Commit 2a4c09ea authored by jmadill's avatar jmadill Committed by Commit bot

WebGL 2: Update Windows expectations.

The multisample test seems to be passing on new AMD.
Also there is an NVIDIA test that still seems to fail.

BUG=617290
TBR=kbr@chromium.org,zmo@chromium.org
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel

Review-Url: https://codereview.chromium.org/2320173002
Cr-Commit-Position: refs/heads/master@{#417380}
parent d7f34525
......@@ -45,10 +45,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
self.Fail('conformance2/misc/expando-loss-2.html', bug=483282)
# All platforms with AMD GPU.
self.Fail('deqp/functional/gles3/multisample.html',
['amd'], bug=617290)
# Windows only.
self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html',
['win'], bug=638470)
......@@ -57,6 +53,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('deqp/functional/gles3/fbomultisample*',
['win', 'nvidia'], bug=631317)
# This should be fixed in the latest driver.
self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
['win', 'nvidia'], bug=1246) # ANGLE bug.
# Win / AMD
# Failing on old R5 230 configuration.
......@@ -71,6 +71,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['win', ('amd', 0x6779)], bug=483282)
self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
['win', ('amd', 0x6779)], bug=483282)
self.Fail('deqp/functional/gles3/multisample.html',
['win', ('amd', 0x6779)], bug=617290)
# Keep a separate set of failures for the R7 240, since it can use a new
# and updated driver. The older drivers won't ever get fixes from AMD.
......@@ -335,6 +337,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['mac', 'amd'], bug=483282)
self.Fail('conformance2/glsl3/bool-type-cast-bug-uint-ivec-uvec.html',
['mac', 'amd'], bug=483282)
self.Fail('deqp/functional/gles3/multisample.html',
['mac', 'amd'], bug=617290)
self.Fail('deqp/functional/gles3/instancedrendering.html',
['mac', 'amd'], bug=483282)
self.Fail('deqp/functional/gles3/pixelbufferobject.html',
......@@ -548,6 +552,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
# Linux AMD only.
# It looks like AMD shader compiler rejects many valid ES3 semantics.
self.Fail('deqp/functional/gles3/multisample.html',
['linux', 'amd'], bug=617290)
self.Fail('deqp/data/gles3/shaders/conversions.html',
['linux', 'amd'], bug=483282)
self.Skip('deqp/data/gles3/shaders/arrays.html',
......
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