Commit d367fec6 authored by apatrick@chromium.org's avatar apatrick@chromium.org

Roll WebGL conformance tests to 134742.

Review URL: https://chromiumcodereview.appspot.com/10260036

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@134804 0039d316-1c4b-4281-b951-d872f2087c98
parent c1f1214e
...@@ -188,7 +188,7 @@ deps = { ...@@ -188,7 +188,7 @@ deps = {
# When roll to another webgl conformance tests revision, please goto # When roll to another webgl conformance tests revision, please goto
# chrome/test/gpu and run generate_webgl_conformance_test_list.py. # chrome/test/gpu and run generate_webgl_conformance_test_list.py.
"src/third_party/webgl_conformance": "src/third_party/webgl_conformance":
"/trunk/deps/third_party/webgl/sdk/tests@129652", "/trunk/deps/third_party/webgl/sdk/tests@134742",
# We should use the same software_rendering_list.json for all branches. # We should use the same software_rendering_list.json for all branches.
"src/chrome/browser/resources/software_rendering_list": "src/chrome/browser/resources/software_rendering_list":
......
...@@ -30,6 +30,11 @@ UNFILED MAC WIN LINUX : conformance_glsl_misc_shader_with_functional_scoping = F ...@@ -30,6 +30,11 @@ UNFILED MAC WIN LINUX : conformance_glsl_misc_shader_with_functional_scoping = F
UNFILED MAC WIN LINUX : conformance_glsl_misc_shader_with_hex_int_constant_macro = FAIL UNFILED MAC WIN LINUX : conformance_glsl_misc_shader_with_hex_int_constant_macro = FAIL
UNFILED MAC WIN LINUX : conformance_glsl_misc_shader_with_vec4_vec3_vec4_conditional = FAIL UNFILED MAC WIN LINUX : conformance_glsl_misc_shader_with_vec4_vec3_vec4_conditional = FAIL
125679 MAC WIN LINUX : conformance_buffers_index_validation = FAIL
125679 MAC WIN LINUX : conformance_canvas_framebuffer_bindings_unaffected_on_resize = FAIL
125679 MAC WIN LINUX : conformance_context_context_creation_and_destruction = FAIL
125679 WIN LINUX : conformance_glsl_misc_shader_with_non_reserved_words = FAIL
113695 MAC WIN LINUX : conformance_misc_instanceof_test = FAIL 113695 MAC WIN LINUX : conformance_misc_instanceof_test = FAIL
UNFILED MAC WIN LINUX : conformance_textures_origin_clean_conformance = FAIL UNFILED MAC WIN LINUX : conformance_textures_origin_clean_conformance = FAIL
......
...@@ -119,6 +119,8 @@ CONFORMANCE_TEST(conformance_more_glsl_uniformOutOfBounds, ...@@ -119,6 +119,8 @@ CONFORMANCE_TEST(conformance_more_glsl_uniformOutOfBounds,
"conformance/more/glsl/uniformOutOfBounds.html"); "conformance/more/glsl/uniformOutOfBounds.html");
CONFORMANCE_TEST(conformance_attribs_gl_enable_vertex_attrib, CONFORMANCE_TEST(conformance_attribs_gl_enable_vertex_attrib,
"conformance/attribs/gl-enable-vertex-attrib.html"); "conformance/attribs/gl-enable-vertex-attrib.html");
CONFORMANCE_TEST(conformance_attribs_gl_vertex_attrib_render,
"conformance/attribs/gl-vertex-attrib-render.html");
CONFORMANCE_TEST(conformance_attribs_gl_vertex_attrib_zero_issues, CONFORMANCE_TEST(conformance_attribs_gl_vertex_attrib_zero_issues,
"conformance/attribs/gl-vertex-attrib-zero-issues.html"); "conformance/attribs/gl-vertex-attrib-zero-issues.html");
CONFORMANCE_TEST(conformance_attribs_gl_vertex_attrib, CONFORMANCE_TEST(conformance_attribs_gl_vertex_attrib,
...@@ -153,12 +155,20 @@ CONFORMANCE_TEST(conformance_canvas_drawingbuffer_static_canvas_test, ...@@ -153,12 +155,20 @@ CONFORMANCE_TEST(conformance_canvas_drawingbuffer_static_canvas_test,
"conformance/canvas/drawingbuffer-static-canvas-test.html"); "conformance/canvas/drawingbuffer-static-canvas-test.html");
CONFORMANCE_TEST(conformance_canvas_drawingbuffer_test, CONFORMANCE_TEST(conformance_canvas_drawingbuffer_test,
"conformance/canvas/drawingbuffer-test.html"); "conformance/canvas/drawingbuffer-test.html");
CONFORMANCE_TEST(conformance_canvas_framebuffer_bindings_unaffected_on_resize,
"conformance/canvas/framebuffer-bindings-unaffected-on-resize.html");
CONFORMANCE_TEST(conformance_canvas_texture_bindings_unaffected_on_resize,
"conformance/canvas/texture-bindings-unaffected-on-resize.html");
CONFORMANCE_TEST(conformance_canvas_viewport_unchanged_upon_resize, CONFORMANCE_TEST(conformance_canvas_viewport_unchanged_upon_resize,
"conformance/canvas/viewport-unchanged-upon-resize.html"); "conformance/canvas/viewport-unchanged-upon-resize.html");
CONFORMANCE_TEST(conformance_context_constants, CONFORMANCE_TEST(conformance_context_constants,
"conformance/context/constants.html"); "conformance/context/constants.html");
CONFORMANCE_TEST(conformance_context_context_attribute_preserve_drawing_buffer,
"conformance/context/context-attribute-preserve-drawing-buffer.html");
CONFORMANCE_TEST(conformance_context_context_attributes_alpha_depth_stencil_antialias, CONFORMANCE_TEST(conformance_context_context_attributes_alpha_depth_stencil_antialias,
"conformance/context/context-attributes-alpha-depth-stencil-antialias.html"); "conformance/context/context-attributes-alpha-depth-stencil-antialias.html");
CONFORMANCE_TEST(conformance_context_context_creation_and_destruction,
"conformance/context/context-creation-and-destruction.html");
CONFORMANCE_TEST(conformance_context_context_lost_restored, CONFORMANCE_TEST(conformance_context_context_lost_restored,
"conformance/context/context-lost-restored.html"); "conformance/context/context-lost-restored.html");
CONFORMANCE_TEST(conformance_context_context_lost, CONFORMANCE_TEST(conformance_context_context_lost,
...@@ -185,6 +195,8 @@ CONFORMANCE_TEST(conformance_extensions_webgl_debug_shaders, ...@@ -185,6 +195,8 @@ CONFORMANCE_TEST(conformance_extensions_webgl_debug_shaders,
"conformance/extensions/webgl-debug-shaders.html"); "conformance/extensions/webgl-debug-shaders.html");
CONFORMANCE_TEST(conformance_extensions_webgl_compressed_texture_s3tc, CONFORMANCE_TEST(conformance_extensions_webgl_compressed_texture_s3tc,
"conformance/extensions/webgl-compressed-texture-s3tc.html"); "conformance/extensions/webgl-compressed-texture-s3tc.html");
CONFORMANCE_TEST(conformance_extensions_ext_texture_filter_anisotropic,
"conformance/extensions/ext-texture-filter-anisotropic.html");
CONFORMANCE_TEST(conformance_limits_gl_min_attribs, CONFORMANCE_TEST(conformance_limits_gl_min_attribs,
"conformance/limits/gl-min-attribs.html"); "conformance/limits/gl-min-attribs.html");
CONFORMANCE_TEST(conformance_limits_gl_max_texture_dimensions, CONFORMANCE_TEST(conformance_limits_gl_max_texture_dimensions,
...@@ -219,10 +231,14 @@ CONFORMANCE_TEST(conformance_misc_uninitialized_test, ...@@ -219,10 +231,14 @@ CONFORMANCE_TEST(conformance_misc_uninitialized_test,
"conformance/misc/uninitialized-test.html"); "conformance/misc/uninitialized-test.html");
CONFORMANCE_TEST(conformance_misc_webgl_specific, CONFORMANCE_TEST(conformance_misc_webgl_specific,
"conformance/misc/webgl-specific.html"); "conformance/misc/webgl-specific.html");
CONFORMANCE_TEST(conformance_ogles_mustpass_run,
"conformance/ogles/mustpass.run.txt");
CONFORMANCE_TEST(conformance_programs_get_active_test, CONFORMANCE_TEST(conformance_programs_get_active_test,
"conformance/programs/get-active-test.html"); "conformance/programs/get-active-test.html");
CONFORMANCE_TEST(conformance_programs_gl_bind_attrib_location_test, CONFORMANCE_TEST(conformance_programs_gl_bind_attrib_location_test,
"conformance/programs/gl-bind-attrib-location-test.html"); "conformance/programs/gl-bind-attrib-location-test.html");
CONFORMANCE_TEST(conformance_programs_gl_bind_attrib_location_long_names_test,
"conformance/programs/gl-bind-attrib-location-long-names-test.html");
CONFORMANCE_TEST(conformance_programs_gl_get_active_attribute, CONFORMANCE_TEST(conformance_programs_gl_get_active_attribute,
"conformance/programs/gl-get-active-attribute.html"); "conformance/programs/gl-get-active-attribute.html");
CONFORMANCE_TEST(conformance_programs_gl_get_active_uniform, CONFORMANCE_TEST(conformance_programs_gl_get_active_uniform,
...@@ -235,6 +251,8 @@ CONFORMANCE_TEST(conformance_programs_invalid_UTF_16, ...@@ -235,6 +251,8 @@ CONFORMANCE_TEST(conformance_programs_invalid_UTF_16,
"conformance/programs/invalid-UTF-16.html"); "conformance/programs/invalid-UTF-16.html");
CONFORMANCE_TEST(conformance_programs_program_test, CONFORMANCE_TEST(conformance_programs_program_test,
"conformance/programs/program-test.html"); "conformance/programs/program-test.html");
CONFORMANCE_TEST(conformance_programs_use_program_crash_with_discard_in_fragment_shader,
"conformance/programs/use-program-crash-with-discard-in-fragment-shader.html");
CONFORMANCE_TEST(conformance_reading_read_pixels_pack_alignment, CONFORMANCE_TEST(conformance_reading_read_pixels_pack_alignment,
"conformance/reading/read-pixels-pack-alignment.html"); "conformance/reading/read-pixels-pack-alignment.html");
CONFORMANCE_TEST(conformance_reading_read_pixels_test, CONFORMANCE_TEST(conformance_reading_read_pixels_test,
...@@ -245,6 +263,8 @@ CONFORMANCE_TEST(conformance_renderbuffers_framebuffer_test, ...@@ -245,6 +263,8 @@ CONFORMANCE_TEST(conformance_renderbuffers_framebuffer_test,
"conformance/renderbuffers/framebuffer-test.html"); "conformance/renderbuffers/framebuffer-test.html");
CONFORMANCE_TEST(conformance_renderbuffers_renderbuffer_initialization, CONFORMANCE_TEST(conformance_renderbuffers_renderbuffer_initialization,
"conformance/renderbuffers/renderbuffer-initialization.html"); "conformance/renderbuffers/renderbuffer-initialization.html");
CONFORMANCE_TEST(conformance_rendering_culling,
"conformance/rendering/culling.html");
CONFORMANCE_TEST(conformance_rendering_draw_arrays_out_of_bounds, CONFORMANCE_TEST(conformance_rendering_draw_arrays_out_of_bounds,
"conformance/rendering/draw-arrays-out-of-bounds.html"); "conformance/rendering/draw-arrays-out-of-bounds.html");
CONFORMANCE_TEST(conformance_rendering_draw_elements_out_of_bounds, CONFORMANCE_TEST(conformance_rendering_draw_elements_out_of_bounds,
...@@ -331,12 +351,18 @@ CONFORMANCE_TEST(conformance_textures_texture_size_cube_maps, ...@@ -331,12 +351,18 @@ CONFORMANCE_TEST(conformance_textures_texture_size_cube_maps,
"conformance/textures/texture-size-cube-maps.html"); "conformance/textures/texture-size-cube-maps.html");
CONFORMANCE_TEST(conformance_textures_texture_transparent_pixels_initialized, CONFORMANCE_TEST(conformance_textures_texture_transparent_pixels_initialized,
"conformance/textures/texture-transparent-pixels-initialized.html"); "conformance/textures/texture-transparent-pixels-initialized.html");
CONFORMANCE_TEST(conformance_textures_texture_upload_cube_maps,
"conformance/textures/texture-upload-cube-maps.html");
CONFORMANCE_TEST(conformance_typedarrays_array_buffer_crash, CONFORMANCE_TEST(conformance_typedarrays_array_buffer_crash,
"conformance/typedarrays/array-buffer-crash.html"); "conformance/typedarrays/array-buffer-crash.html");
CONFORMANCE_TEST(conformance_typedarrays_array_buffer_view_crash, CONFORMANCE_TEST(conformance_typedarrays_array_buffer_view_crash,
"conformance/typedarrays/array-buffer-view-crash.html"); "conformance/typedarrays/array-buffer-view-crash.html");
CONFORMANCE_TEST(conformance_typedarrays_array_unit_tests, CONFORMANCE_TEST(conformance_typedarrays_array_unit_tests,
"conformance/typedarrays/array-unit-tests.html"); "conformance/typedarrays/array-unit-tests.html");
CONFORMANCE_TEST(conformance_typedarrays_data_view_crash,
"conformance/typedarrays/data-view-crash.html");
CONFORMANCE_TEST(conformance_typedarrays_data_view_test,
"conformance/typedarrays/data-view-test.html");
CONFORMANCE_TEST(conformance_uniforms_gl_uniform_arrays, CONFORMANCE_TEST(conformance_uniforms_gl_uniform_arrays,
"conformance/uniforms/gl-uniform-arrays.html"); "conformance/uniforms/gl-uniform-arrays.html");
CONFORMANCE_TEST(conformance_uniforms_gl_uniform_bool, CONFORMANCE_TEST(conformance_uniforms_gl_uniform_bool,
...@@ -347,6 +373,8 @@ CONFORMANCE_TEST(conformance_uniforms_gl_unknown_uniform, ...@@ -347,6 +373,8 @@ CONFORMANCE_TEST(conformance_uniforms_gl_unknown_uniform,
"conformance/uniforms/gl-unknown-uniform.html"); "conformance/uniforms/gl-unknown-uniform.html");
CONFORMANCE_TEST(conformance_uniforms_null_uniform_location, CONFORMANCE_TEST(conformance_uniforms_null_uniform_location,
"conformance/uniforms/null-uniform-location.html"); "conformance/uniforms/null-uniform-location.html");
CONFORMANCE_TEST(conformance_uniforms_uniform_default_values,
"conformance/uniforms/uniform-default-values.html");
CONFORMANCE_TEST(conformance_uniforms_uniform_location, CONFORMANCE_TEST(conformance_uniforms_uniform_location,
"conformance/uniforms/uniform-location.html"); "conformance/uniforms/uniform-location.html");
CONFORMANCE_TEST(conformance_uniforms_uniform_samplers_test, CONFORMANCE_TEST(conformance_uniforms_uniform_samplers_test,
...@@ -555,14 +583,22 @@ CONFORMANCE_TEST(conformance_glsl_misc_embedded_struct_definitions_forbidden, ...@@ -555,14 +583,22 @@ CONFORMANCE_TEST(conformance_glsl_misc_embedded_struct_definitions_forbidden,
"conformance/glsl/misc/embedded-struct-definitions-forbidden.html"); "conformance/glsl/misc/embedded-struct-definitions-forbidden.html");
CONFORMANCE_TEST(conformance_glsl_misc_glsl_function_nodes, CONFORMANCE_TEST(conformance_glsl_misc_glsl_function_nodes,
"conformance/glsl/misc/glsl-function-nodes.html"); "conformance/glsl/misc/glsl-function-nodes.html");
CONFORMANCE_TEST(conformance_glsl_misc_glsl_vertex_branch,
"conformance/glsl/misc/glsl-vertex-branch.html");
CONFORMANCE_TEST(conformance_glsl_misc_glsl_long_variable_names, CONFORMANCE_TEST(conformance_glsl_misc_glsl_long_variable_names,
"conformance/glsl/misc/glsl-long-variable-names.html"); "conformance/glsl/misc/glsl-long-variable-names.html");
CONFORMANCE_TEST(conformance_glsl_misc_non_ascii_comments_vert, CONFORMANCE_TEST(conformance_glsl_misc_non_ascii_comments_vert,
"conformance/glsl/misc/non-ascii-comments.vert.html"); "conformance/glsl/misc/non-ascii-comments.vert.html");
CONFORMANCE_TEST(conformance_glsl_misc_non_ascii_vert, CONFORMANCE_TEST(conformance_glsl_misc_non_ascii_vert,
"conformance/glsl/misc/non-ascii.vert.html"); "conformance/glsl/misc/non-ascii.vert.html");
CONFORMANCE_TEST(conformance_glsl_misc_re_compile_re_link,
"conformance/glsl/misc/re-compile-re-link.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_256_character_define,
"conformance/glsl/misc/shader-with-256-character-define.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_256_character_identifier_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_256_character_identifier_frag,
"conformance/glsl/misc/shader-with-256-character-identifier.frag.html"); "conformance/glsl/misc/shader-with-256-character-identifier.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_257_character_define,
"conformance/glsl/misc/shader-with-257-character-define.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_257_character_identifier_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_257_character_identifier_frag,
"conformance/glsl/misc/shader-with-257-character-identifier.frag.html"); "conformance/glsl/misc/shader-with-257-character-identifier.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with__webgl_identifier_vert, CONFORMANCE_TEST(conformance_glsl_misc_shader_with__webgl_identifier_vert,
...@@ -579,6 +615,8 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_clipvertex_vert, ...@@ -579,6 +615,8 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_clipvertex_vert,
"conformance/glsl/misc/shader-with-clipvertex.vert.html"); "conformance/glsl/misc/shader-with-clipvertex.vert.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_conditional_scoping, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_conditional_scoping,
"conformance/glsl/misc/shader-with-conditional-scoping.html"); "conformance/glsl/misc/shader-with-conditional-scoping.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_conditional_scoping_negative,
"conformance/glsl/misc/shader-with-conditional-scoping-negative.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_default_precision_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_default_precision_frag,
"conformance/glsl/misc/shader-with-default-precision.frag.html"); "conformance/glsl/misc/shader-with-default-precision.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_default_precision_vert, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_default_precision_vert,
...@@ -589,8 +627,8 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_dfdx_no_ext_frag, ...@@ -589,8 +627,8 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_dfdx_no_ext_frag,
"conformance/glsl/misc/shader-with-dfdx-no-ext.frag.html"); "conformance/glsl/misc/shader-with-dfdx-no-ext.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_dfdx_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_dfdx_frag,
"conformance/glsl/misc/shader-with-dfdx.frag.html"); "conformance/glsl/misc/shader-with-dfdx.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_do_scoping, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_do_loop,
"conformance/glsl/misc/shader-with-do-scoping.html"); "conformance/glsl/misc/shader-with-do-loop.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_error_directive, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_error_directive,
"conformance/glsl/misc/shader-with-error-directive.html"); "conformance/glsl/misc/shader-with-error-directive.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_explicit_int_cast_vert, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_explicit_int_cast_vert,
...@@ -609,6 +647,10 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_function_scoped_struct, ...@@ -609,6 +647,10 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_function_scoped_struct,
"conformance/glsl/misc/shader-with-function-scoped-struct.html"); "conformance/glsl/misc/shader-with-function-scoped-struct.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_functional_scoping, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_functional_scoping,
"conformance/glsl/misc/shader-with-functional-scoping.html"); "conformance/glsl/misc/shader-with-functional-scoping.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_comma_assignment,
"conformance/glsl/misc/shader-with-comma-assignment.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_comma_conditional_assignment,
"conformance/glsl/misc/shader-with-comma-conditional-assignment.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_glcolor_vert, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_glcolor_vert,
"conformance/glsl/misc/shader-with-glcolor.vert.html"); "conformance/glsl/misc/shader-with-glcolor.vert.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_gles_1_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_gles_1_frag,
...@@ -639,10 +681,14 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_long_line, ...@@ -639,10 +681,14 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_long_line,
"conformance/glsl/misc/shader-with-long-line.html"); "conformance/glsl/misc/shader-with-long-line.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_non_ascii_error_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_non_ascii_error_frag,
"conformance/glsl/misc/shader-with-non-ascii-error.frag.html"); "conformance/glsl/misc/shader-with-non-ascii-error.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_non_reserved_words,
"conformance/glsl/misc/shader-with-non-reserved-words.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_precision_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_precision_frag,
"conformance/glsl/misc/shader-with-precision.frag.html"); "conformance/glsl/misc/shader-with-precision.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_quoted_error_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_quoted_error_frag,
"conformance/glsl/misc/shader-with-quoted-error.frag.html"); "conformance/glsl/misc/shader-with-quoted-error.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_reserved_words,
"conformance/glsl/misc/shader-with-reserved-words.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_undefined_preprocessor_symbol_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_undefined_preprocessor_symbol_frag,
"conformance/glsl/misc/shader-with-undefined-preprocessor-symbol.frag.html"); "conformance/glsl/misc/shader-with-undefined-preprocessor-symbol.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_uniform_in_loop_condition_vert, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_uniform_in_loop_condition_vert,
...@@ -665,6 +711,8 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_version_130_vert, ...@@ -665,6 +711,8 @@ CONFORMANCE_TEST(conformance_glsl_misc_shader_with_version_130_vert,
"conformance/glsl/misc/shader-with-version-130.vert.html"); "conformance/glsl/misc/shader-with-version-130.vert.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_webgl_identifier_vert, CONFORMANCE_TEST(conformance_glsl_misc_shader_with_webgl_identifier_vert,
"conformance/glsl/misc/shader-with-webgl-identifier.vert.html"); "conformance/glsl/misc/shader-with-webgl-identifier.vert.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_while_loop,
"conformance/glsl/misc/shader-with-while-loop.html");
CONFORMANCE_TEST(conformance_glsl_misc_shader_without_precision_frag, CONFORMANCE_TEST(conformance_glsl_misc_shader_without_precision_frag,
"conformance/glsl/misc/shader-without-precision.frag.html"); "conformance/glsl/misc/shader-without-precision.frag.html");
CONFORMANCE_TEST(conformance_glsl_misc_shared, CONFORMANCE_TEST(conformance_glsl_misc_shared,
......
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