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vmpstr authored
The tile priority visible rect is sometimes expected to be not intersecting the layer bounds. That's expected, since the layer might be offscreen. In those cases we should still be correctly prioritizing and creating tiles. This fix addresses that. BUG=414521 R=danakj Review URL: https://codereview.chromium.org/577753002 Cr-Commit-Position: refs/heads/master@{#295630}
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