Skip paint chunks with effectively invisible opacity.
For SPv2 we always paint effectively invisible content, but during layerization we scrutinize effect node and skip chunks that would be effectively invisible. This simplifies code in SPv2 while still avoiding the resource and processing overhead of creating, managing and rastering a layer for that chunk. BUG=713403 CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_layout_tests_slimming_paint_v2 Review-Url: https://codereview.chromium.org/2833883003 Cr-Commit-Position: refs/heads/master@{#468120}
Showing
Please register or sign in to comment