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zmo authored
This is because we use copyTexImage to do the GPU to GPU copying, but in ES3 it is limited that source/destination color format component sizes have to match. We can lift this limitation once we implement a different path where shaders are used to do the copying instead of copyTexImage. BUG=429053 TEST=gpu_bots R=kbr@chromium.org,cwallez@chromium.org CQ_INCLUDE_TRYBOTS=tryserver.chromium.linux:linux_optional_gpu_tests_rel;tryserver.chromium.mac:mac_optional_gpu_tests_rel;tryserver.chromium.win:win_optional_gpu_tests_rel Review-Url: https://codereview.chromium.org/2040773002 Cr-Commit-Position: refs/heads/master@{#398230}
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