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Bill Orr authored
This change switches SimpleOverlayRenderer to use command buffer instead of native D3D11 to render overlays. Note that SimpleOverlayRenderer is still not enabled by default - only used for dev testing with code changes to enable it. BUG=819448 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:linux_vr;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: I4833f5773a838326457c56890bd177f3ad7a5ad5 Reviewed-on: https://chromium-review.googlesource.com/c/1259424 Commit-Queue: Bill Orr <billorr@chromium.org> Reviewed-by:
Antoine Labour <piman@chromium.org> Reviewed-by:
Steven Holte <holte@chromium.org> Reviewed-by:
Klaus Weidner <klausw@chromium.org> Cr-Commit-Position: refs/heads/master@{#598432}
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