[PE] Don't paint composited resizer twice
The bug was exposed by removal of cache generation mechanism of paint controller. Before that, objects painted onto different paint controllers were always implicitly invalidated in one of the paint controllers due to cache generation mismatch. The bug exposed because we don't invalidate resizer in the main graphics layer on container resize if the resizer is composited. We should not paint composited resizer on the main graphics layer. Bug: 902697 Change-Id: Ia6eefe687d79a4a787528c3ccb391c57f649a911 Reviewed-on: https://chromium-review.googlesource.com/c/1329803 Commit-Queue: Xianzhu Wang <wangxianzhu@chromium.org> Reviewed-by:Chris Harrelson <chrishtr@chromium.org> Cr-Commit-Position: refs/heads/master@{#607094}
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