Mac: Add more checks to diagnose move loop crash
Despite the expectation that capture has been turned off when we enter a move loop, traces show that when the mystery move loop crash happens, capture is indeed on. Let's see if: - Releasing capture actually works - Whether we're succesfully releasing capture on the widget entering the move loop, but still have capture on another widget. Bug: 876493 Change-Id: I22db7aca92d25df9e97fd57f9b005b45770191b5 Reviewed-on: https://chromium-review.googlesource.com/c/1329903Reviewed-by:Elly Fong-Jones <ellyjones@chromium.org> Commit-Queue: Leonard Grey <lgrey@chromium.org> Cr-Commit-Position: refs/heads/master@{#607230}
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