Ensure that OpenVR only adds placeholder buttons when needed.
The current implementation of the OpenVRGamepadHelper always adds the optional grip and secondary axes buttons; however, if those buttons are missing and no additional buttons need to be supported, they should not be included. A prime example of this is the vive controller, which has a trigger, a grip, and a touchpad, but no secondary axis button. This is essentially the controller that the new TestGamepadOptionalData test builds. Bug: 964026 Change-Id: I1de93b5bd7bd0d9e75013cf33b8f333e5d70270f Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1627914Reviewed-by:Bill Orr <billorr@chromium.org> Commit-Queue: Alexander Cooper <alcooper@chromium.org> Cr-Commit-Position: refs/heads/master@{#662843}
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