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erikchen authored
The GLRenderer uses the new command buffer function glScheduleCALayerInUseQueryCHROMIUM to determine whether textures are still in use by the system compositor. This means that GpuMemoryBufferIds no longer need to be plumbed through to the browser process. BUG=608026 CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel Review-Url: https://codereview.chromium.org/2061993003 Cr-Commit-Position: refs/heads/master@{#400732}
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