Suppress WebGL conformance flakes on Win/AMD.
It seems that random tests have become flaky on this configuration, but the failures seem to be clustered in certain tests. Skip them on this bot to try to get it reliably green again. conformance2/renderbuffers/ multisampled-renderbuffer-initialization conformance2/textures/canvas/ tex-2d-rgb9_e5-rgb-float conformance2/textures/canvas/ tex-2d-rgb9_e5-rgb-half_float conformance2/textures/canvas/ tex-3d-rg8-rg-unsigned_byte conformance2/textures/image_bitmap_from_canvas/ tex-2d-rgb9_e5-rgb-float conformance2/textures/image_bitmap_from_canvas/ tex-2d-rgb9_e5-rgb-half_float deqp/functional/gles3/texturefiltering/ 2d_array_combinations_05.html Bug: 844483 Change-Id: I903a3641dcc3be6aff4096258cd22f6b45701483 Tbr: jmadill@chromium.org Tbr: ynovikov@chromium.org Reviewed-on: https://chromium-review.googlesource.com/c/1395185Reviewed-by:Kenneth Russell <kbr@chromium.org> Reviewed-by:
Jamie Madill <jmadill@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Cr-Commit-Position: refs/heads/master@{#619855}
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