• Geoff Lang's avatar
    Lazily create shader translators and implement glReleaseShaderCompiler · df412bd5
    Geoff Lang authored
    ANGLE's shader translators hold a significant amount of memory for the
    builtin symbols.  By lazily creating the shader translator, it may never
    be intialized at all if all compiles hit the program binary cache.
    
    BUG=695135
    
    CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.win:win_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel
    
    Change-Id: I095dd2efa33e111726db893cd14c3c3574bdd6ce
    Reviewed-on: https://chromium-review.googlesource.com/570540Reviewed-by: default avatarKenneth Russell <kbr@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    Cr-Commit-Position: refs/heads/master@{#488317}
    df412bd5
gles2_cmd_decoder.cc 712 KB