cc: Make sure a CompletionEvent is always signaled.
It looks like there is a CompletionEvent that is never getting signaled from the compositor thread, and the main-thread stays blocked on it. This causes a fair number of hangs in the renderers (~30% of all hangs or crashes in cc/ code in stable channel on Windows). Try using a ScopedCompletionEvent to make sure all CompletionEvents are always signaled, and see if that helps. BUG=622080 Change-Id: Ic25089f0e4f671182b18c1b44e278196eeb040c2 Reviewed-on: https://chromium-review.googlesource.com/c/1332726Reviewed-by:Sunny Sachanandani <sunnyps@chromium.org> Commit-Queue: Sadrul Chowdhury <sadrul@chromium.org> Cr-Commit-Position: refs/heads/master@{#607868}
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