Don't carry over frame overage unless frame is selected by cadence.
The overage values should only be applied if the frame is actually chosen by cadence. This is most wrong when there is video at some non zero time and audio at time zero. If cadence is present the first frame will have an obscene display count which carries over and forever wrecks cadence :( We should also not track render counts until the first frame has reached its display period. BUG=439548 TEST=new unittest Review URL: https://codereview.chromium.org/1124333012 Cr-Commit-Position: refs/heads/master@{#329423}
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