Add cosine volume slew.
Raised cosine add less audible artifacts when used as volume slew curve, compared to linear one. Recurrent calculation of slew cosine is based on: https://basesandframes.files.wordpress.com/2016/05/rgreenfastermath_gdc02.pdf Bug: internal b/167251783 Change-Id: Ia9262700ecc0b9f4ee5e3895cc9864480eabab73 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2391894Reviewed-by:Kenneth MacKay <kmackay@chromium.org> Commit-Queue: Kenneth MacKay <kmackay@chromium.org> Auto-Submit: Michael Montvelishsky <mont@chromium.org> Cr-Commit-Position: refs/heads/master@{#804478}
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