Commit b9196663 authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll src/third_party/angle 852653954526..55228e53750d (1 commits)

https://chromium.googlesource.com/angle/angle.git/+log/852653954526..55228e53750d

git log 852653954526..55228e53750d --date=short --first-parent --format='%ad %ae %s'
2020-03-05 spang@chromium.org Add Chrome texture formats test for VulkanExternalImageTest

Created with:
  gclient setdep -r src/third_party/angle@55228e53750d

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC ianelliott@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win-asan;luci.chromium.try:win_optional_gpu_tests_rel
Bug: chromium:1058521
Tbr: ianelliott@google.com
Change-Id: I3f0fa21b09c3270d3a413e208c717c340ee36075
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2090218Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#747410}
parent 54e1b1c9
......@@ -187,7 +187,7 @@ vars = {
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other.
'angle_revision': '852653954526386c86f120f6120b70fb74904b94',
'angle_revision': '55228e53750d7af59750d9cd0a348423ffde9bd3',
# Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other.
......
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