Commit a65df275 authored by kylechar's avatar kylechar Committed by Commit Bot

Remove ui::Gpu from SyncCallRestrictions friends.

I had changed ui::Gpu to not use ScopedAllowSyncCall previously. Remove
ui::Gpu from SyncCallRestrictions friends since it's not needed.

Bug: none
Change-Id: I8e0c80a87970882b83aec8de046e17fdb90e016f
Reviewed-on: https://chromium-review.googlesource.com/883766Reviewed-by: default avatarKen Rockot <rockot@chromium.org>
Commit-Queue: kylechar <kylechar@chromium.org>
Cr-Commit-Position: refs/heads/master@{#531750}
parent 670f41ee
...@@ -37,10 +37,6 @@ namespace prefs { ...@@ -37,10 +37,6 @@ namespace prefs {
class PersistentPrefStoreClient; class PersistentPrefStoreClient;
} }
namespace ui {
class Gpu;
}
namespace views { namespace views {
class ClipboardMus; class ClipboardMus;
} }
...@@ -75,7 +71,6 @@ class MOJO_CPP_BINDINGS_EXPORT SyncCallRestrictions { ...@@ -75,7 +71,6 @@ class MOJO_CPP_BINDINGS_EXPORT SyncCallRestrictions {
// DO NOT ADD ANY OTHER FRIEND STATEMENTS, talk to mojo/OWNERS first. // DO NOT ADD ANY OTHER FRIEND STATEMENTS, talk to mojo/OWNERS first.
// BEGIN ALLOWED USAGE. // BEGIN ALLOWED USAGE.
friend class content::BrowserTestBase; // Test-only. friend class content::BrowserTestBase; // Test-only.
friend class ui::Gpu; // http://crbug.com/620058
// LevelDBMojoProxy makes same-process sync calls from the DB thread. // LevelDBMojoProxy makes same-process sync calls from the DB thread.
friend class leveldb::LevelDBMojoProxy; friend class leveldb::LevelDBMojoProxy;
// Pref service connection is sync at startup. // Pref service connection is sync at startup.
......
...@@ -12,7 +12,6 @@ ...@@ -12,7 +12,6 @@
#include "base/trace_event/trace_event.h" #include "base/trace_event/trace_event.h"
#include "build/build_config.h" #include "build/build_config.h"
#include "gpu/command_buffer/common/scheduling_priority.h" #include "gpu/command_buffer/common/scheduling_priority.h"
#include "mojo/public/cpp/bindings/sync_call_restrictions.h"
#include "services/service_manager/public/cpp/connector.h" #include "services/service_manager/public/cpp/connector.h"
#include "services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.h" #include "services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.h"
#include "services/ui/public/cpp/gpu/context_provider_command_buffer.h" #include "services/ui/public/cpp/gpu/context_provider_command_buffer.h"
......
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