worker] attribute MIN
[Worker] attribute MIN_PROGRAM_TEXEL_OFFSET
[Worker] attribute MIRRORED_REPEAT
[Worker] attribute NEAREST
[Worker] attribute NEAREST_MIPMAP_LINEAR
[Worker] attribute NEAREST_MIPMAP_NEAREST
[Worker] attribute NEVER
[Worker] attribute NICEST
[Worker] attribute NONE
[Worker] attribute NOTEQUAL
[Worker] attribute NO_ERROR
[Worker] attribute OBJECT_TYPE
[Worker] attribute ONE
[Worker] attribute ONE_MINUS_CONSTANT_ALPHA
[Worker] attribute ONE_MINUS_CONSTANT_COLOR
[Worker] attribute ONE_MINUS_DST_ALPHA
[Worker] attribute ONE_MINUS_DST_COLOR
[Worker] attribute ONE_MINUS_SRC_ALPHA
[Worker] attribute ONE_MINUS_SRC_COLOR
[Worker] attribute OUT_OF_MEMORY
[Worker] attribute PACK_ALIGNMENT
[Worker] attribute PACK_ROW_LENGTH
[Worker] attribute PACK_SKIP_PIXELS
[Worker] attribute PACK_SKIP_ROWS
[Worker] attribute PIXEL_PACK_BUFFER
[Worker] attribute PIXEL_PACK_BUFFER_BINDING
[Worker] attribute PIXEL_UNPACK_BUFFER
[Worker] attribute PIXEL_UNPACK_BUFFER_BINDING
[Worker] attribute POINTS
[Worker] attribute POLYGON_OFFSET_FACTOR
[Worker] attribute POLYGON_OFFSET_FILL
[Worker] attribute POLYGON_OFFSET_UNITS
[Worker] attribute QUERY_RESULT
[Worker] attribute QUERY_RESULT_AVAILABLE
[Worker] attribute R11F_G11F_B10F
[Worker] attribute R16F
[Worker] attribute R16I
[Worker] attribute R16UI
[Worker] attribute R32F
[Worker] attribute R32I
[Worker] attribute R32UI
[Worker] attribute R8
[Worker] attribute R8I
[Worker] attribute R8UI
[Worker] attribute R8_SNORM
[Worker] attribute RASTERIZER_DISCARD
[Worker] attribute READ_BUFFER
[Worker] attribute READ_FRAMEBUFFER
[Worker] attribute READ_FRAMEBUFFER_BINDING
[Worker] attribute RED
[Worker] attribute RED_BITS
[Worker] attribute RED_INTEGER
[Worker] attribute RENDERBUFFER
[Worker] attribute RENDERBUFFER_ALPHA_SIZE
[Worker] attribute RENDERBUFFER_BINDING
[Worker] attribute RENDERBUFFER_BLUE_SIZE
[Worker] attribute RENDERBUFFER_DEPTH_SIZE
[Worker] attribute RENDERBUFFER_GREEN_SIZE
[Worker] attribute RENDERBUFFER_HEIGHT
[Worker] attribute RENDERBUFFER_INTERNAL_FORMAT
[Worker] attribute RENDERBUFFER_RED_SIZE
[Worker] attribute RENDERBUFFER_SAMPLES
[Worker] attribute RENDERBUFFER_STENCIL_SIZE
[Worker] attribute RENDERBUFFER_WIDTH
[Worker] attribute RENDERER
[Worker] attribute REPEAT
[Worker] attribute REPLACE
[Worker] attribute RG
[Worker] attribute RG16F
[Worker] attribute RG16I
[Worker] attribute RG16UI
[Worker] attribute RG32F
[Worker] attribute RG32I
[Worker] attribute RG32UI
[Worker] attribute RG8
[Worker] attribute RG8I
[Worker] attribute RG8UI
[Worker] attribute RG8_SNORM
[Worker] attribute RGB
[Worker] attribute RGB10_A2
[Worker] attribute RGB10_A2UI
[Worker] attribute RGB16F
[Worker] attribute RGB16I
[Worker] attribute RGB16UI
[Worker] attribute RGB32F
[Worker] attribute RGB32I
[Worker] attribute RGB32UI
[Worker] attribute RGB565
[Worker] attribute RGB5_A1
[Worker] attribute RGB8
[Worker] attribute RGB8I
[Worker] attribute RGB8UI
[Worker] attribute RGB8_SNORM
[Worker] attribute RGB9_E5
[Worker] attribute RGBA
[Worker] attribute RGBA16F
[Worker] attribute RGBA16I
[Worker] attribute RGBA16UI
[Worker] attribute RGBA32F
[Worker] attribute RGBA32I
[Worker] attribute RGBA32UI
[Worker] attribute RGBA4
[Worker] attribute RGBA8
[Worker] attribute RGBA8I
[Worker] attribute RGBA8UI
[Worker] attribute RGBA8_SNORM
[Worker] attribute RGBA_INTEGER
[Worker] attribute RGB_INTEGER
[Worker] attribute RG_INTEGER
[Worker] attribute SAMPLER_2D
[Worker] attribute SAMPLER_2D_ARRAY
[Worker] attribute SAMPLER_2D_ARRAY_SHADOW
[Worker] attribute SAMPLER_2D_SHADOW
[Worker] attribute SAMPLER_3D
[Worker] attribute SAMPLER_BINDING
[Worker] attribute SAMPLER_CUBE
[Worker] attribute SAMPLER_CUBE_SHADOW
[Worker] attribute SAMPLES
[Worker] attribute SAMPLE_ALPHA_TO_COVERAGE
[Worker] attribute SAMPLE_BUFFERS
[Worker] attribute SAMPLE_COVERAGE
[Worker] attribute SAMPLE_COVERAGE_INVERT
[Worker] attribute SAMPLE_COVERAGE_VALUE
[Worker] attribute SCISSOR_BOX
[Worker] attribute SCISSOR_TEST
[Worker] attribute SEPARATE_ATTRIBS
[Worker] attribute SHADER_TYPE
[Worker] attribute SHADING_LANGUAGE_VERSION
[Worker] attribute SHORT
[Worker] attribute SIGNALED
[Worker] attribute SIGNED_NORMALIZED
[Worker] attribute SRC_ALPHA
[Worker] attribute SRC_ALPHA_SATURATE
[Worker] attribute SRC_COLOR
[Worker] attribute SRGB
[Worker] attribute SRGB8
[Worker] attribute SRGB8_ALPHA8
[Worker] attribute STATIC_COPY
[Worker] attribute STATIC_DRAW
[Worker] attribute STATIC_READ
[Worker] attribute STENCIL
[Worker] attribute STENCIL_ATTACHMENT
[Worker] attribute STENCIL_BACK_FAIL
[Worker] attribute STENCIL_BACK_FUNC
[Worker] attribute STENCIL_BACK_PASS_DEPTH_FAIL
[Worker] attribute STENCIL_BACK_PASS_DEPTH_PASS
[Worker] attribute STENCIL_BACK_REF
[Worker] attribute STENCIL_BACK_VALUE_MASK
[Worker] attribute STENCIL_BACK_WRITEMASK
[Worker] attribute STENCIL_BITS
[Worker] attribute STENCIL_BUFFER_BIT
[Worker] attribute STENCIL_CLEAR_VALUE
[Worker] attribute STENCIL_FAIL
[Worker] attribute STENCIL_FUNC
[Worker] attribute STENCIL_INDEX8
[Worker] attribute STENCIL_PASS_DEPTH_FAIL
[Worker] attribute STENCIL_PASS_DEPTH_PASS
[Worker] attribute STENCIL_REF
[Worker] attribute STENCIL_TEST
[Worker] attribute STENCIL_VALUE_MASK
[Worker] attribute STENCIL_WRITEMASK
[Worker] attribute STREAM_COPY
[Worker] attribute STREAM_DRAW
[Worker] attribute STREAM_READ
[Worker] attribute SUBPIXEL_BITS
[Worker] attribute SYNC_CONDITION
[Worker] attribute SYNC_FENCE
[Worker] attribute SYNC_FLAGS
[Worker] attribute SYNC_FLUSH_COMMANDS_BIT
[Worker] attribute SYNC_GPU_COMMANDS_COMPLETE
[Worker] attribute SYNC_STATUS
[Worker] attribute TEXTURE
[Worker] attribute TEXTURE0
[Worker] attribute TEXTURE1
[Worker] attribute TEXTURE10
[Worker] attribute TEXTURE11
[Worker] attribute TEXTURE12
[Worker] attribute TEXTURE13
[Worker] attribute TEXTURE14
[Worker] attribute TEXTURE15
[Worker] attribute TEXTURE16
[Worker] attribute TEXTURE17
[Worker] attribute TEXTURE18
[Worker] attribute TEXTURE19
[Worker] attribute TEXTURE2
[Worker] attribute TEXTURE20
[Worker] attribute TEXTURE21
[Worker] attribute TEXTURE22
[Worker] attribute TEXTURE23
[Worker] attribute TEXTURE24
[Worker] attribute TEXTURE25
[Worker] attribute TEXTURE26
[Worker] attribute TEXTURE27
[Worker] attribute TEXTURE28
[Worker] attribute TEXTURE29
[Worker] attribute TEXTURE3
[Worker] attribute TEXTURE30
[Worker] attribute TEXTURE31
[Worker] attribute TEXTURE4
[Worker] attribute TEXTURE5
[Worker] attribute TEXTURE6
[Worker] attribute TEXTURE7
[Worker] attribute TEXTURE8
[Worker] attribute TEXTURE9
[Worker] attribute TEXTURE_2D
[Worker] attribute TEXTURE_2D_ARRAY
[Worker] attribute TEXTURE_3D
[Worker] attribute TEXTURE_BASE_LEVEL
[Worker] attribute TEXTURE_BINDING_2D
[Worker] attribute TEXTURE_BINDING_2D_ARRAY
[Worker] attribute TEXTURE_BINDING_3D
[Worker] attribute TEXTURE_BINDING_CUBE_MAP
[Worker] attribute TEXTURE_COMPARE_FUNC
[Worker] attribute TEXTURE_COMPARE_MODE
[Worker] attribute TEXTURE_CUBE_MAP
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_X
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Y
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Z
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_X
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Y
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Z
[Worker] attribute TEXTURE_IMMUTABLE_FORMAT
[Worker] attribute TEXTURE_IMMUTABLE_LEVELS
[Worker] attribute TEXTURE_MAG_FILTER
[Worker] attribute TEXTURE_MAX_LEVEL
[Worker] attribute TEXTURE_MAX_LOD
[Worker] attribute TEXTURE_MIN_FILTER
[Worker] attribute TEXTURE_MIN_LOD
[Worker] attribute TEXTURE_WRAP_R
[Worker] attribute TEXTURE_WRAP_S
[Worker] attribute TEXTURE_WRAP_T
[Worker] attribute TIMEOUT_EXPIRED
[Worker] attribute TIMEOUT_IGNORED
[Worker] attribute TRANSFORM_FEEDBACK
[Worker] attribute TRANSFORM_FEEDBACK_ACTIVE
[Worker] attribute TRANSFORM_FEEDBACK_BINDING
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER_BINDING
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER_MODE
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER_SIZE
[Worker] attribute TRANSFORM_FEEDBACK_BUFFER_START
[Worker] attribute TRANSFORM_FEEDBACK_PAUSED
[Worker] attribute TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
[Worker] attribute TRANSFORM_FEEDBACK_VARYINGS
[Worker] attribute TRIANGLES
[Worker] attribute TRIANGLE_FAN
[Worker] attribute TRIANGLE_STRIP
[Worker] attribute UNIFORM_ARRAY_STRIDE
[Worker] attribute UNIFORM_BLOCK_ACTIVE_UNIFORMS
[Worker] attribute UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
[Worker] attribute UNIFORM_BLOCK_BINDING
[Worker] attribute UNIFORM_BLOCK_DATA_SIZE
[Worker] attribute UNIFORM_BLOCK_INDEX
[Worker] attribute UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
[Worker] attribute UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
[Worker] attribute UNIFORM_BUFFER
[Worker] attribute UNIFORM_BUFFER_BINDING
[Worker] attribute UNIFORM_BUFFER_OFFSET_ALIGNMENT
[Worker] attribute UNIFORM_BUFFER_SIZE
[Worker] attribute UNIFORM_BUFFER_START
[Worker] attribute UNIFORM_IS_ROW_MAJOR
[Worker] attribute UNIFORM_MATRIX_STRIDE
[Worker] attribute UNIFORM_OFFSET
[Worker] attribute UNIFORM_SIZE
[Worker] attribute UNIFORM_TYPE
[Worker] attribute UNPACK_ALIGNMENT
[Worker] attribute UNPACK_COLORSPACE_CONVERSION_WEBGL
[Worker] attribute UNPACK_FLIP_Y_WEBGL
[Worker] attribute UNPACK_IMAGE_HEIGHT
[Worker] attribute UNPACK_PREMULTIPLY_ALPHA_WEBGL
[Worker] attribute UNPACK_ROW_LENGTH
[Worker] attribute UNPACK_SKIP_IMAGES
[Worker] attribute UNPACK_SKIP_PIXELS
[Worker] attribute UNPACK_SKIP_ROWS
[Worker] attribute UNSIGNALED
[Worker] attribute UNSIGNED_BYTE
[Worker] attribute UNSIGNED_INT
[Worker] attribute UNSIGNED_INT_10F_11F_11F_REV
[Worker] attribute UNSIGNED_INT_24_8
[Worker] attribute UNSIGNED_INT_2_10_10_10_REV
[Worker] attribute UNSIGNED_INT_5_9_9_9_REV
[Worker] attribute UNSIGNED_INT_SAMPLER_2D
[Worker] attribute UNSIGNED_INT_SAMPLER_2D_ARRAY
[Worker] attribute UNSIGNED_INT_SAMPLER_3D
[Worker] attribute UNSIGNED_INT_SAMPLER_CUBE
[Worker] attribute UNSIGNED_INT_VEC2
[Worker] attribute UNSIGNED_INT_VEC3
[Worker] attribute UNSIGNED_INT_VEC4
[Worker] attribute UNSIGNED_NORMALIZED
[Worker] attribute UNSIGNED_SHORT
[Worker] attribute UNSIGNED_SHORT_4_4_4_4
[Worker] attribute UNSIGNED_SHORT_5_5_5_1
[Worker] attribute UNSIGNED_SHORT_5_6_5
[Worker] attribute VALIDATE_STATUS
[Worker] attribute VENDOR
[Worker] attribute VERSION
[Worker] attribute VERTEX_ARRAY_BINDING
[Worker] attribute VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
[Worker] attribute VERTEX_ATTRIB_ARRAY_DIVISOR
[Worker] attribute VERTEX_ATTRIB_ARRAY_ENABLED
[Worker] attribute VERTEX_ATTRIB_ARRAY_INTEGER
[Worker] attribute VERTEX_ATTRIB_ARRAY_NORMALIZED
[Worker] attribute VERTEX_ATTRIB_ARRAY_POINTER
[Worker] attribute VERTEX_ATTRIB_ARRAY_SIZE
[Worker] attribute VERTEX_ATTRIB_ARRAY_STRIDE
[Worker] attribute VERTEX_ATTRIB_ARRAY_TYPE
[Worker] attribute VERTEX_SHADER
[Worker] attribute VIEWPORT
[Worker] attribute WAIT_FAILED
[Worker] attribute ZERO
[Worker] getter canvas
[Worker] getter drawingBufferHeight
[Worker] getter drawingBufferWidth
[Worker] method activeTexture
[Worker] method attachShader
[Worker] method beginQuery
[Worker] method beginTransformFeedback
[Worker] method bindAttribLocation
[Worker] method bindBuffer
[Worker] method bindBufferBase
[Worker] method bindBufferRange
[Worker] method bindFramebuffer
[Worker] method bindRenderbuffer
[Worker] method bindSampler
[Worker] method bindTexture
[Worker] method bindTransformFeedback
[Worker] method bindVertexArray
[Worker] method blendColor
[Worker] method blendEquation
[Worker] method blendEquationSeparate
[Worker] method blendFunc
[Worker] method blendFuncSeparate
[Worker] method blitFramebuffer
[Worker] method bufferData
[Worker] method bufferSubData
[Worker] method checkFramebufferStatus
[Worker] method clear
[Worker] method clearBufferfi
[Worker] method clearBufferfv
[Worker] method clearBufferiv
[Worker] method clearBufferuiv
[Worker] method clearColor
[Worker] method clearDepth
[Worker] method clearStencil
[Worker] method clientWaitSync
[Worker] method colorMask
[Worker] method commit
[Worker] method compileShader
[Worker] method compressedTexImage2D
[Worker] method compressedTexImage3D
[Worker] method compressedTexSubImage2D
[Worker] method compressedTexSubImage3D
[Worker] method constructor
[Worker] method copyBufferSubData
[Worker] method copyTexImage2D
[Worker] method copyTexSubImage2D
[Worker] method copyTexSubImage3D
[Worker] method createBuffer
[Worker] method createFramebuffer
[Worker] method createProgram
[Worker] method createQuery
[Worker] method createRenderbuffer
[Worker] method createSampler
[Worker] method createShader
[Worker] method createTexture
[Worker] method createTransformFeedback
[Worker] method createVertexArray
[Worker] method cullFace
[Worker] method deleteBuffer
[Worker] method deleteFramebuffer
[Worker] method deleteProgram
[Worker] method deleteQuery
[Worker] method deleteRenderbuffer
[Worker] method deleteSampler
[Worker] method deleteShader
[Worker] method deleteSync
[Worker] method deleteTexture
[Worker] method deleteTransformFeedback
[Worker] method deleteVertexArray
[Worker] method depthFunc
[Worker] method depthMask
[Worker] method depthRange
[Worker] method detachShader
[Worker] method disable
[Worker] method disableVertexAttribArray
[Worker] method drawArrays
[Worker] method drawArraysInstanced
[Worker] method drawBuffers
[Worker] method drawElements
[Worker] method drawElementsInstanced
[Worker] method drawRangeElements
[Worker] method enable
[Worker] method enableVertexAttribArray
[Worker] method endQuery
[Worker] method endTransformFeedback
[Worker] method fenceSync
[Worker] method finish
[Worker] method flush
[Worker] method framebufferRenderbuffer
[Worker] method framebufferTexture2D
[Worker] method framebufferTextureLayer
[Worker] method frontFace
[Worker] method generateMipmap
[Worker] method getActiveAttrib
[Worker] method getActiveUniform
[Worker] method getActiveUniformBlockName
[Worker] method getActiveUniformBlockParameter
[Worker] method getActiveUniforms
[Worker] method getAttachedShaders
[Worker] method getAttribLocation
[Worker] method getBufferParameter
[Worker] method getBufferSubData
[Worker] method getContextAttributes
[Worker] method getError
[Worker] method getExtension
[Worker] method getFragDataLocation
[Worker] method getFramebufferAttachmentParameter
[Worker] method getIndexedParameter
[Worker] method getInternalformatParameter
[Worker] method getParameter
[Worker] method getProgramInfoLog
[Worker] method getProgramParameter
[Worker] method getQuery
[Worker] method getQueryParameter
[Worker] method getRenderbufferParameter
[Worker] method getSamplerParameter
[Worker] method getShaderInfoLog
[Worker] method getShaderParameter
[Worker] method getShaderPrecisionFormat
[Worker] method getShaderSource
[Worker] method getSupportedExtensions
[Worker] method getSyncParameter
[Worker] method getTexParameter
[Worker] method getTransformFeedbackVarying
[Worker] method getUniform
[Worker] method getUniformBlockIndex
[Worker] method getUniformIndices
[Worker] method getUniformLocation
[Worker] method getVertexAttrib
[Worker] method getVertexAttribOffset
[Worker] method hint
[Worker] method invalidateFramebuffer
[Worker] method invalidateSubFramebuffer
[Worker] method isBuffer
[Worker] method isContextLost
[Worker] method isEnabled
[Worker] method isFramebuffer
[Worker] method isProgram
[Worker] method isQuery
[Worker] method isRenderbuffer
[Worker] method isSampler
[Worker] method isShader
[Worker] method isSync
[Worker] method isTexture
[Worker] method isTransformFeedback
[Worker] method isVertexArray
[Worker] method lineWidth
[Worker] method linkProgram
[Worker] method pauseTransformFeedback
[Worker] method pixelStorei
[Worker] method polygonOffset
[Worker] method readBuffer
[Worker] method readPixels
[Worker] method renderbufferStorage
[Worker] method renderbufferStorageMultisample
[Worker] method resumeTransformFeedback
[Worker] method sampleCoverage
[Worker] method samplerParameterf
[Worker] method samplerParameteri
[Worker] method scissor
[Worker] method shaderSource
[Worker] method stencilFunc
[Worker] method stencilFuncSeparate
[Worker] method stencilMask
[Worker] method stencilMaskSeparate
[Worker] method stencilOp
[Worker] method stencilOpSeparate
[Worker] method texImage2D
[Worker] method texImage3D
[Worker] method texParameterf
[Worker] method texParameteri
[Worker] method texStorage2D
[Worker] method texStorage3D
[Worker] method texSubImage2D
[Worker] method texSubImage3D
[Worker] method transformFeedbackVaryings
[Worker] method uniform1f
[Worker] method uniform1fv
[Worker] method uniform1i
[Worker] method uniform1iv
[Worker] method uniform1ui
[Worker] method uniform1uiv
[Worker] method uniform2f
[Worker] method uniform2fv
[Worker] method uniform2i
[Worker] method uniform2iv
[Worker] method uniform2ui
[Worker] method uniform2uiv
[Worker] method uniform3f
[Worker] method uniform3fv
[Worker] method uniform3i
[Worker] method uniform3iv
[Worker] method uniform3ui
[Worker] method uniform3uiv
[Worker] method uniform4f
[Worker] method uniform4fv
[Worker] method uniform4i
[Worker] method uniform4iv
[Worker] method uniform4ui
[Worker] method uniform4uiv
[Worker] method uniformBlockBinding
[Worker] method uniformMatrix2fv
[Worker] method uniformMatrix2x3fv
[Worker] method uniformMatrix2x4fv
[Worker] method uniformMatrix3fv
[Worker] method uniformMatrix3x2fv
[Worker] method uniformMatrix3x4fv
[Worker] method uniformMatrix4fv
[Worker] method uniformMatrix4x2fv
[Worker] method uniformMatrix4x3fv
[Worker] method useProgram
[Worker] method validateProgram
[Worker] method vertexAttrib1f
[Worker] method vertexAttrib1fv
[Worker] method vertexAttrib2f
[Worker] method vertexAttrib2fv
[Worker] method vertexAttrib3f
[Worker] method vertexAttrib3fv
[Worker] method vertexAttrib4f
[Worker] method vertexAttrib4fv
[Worker] method vertexAttribDivisor
[Worker] method vertexAttribI4i
[Worker] method vertexAttribI4iv
[Worker] method vertexAttribI4ui
[Worker] method vertexAttribI4uiv
[Worker] method vertexAttribIPointer
[Worker] method vertexAttribPointer
[Worker] method viewport
[Worker] method waitSync
[Worker] interface WebGLRenderingContext
[Worker] attribute @@toStringTag
[Worker] attribute ACTIVE_ATTRIBUTES
[Worker] attribute ACTIVE_TEXTURE
[Worker] attribute ACTIVE_UNIFORMS
[Worker] attribute ALIASED_LINE_WIDTH_RANGE
[Worker] attribute ALIASED_POINT_SIZE_RANGE
[Worker] attribute ALPHA
[Worker] attribute ALPHA_BITS
[Worker] attribute ALWAYS
[Worker] attribute ARRAY_BUFFER
[Worker] attribute ARRAY_BUFFER_BINDING
[Worker] attribute ATTACHED_SHADERS
[Worker] attribute BACK
[Worker] attribute BLEND
[Worker] attribute BLEND_COLOR
[Worker] attribute BLEND_DST_ALPHA
[Worker] attribute BLEND_DST_RGB
[Worker] attribute BLEND_EQUATION
[Worker] attribute BLEND_EQUATION_ALPHA
[Worker] attribute BLEND_EQUATION_RGB
[Worker] attribute BLEND_SRC_ALPHA
[Worker] attribute BLEND_SRC_RGB
[Worker] attribute BLUE_BITS
[Worker] attribute BOOL
[Worker] attribute BOOL_VEC2
[Worker] attribute BOOL_VEC3
[Worker] attribute BOOL_VEC4
[Worker] attribute BROWSER_DEFAULT_WEBGL
[Worker] attribute BUFFER_SIZE
[Worker] attribute BUFFER_USAGE
[Worker] attribute BYTE
[Worker] attribute CCW
[Worker] attribute CLAMP_TO_EDGE
[Worker] attribute COLOR_ATTACHMENT0
[Worker] attribute COLOR_BUFFER_BIT
[Worker] attribute COLOR_CLEAR_VALUE
[Worker] attribute COLOR_WRITEMASK
[Worker] attribute COMPILE_STATUS
[Worker] attribute COMPRESSED_TEXTURE_FORMATS
[Worker] attribute CONSTANT_ALPHA
[Worker] attribute CONSTANT_COLOR
[Worker] attribute CONTEXT_LOST_WEBGL
[Worker] attribute CULL_FACE
[Worker] attribute CULL_FACE_MODE
[Worker] attribute CURRENT_PROGRAM
[Worker] attribute CURRENT_VERTEX_ATTRIB
[Worker] attribute CW
[Worker] attribute DECR
[Worker] attribute DECR_WRAP
[Worker] attribute DELETE_STATUS
[Worker] attribute DEPTH_ATTACHMENT
[Worker] attribute DEPTH_BITS
[Worker] attribute DEPTH_BUFFER_BIT
[Worker] attribute DEPTH_CLEAR_VALUE
[Worker] attribute DEPTH_COMPONENT
[Worker] attribute DEPTH_COMPONENT16
[Worker] attribute DEPTH_FUNC
[Worker] attribute DEPTH_RANGE
[Worker] attribute DEPTH_STENCIL
[Worker] attribute DEPTH_STENCIL_ATTACHMENT
[Worker] attribute DEPTH_TEST
[Worker] attribute DEPTH_WRITEMASK
[Worker] attribute DITHER
[Worker] attribute DONT_CARE
[Worker] attribute DST_ALPHA
[Worker] attribute DST_COLOR
[Worker] attribute DYNAMIC_DRAW
[Worker] attribute ELEMENT_ARRAY_BUFFER
[Worker] attribute ELEMENT_ARRAY_BUFFER_BINDING
[Worker] attribute EQUAL
[Worker] attribute FASTEST
[Worker] attribute FLOAT
[Worker] attribute FLOAT_MAT2
[Worker] attribute FLOAT_MAT3
[Worker] attribute FLOAT_MAT4
[Worker] attribute FLOAT_VEC2
[Worker] attribute FLOAT_VEC3
[Worker] attribute FLOAT_VEC4
[Worker] attribute FRAGMENT_SHADER
[Worker] attribute FRAMEBUFFER
[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
[Worker] attribute FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
[Worker] attribute FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
[Worker] attribute FRAMEBUFFER_BINDING
[Worker] attribute FRAMEBUFFER_COMPLETE
[Worker] attribute FRAMEBUFFER_INCOMPLETE_ATTACHMENT
[Worker] attribute FRAMEBUFFER_INCOMPLETE_DIMENSIONS
[Worker] attribute FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
[Worker] attribute FRAMEBUFFER_UNSUPPORTED
[Worker] attribute FRONT
[Worker] attribute FRONT_AND_BACK
[Worker] attribute FRONT_FACE
[Worker] attribute FUNC_ADD
[Worker] attribute FUNC_REVERSE_SUBTRACT
[Worker] attribute FUNC_SUBTRACT
[Worker] attribute GENERATE_MIPMAP_HINT
[Worker] attribute GEQUAL
[Worker] attribute GREATER
[Worker] attribute GREEN_BITS
[Worker] attribute HIGH_FLOAT
[Worker] attribute HIGH_INT
[Worker] attribute IMPLEMENTATION_COLOR_READ_FORMAT
[Worker] attribute IMPLEMENTATION_COLOR_READ_TYPE
[Worker] attribute INCR
[Worker] attribute INCR_WRAP
[Worker] attribute INT
[Worker] attribute INT_VEC2
[Worker] attribute INT_VEC3
[Worker] attribute INT_VEC4
[Worker] attribute INVALID_ENUM
[Worker] attribute INVALID_FRAMEBUFFER_OPERATION
[Worker] attribute INVALID_OPERATION
[Worker] attribute INVALID_VALUE
[Worker] attribute INVERT
[Worker] attribute KEEP
[Worker] attribute LEQUAL
[Worker] attribute LESS
[Worker] attribute LINEAR
[Worker] attribute LINEAR_MIPMAP_LINEAR
[Worker] attribute LINEAR_MIPMAP_NEAREST
[Worker] attribute LINES
[Worker] attribute LINE_LOOP
[Worker] attribute LINE_STRIP
[Worker] attribute LINE_WIDTH
[Worker] attribute LINK_STATUS
[Worker] attribute LOW_FLOAT
[Worker] attribute LOW_INT
[Worker] attribute LUMINANCE
[Worker] attribute LUMINANCE_ALPHA
[Worker] attribute MAX_COMBINED_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_CUBE_MAP_TEXTURE_SIZE
[Worker] attribute MAX_FRAGMENT_UNIFORM_VECTORS
[Worker] attribute MAX_RENDERBUFFER_SIZE
[Worker] attribute MAX_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_TEXTURE_SIZE
[Worker] attribute MAX_VARYING_VECTORS
[Worker] attribute MAX_VERTEX_ATTRIBS
[Worker] attribute MAX_VERTEX_TEXTURE_IMAGE_UNITS
[Worker] attribute MAX_VERTEX_UNIFORM_VECTORS
[Worker] attribute MAX_VIEWPORT_DIMS
[Worker] attribute MEDIUM_FLOAT
[Worker] attribute MEDIUM_INT
[Worker] attribute MIRRORED_REPEAT
[Worker] attribute NEAREST
[Worker] attribute NEAREST_MIPMAP_LINEAR
[Worker] attribute NEAREST_MIPMAP_NEAREST
[Worker] attribute NEVER
[Worker] attribute NICEST
[Worker] attribute NONE
[Worker] attribute NOTEQUAL
[Worker] attribute NO_ERROR
[Worker] attribute ONE
[Worker] attribute ONE_MINUS_CONSTANT_ALPHA
[Worker] attribute ONE_MINUS_CONSTANT_COLOR
[Worker] attribute ONE_MINUS_DST_ALPHA
[Worker] attribute ONE_MINUS_DST_COLOR
[Worker] attribute ONE_MINUS_SRC_ALPHA
[Worker] attribute ONE_MINUS_SRC_COLOR
[Worker] attribute OUT_OF_MEMORY
[Worker] attribute PACK_ALIGNMENT
[Worker] attribute POINTS
[Worker] attribute POLYGON_OFFSET_FACTOR
[Worker] attribute POLYGON_OFFSET_FILL
[Worker] attribute POLYGON_OFFSET_UNITS
[Worker] attribute RED_BITS
[Worker] attribute RENDERBUFFER
[Worker] attribute RENDERBUFFER_ALPHA_SIZE
[Worker] attribute RENDERBUFFER_BINDING
[Worker] attribute RENDERBUFFER_BLUE_SIZE
[Worker] attribute RENDERBUFFER_DEPTH_SIZE
[Worker] attribute RENDERBUFFER_GREEN_SIZE
[Worker] attribute RENDERBUFFER_HEIGHT
[Worker] attribute RENDERBUFFER_INTERNAL_FORMAT
[Worker] attribute RENDERBUFFER_RED_SIZE
[Worker] attribute RENDERBUFFER_STENCIL_SIZE
[Worker] attribute RENDERBUFFER_WIDTH
[Worker] attribute RENDERER
[Worker] attribute REPEAT
[Worker] attribute REPLACE
[Worker] attribute RGB
[Worker] attribute RGB565
[Worker] attribute RGB5_A1
[Worker] attribute RGBA
[Worker] attribute RGBA4
[Worker] attribute SAMPLER_2D
[Worker] attribute SAMPLER_CUBE
[Worker] attribute SAMPLES
[Worker] attribute SAMPLE_ALPHA_TO_COVERAGE
[Worker] attribute SAMPLE_BUFFERS
[Worker] attribute SAMPLE_COVERAGE
[Worker] attribute SAMPLE_COVERAGE_INVERT
[Worker] attribute SAMPLE_COVERAGE_VALUE
[Worker] attribute SCISSOR_BOX
[Worker] attribute SCISSOR_TEST
[Worker] attribute SHADER_TYPE
[Worker] attribute SHADING_LANGUAGE_VERSION
[Worker] attribute SHORT
[Worker] attribute SRC_ALPHA
[Worker] attribute SRC_ALPHA_SATURATE
[Worker] attribute SRC_COLOR
[Worker] attribute STATIC_DRAW
[Worker] attribute STENCIL_ATTACHMENT
[Worker] attribute STENCIL_BACK_FAIL
[Worker] attribute STENCIL_BACK_FUNC
[Worker] attribute STENCIL_BACK_PASS_DEPTH_FAIL
[Worker] attribute STENCIL_BACK_PASS_DEPTH_PASS
[Worker] attribute STENCIL_BACK_REF
[Worker] attribute STENCIL_BACK_VALUE_MASK
[Worker] attribute STENCIL_BACK_WRITEMASK
[Worker] attribute STENCIL_BITS
[Worker] attribute STENCIL_BUFFER_BIT
[Worker] attribute STENCIL_CLEAR_VALUE
[Worker] attribute STENCIL_FAIL
[Worker] attribute STENCIL_FUNC
[Worker] attribute STENCIL_INDEX8
[Worker] attribute STENCIL_PASS_DEPTH_FAIL
[Worker] attribute STENCIL_PASS_DEPTH_PASS
[Worker] attribute STENCIL_REF
[Worker] attribute STENCIL_TEST
[Worker] attribute STENCIL_VALUE_MASK
[Worker] attribute STENCIL_WRITEMASK
[Worker] attribute STREAM_DRAW
[Worker] attribute SUBPIXEL_BITS
[Worker] attribute TEXTURE
[Worker] attribute TEXTURE0
[Worker] attribute TEXTURE1
[Worker] attribute TEXTURE10
[Worker] attribute TEXTURE11
[Worker] attribute TEXTURE12
[Worker] attribute TEXTURE13
[Worker] attribute TEXTURE14
[Worker] attribute TEXTURE15
[Worker] attribute TEXTURE16
[Worker] attribute TEXTURE17
[Worker] attribute TEXTURE18
[Worker] attribute TEXTURE19
[Worker] attribute TEXTURE2
[Worker] attribute TEXTURE20
[Worker] attribute TEXTURE21
[Worker] attribute TEXTURE22
[Worker] attribute TEXTURE23
[Worker] attribute TEXTURE24
[Worker] attribute TEXTURE25
[Worker] attribute TEXTURE26
[Worker] attribute TEXTURE27
[Worker] attribute TEXTURE28
[Worker] attribute TEXTURE29
[Worker] attribute TEXTURE3
[Worker] attribute TEXTURE30
[Worker] attribute TEXTURE31
[Worker] attribute TEXTURE4
[Worker] attribute TEXTURE5
[Worker] attribute TEXTURE6
[Worker] attribute TEXTURE7
[Worker] attribute TEXTURE8
[Worker] attribute TEXTURE9
[Worker] attribute TEXTURE_2D
[Worker] attribute TEXTURE_BINDING_2D
[Worker] attribute TEXTURE_BINDING_CUBE_MAP
[Worker] attribute TEXTURE_CUBE_MAP
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_X
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Y
[Worker] attribute TEXTURE_CUBE_MAP_NEGATIVE_Z
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_X
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Y
[Worker] attribute TEXTURE_CUBE_MAP_POSITIVE_Z
[Worker] attribute TEXTURE_MAG_FILTER
[Worker] attribute TEXTURE_MIN_FILTER
[Worker] attribute TEXTURE_WRAP_S
[Worker] attribute TEXTURE_WRAP_T
[Worker] attribute TRIANGLES
[Worker] attribute TRIANGLE_FAN
[Worker] attribute TRIANGLE_STRIP
[Worker] attribute UNPACK_ALIGNMENT
[Worker] attribute UNPACK_COLORSPACE_CONVERSION_WEBGL
[Worker] attribute UNPACK_FLIP_Y_WEBGL
[Worker] attribute UNPACK_PREMULTIPLY_ALPHA_WEBGL
[Worker] attribute UNSIGNED_BYTE
[Worker] attribute UNSIGNED_INT
[Worker] attribute UNSIGNED_SHORT
[Worker] attribute UNSIGNED_SHORT_4_4_4_4
[Worker] attribute UNSIGNED_SHORT_5_5_5_1
[Worker] attribute UNSIGNED_SHORT_5_6_5
[Worker] attribute VALIDATE_STATUS
[Worker] attribute VENDOR
[Worker] attribute VERSION
[Worker] attribute VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
[Worker] attribute VERTEX_ATTRIB_ARRAY_ENABLED
[Worker] attribute VERTEX_ATTRIB_ARRAY_NORMALIZED
[Worker] attribute VERTEX_ATTRIB_ARRAY_POINTER
[Worker] attribute VERTEX_ATTRIB_ARRAY_SIZE
[Worker] attribute VERTEX_ATTRIB_ARRAY_STRIDE
[Worker] attribute VERTEX_ATTRIB_ARRAY_TYPE
[Worker] attribute VERTEX_SHADER
[Worker] attribute VIEWPORT
[Worker] attribute ZERO
[Worker] getter canvas
[Worker] getter drawingBufferHeight
[Worker] getter drawingBufferWidth
[Worker] method activeTexture
[Worker] method attachShader
[Worker] method bindAttribLocation
[Worker] method bindBuffer
[Worker] method bindFramebuffer
[Worker] method bindRenderbuffer
[Worker] method bindTexture
[Worker] method blendColor
[Worker] method blendEquation
[Worker] method blendEquationSeparate
[Worker] method blendFunc
[Worker] method blendFuncSeparate
[Worker] method bufferData
[Worker] method bufferSubData
[Worker] method checkFramebufferStatus
[Worker] method clear
[Worker] method clearColor
[Worker] method clearDepth
[Worker] method clearStencil
[Worker] method colorMask
[Worker] method commit
[Worker] method compileShader
[Worker] method compressedTexImage2D
[Worker] method compressedTexSubImage2D
[Worker] method constructor
[Worker] method copyTexImage2D
[Worker] method copyTexSubImage2D
[Worker] method createBuffer
[Worker] method createFramebuffer
[Worker] method createProgram
[Worker] method createRenderbuffer
[Worker] method createShader
[Worker] method createTexture
[Worker] method cullFace
[Worker] method deleteBuffer
[Worker] method deleteFramebuffer
[Worker] method deleteProgram
[Worker] method deleteRenderbuffer
[Worker] method deleteShader
[Worker] method deleteTexture
[Worker] method depthFunc
[Worker] method depthMask
[Worker] method depthRange
[Worker] method detachShader
[Worker] method disable
[Worker] method disableVertexAttribArray
[Worker] method drawArrays
[Worker] method drawElements
[Worker] method enable
[Worker] method enableVertexAttribArray
[Worker] method finish
[Worker] method flush
[Worker] method framebufferRenderbuffer
[Worker] method framebufferTexture2D
[Worker] method frontFace
[Worker] method generateMipmap
[Worker] method getActiveAttrib
[Worker] method getActiveUniform
[Worker] method getAttachedShaders
[Worker] method getAttribLocation
[Worker] method getBufferParameter
[Worker] method getContextAttributes
[Worker] method getError
[Worker] method getExtension
[Worker] method getFramebufferAttachmentParameter
[Worker] method getParameter
[Worker] method getProgramInfoLog
[Worker] method getProgramParameter
[Worker] method getRenderbufferParameter
[Worker] method getShaderInfoLog
[Worker] method getShaderParameter
[Worker] method getShaderPrecisionFormat
[Worker] method getShaderSource
[Worker] method getSupportedExtensions
[Worker] method getTexParameter
[Worker] method getUniform
[Worker] method getUniformLocation
[Worker] method getVertexAttrib
[Worker] method getVertexAttribOffset
[Worker] method hint
[Worker] method isBuffer
[Worker] method isContextLost
[Worker] method isEnabled
[Worker] method isFramebuffer
[Worker] method isProgram
[Worker] method isRenderbuffer
[Worker] method isShader
[Worker] method isTexture
[Worker] method lineWidth
[Worker] method linkProgram
[Worker] method pixelStorei
[Worker] method polygonOffset
[Worker] method readPixels
[Worker] method renderbufferStorage
[Worker] method sampleCoverage
[Worker] method scissor
[Worker] method shaderSource
[Worker] method stencilFunc
[Worker] method stencilFuncSeparate
[Worker] method stencilMask
[Worker] method stencilMaskSeparate
[Worker] method stencilOp
[Worker] method stencilOpSeparate
[Worker] method texImage2D
[Worker] method texParameterf
[Worker] method texParameteri
[Worker] method texSubImage2D
[Worker] method uniform1f
[Worker] method uniform1fv
[Worker] method uniform1i
[Worker] method uniform1iv
[Worker] method uniform2f
[Worker] method uniform2fv
[Worker] method uniform2i
[Worker] method uniform2iv
[Worker] method uniform3f
[Worker] method uniform3fv
[Worker] method uniform3i
[Worker] method uniform3iv
[Worker] method uniform4f
[Worker] method uniform4fv
[Worker] method uniform4i
[Worker] method uniform4iv
[Worker] method uniformMatrix2fv
[Worker] method uniformMatrix3fv
[Worker] method uniformMatrix4fv
[Worker] method useProgram
[Worker] method validateProgram
[Worker] method vertexAttrib1f
[Worker] method vertexAttrib1fv
[Worker] method vertexAttrib2f
[Worker] method vertexAttrib2fv
[Worker] method vertexAttrib3f
[Worker] method vertexAttrib3fv
[Worker] method vertexAttrib4f
[Worker] method vertexAttrib4fv
[Worker] method vertexAttribPointer
[Worker] method viewport
[Worker] interface WebSocket : EventTarget [Worker] interface WebSocket : EventTarget
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] attribute CLOSED [Worker] attribute CLOSED
...@@ -910,6 +2275,7 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -910,6 +2275,7 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] attribute @@toStringTag [Worker] attribute @@toStringTag
[Worker] getter caches [Worker] getter caches
[Worker] getter crypto [Worker] getter crypto
[Worker] getter fonts
[Worker] getter indexedDB [Worker] getter indexedDB
[Worker] getter isSecureContext [Worker] getter isSecureContext
[Worker] getter location [Worker] getter location
...@@ -922,12 +2288,14 @@ Starting worker: resources/global-interface-listing-worker.js ...@@ -922,12 +2288,14 @@ Starting worker: resources/global-interface-listing-worker.js
[Worker] getter self [Worker] getter self
[Worker] method atob [Worker] method atob
[Worker] method btoa [Worker] method btoa
[Worker] method cancelAnimationFrame
[Worker] method clearInterval [Worker] method clearInterval
[Worker] method clearTimeout [Worker] method clearTimeout
[Worker] method constructor [Worker] method constructor
[Worker] method createImageBitmap [Worker] method createImageBitmap
[Worker] method fetch [Worker] method fetch
[Worker] method importScripts [Worker] method importScripts
[Worker] method requestAnimationFrame
[Worker] method setInterval [Worker] method setInterval
[Worker] method setTimeout [Worker] method setTimeout
[Worker] setter onerror [Worker] setter onerror
......
...@@ -847,11 +847,11 @@ ...@@ -847,11 +847,11 @@
}, },
{ {
name: "OffscreenCanvas", name: "OffscreenCanvas",
status: "experimental", status: "stable",
}, },
{ {
name: "OffscreenCanvasText", name: "OffscreenCanvasText",
status: "experimental", status: "stable",
}, },
{ {
name: "OnDeviceChange", name: "OnDeviceChange",
......
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