-
brettw authored
Rlz already passed on Windows. GPU had a bunch of errors which are fixed here by adding the necessary dependencies and in a few cases removing unnecessary headers. gpu_memory_buffer_manager.h included stuff from ui/gfx but adding a dependency on //ui/gfx pulls Skia into the NaCl IRT (and mesa into Android) and everything goes badly. The GPU memory buffer stuff turns out to be separable from gfx so I created a new target for this. The same is true for ui/gfx/native_widget_types.h (this is just some enums in a .h file) so I made a separate target for this as well. In support of the Skia-in-NaCl problem, I added an assert_no_deps annotation on the NaCl IRT so people will get an error if they accidentally add this Skia dependency (this has come up before, it's easy to add a //ui/gfx dependency in the wrong place). It also fixes the Skia build in NaCl by updating the condition for extra warning to match build config. Without this update, the assert_no_deps won't be reached before an error running the skia build file, which won't make any sense in the context of addnig a random dependency. Minor cleanup of the use_libpci conditionals that was exposed by this (the define that controlled the header didn't exactly match the corresponding dependencies). CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_optional_gpu_tests_rel;tryserver.chromium.mac:mac_optional_gpu_tests_rel TBR=jschuh (gpu/ipc build changes) Review URL: https://codereview.chromium.org/1800343002 Cr-Commit-Position: refs/heads/master@{#381881}
09039c14