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ericwilligers@chromium.org authored
This patch causes rotate to use numerical interpolation when either from or to angle is 0deg. The axis of rotation used will be the axis that has a non-zero angle. If both from and to axis are both zero, then the default (0, 0, 1) axis is used. Patch by soonm@google.com BUG=516577 Review URL: https://codereview.chromium.org/1322843002 git-svn-id: svn://svn.chromium.org/blink/trunk@201583 bbb929c8-8fbe-4397-9dbb-9b2b20218538
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