Commit 7b3f0551 authored by yhirano@chromium.org's avatar yhirano@chromium.org

ResourcePtr refactoring

- ResourcePtrBase destructor is non-virtual, so make it protected.
- ResourcePtr<R> should accept ResourcePtr<U> only when U* is convertible to R*.
- Use static_cast instead of reinterpret_cast.
- Delete the unused assignment operator.

BUG=None
R=tyoshino

Review URL: https://codereview.chromium.org/720693002

git-svn-id: svn://svn.chromium.org/blink/trunk@185271 bbb929c8-8fbe-4397-9dbb-9b2b20218538
parent 6bde0d31
......@@ -26,6 +26,7 @@
#include "bindings/core/v8/ScriptWrappable.h"
#include "core/clipboard/DataTransferAccessPolicy.h"
#include "core/fetch/ImageResource.h"
#include "core/fetch/ResourcePtr.h"
#include "core/page/DragActions.h"
#include "platform/geometry/IntPoint.h"
......@@ -44,7 +45,6 @@ class Element;
class ExceptionState;
class FileList;
class LocalFrame;
class ImageResource;
class Node;
class Range;
......
......@@ -34,6 +34,7 @@
#include <gtest/gtest.h>
#include "core/fetch/FetchInitiatorInfo.h"
#include "core/fetch/FetchRequest.h"
#include "core/fetch/ImageResource.h"
#include "core/fetch/MemoryCache.h"
#include "core/fetch/ResourcePtr.h"
#include "core/html/HTMLDocument.h"
......
......@@ -32,27 +32,25 @@ namespace blink {
class ResourcePtrBase {
public:
~ResourcePtrBase();
Resource* get() const { return m_resource; }
bool operator!() const { return !m_resource; }
void clear() { setResource(0); }
void clear() { setResource(nullptr); }
// This conversion operator allows implicit conversion to bool but not to other integer types.
typedef Resource* ResourcePtrBase::*UnspecifiedBoolType;
operator UnspecifiedBoolType() const { return m_resource ? &ResourcePtrBase::m_resource : 0; }
operator UnspecifiedBoolType() const { return m_resource ? &ResourcePtrBase::m_resource : nullptr; }
protected:
ResourcePtrBase() : m_resource(0) { }
ResourcePtrBase(Resource*);
ResourcePtrBase(const ResourcePtrBase&);
ResourcePtrBase() : m_resource(nullptr) { }
explicit ResourcePtrBase(Resource*);
explicit ResourcePtrBase(const ResourcePtrBase&);
~ResourcePtrBase();
void setResource(Resource*);
private:
ResourcePtrBase& operator=(const ResourcePtrBase&) { return *this; }
friend class Resource;
ResourcePtrBase& operator=(const ResourcePtrBase&) = delete;
Resource* m_resource;
};
......@@ -77,22 +75,24 @@ inline ResourcePtrBase::ResourcePtrBase(const ResourcePtrBase& o)
m_resource->registerHandle(this);
}
template <class R> class ResourcePtr : public ResourcePtrBase {
template <class R> class ResourcePtr final : public ResourcePtrBase {
public:
ResourcePtr() { }
ResourcePtr(R* res) : ResourcePtrBase(res) { }
ResourcePtr(const ResourcePtr<R>& o) : ResourcePtrBase(o) { }
template<typename U> ResourcePtr(const ResourcePtr<U>& o) : ResourcePtrBase(o.get()) { }
template<typename U> ResourcePtr(const ResourcePtr<U>& o) : ResourcePtrBase(cast(o.get())) { }
R* get() const { return reinterpret_cast<R*>(ResourcePtrBase::get()); }
R* get() const { return static_cast<R*>(ResourcePtrBase::get()); }
R* operator->() const { return get(); }
ResourcePtr& operator=(R* res) { setResource(res); return *this; }
ResourcePtr& operator=(const ResourcePtr& o) { setResource(o.get()); return *this; }
template<typename U> ResourcePtr& operator=(const ResourcePtr<U>& o) { setResource(o.get()); return *this; }
template<typename U> ResourcePtr& operator=(const ResourcePtr<U>& o) { setResource(cast(o.get())); return *this; }
bool operator==(const ResourcePtrBase& o) const { return get() == o.get(); }
bool operator!=(const ResourcePtrBase& o) const { return get() != o.get(); }
private:
template<typename U> static R* cast(U* u) { return u; }
};
template <class R, class RR> bool operator==(const ResourcePtr<R>& h, const RR* res)
......
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