• Moe Ahmadi's avatar
    Revert "Enable "Immersive-AR" session for OpenXR runtime" · cfa13307
    Moe Ahmadi authored
    This reverts commit 04ee981e.
    
    Reason for revert: Breaking win-chrome
    See: https://ci.chromium.org/p/chrome/builders/ci/win-chrome/15856
    
    Original change's description:
    > Enable "Immersive-AR" session for OpenXR runtime
    >
    > The OpenXR runtime on Windows supports both "opaque" (WMR VR devices) and "additive" (Hololens). This change simply turns on support for Immersive-AR session according to the WebXR AR-module spec. The majority of the change is to let the runtime to decide about the blend_mode and interaction_mode instead of the current guessing logic at at the renderer layer.
    >
    > Bug: 1069350, 944936
    > Change-Id: Ie5f1b56857f9ca5357dbd1dde6585687773d0b56
    > Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2432759
    > Commit-Queue: Phu Le <phle@microsoft.com>
    > Reviewed-by: Daniel Cheng <dcheng@chromium.org>
    > Reviewed-by: Klaus Weidner <klausw@chromium.org>
    > Reviewed-by: Alexander Cooper <alcooper@chromium.org>
    > Cr-Commit-Position: refs/heads/master@{#816352}
    
    TBR=dcheng@chromium.org,bajones@chromium.org,rafael.cintron@microsoft.com,klausw@chromium.org,alcooper@chromium.org,phle@microsoft.com
    
    Change-Id: I0882e685902eb584ee2e417369a16697d21d1dfa
    No-Presubmit: true
    No-Tree-Checks: true
    No-Try: true
    Bug: 1069350
    Bug: 944936
    Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2466997Reviewed-by: default avatarMoe Ahmadi <mahmadi@chromium.org>
    Commit-Queue: Moe Ahmadi <mahmadi@chromium.org>
    Cr-Commit-Position: refs/heads/master@{#816382}
    cfa13307
oculus_render_loop.h 2.03 KB