Commit 041bc866 authored by Geoff Lang's avatar Geoff Lang Committed by Commit Bot

Update the WebGL expectations for the passthrough cmd decoder.

TBR=zmo@chromium.org

BUG=668223

Change-Id: I3eeffe7cb4d7165fbe2fffea67fb144e7ebf6a37
Reviewed-on: https://chromium-review.googlesource.com/565111Reviewed-by: default avatarGeoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Cr-Commit-Position: refs/heads/master@{#485382}
parent 7030dbf1
......@@ -206,22 +206,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('deqp/*', ['win', 'intel', 'd3d11'], bug=628395)
# Passthrough command decoder / D3D11
self.Fail('conformance2/glsl3/no-attribute-vertex-shader.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance2/rendering/clearbuffer-sub-source.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance2/textures/image_bitmap_from_canvas/' +
'tex-2d-srgb8-rgb-unsigned_byte.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance2/textures/image_bitmap_from_canvas/' +
'tex-2d-srgb8_alpha8-rgba-unsigned_byte.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance/glsl/misc/shaders-with-name-conflicts.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance2/reading/read-pixels-from-fbo-test.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Skip('conformance2/textures/misc/' +
'copy-texture-image-webgl-specific.html',
['win', 'passthrough', 'd3d11'], bug=602688)
......@@ -230,33 +216,11 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Skip('conformance2/reading/read-pixels-into-pixel-pack-buffer.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance2/reading/format-r11f-g11f-b10f.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance/misc/uninitialized-test.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance/reading/read-pixels-test.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance/textures/misc/copy-tex-image-and-sub-image-2d.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('deqp/functional/gles3/fbocolorbuffer/clear.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('deqp/functional/gles3/shaderbuiltinvar.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('deqp/functional/gles3/framebufferblit/' +
'default_framebuffer_*.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('deqp/functional/gles3/instancedrendering.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('deqp/functional/gles3/readpixel.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('deqp/functional/gles3/shaderstruct.html',
['win', 'passthrough', 'd3d11'], bug=602688)
# Mac only.
self.Fail('conformance2/renderbuffers/' +
'multisampled-depth-renderbuffer-initialization.html',
......
......@@ -116,10 +116,6 @@ class WebGLConformanceExpectations(GpuTestExpectations):
['passthrough'], bug=1523) # angle bug ID
self.Fail('conformance/glsl/misc/shaders-with-name-conflicts.html',
['passthrough'], bug=1639) # angle bug ID
self.Fail('conformance/misc/uninitialized-test.html',
['passthrough'], bug=1635) # angle bug ID
self.Fail('conformance/reading/read-pixels-test.html',
['passthrough'], bug=1639) # angle bug ID
# Passthrough command decoder / OpenGL
self.Fail('conformance/buffers/buffer-uninitialized.html',
......@@ -127,6 +123,8 @@ class WebGLConformanceExpectations(GpuTestExpectations):
self.Fail('conformance/extensions/' +
'webgl-draw-buffers-framebuffer-unsupported.html',
['passthrough', 'opengl'], bug=682745)
self.Fail('conformance/misc/uninitialized-test.html',
['passthrough', 'opengl'], bug=1635) # angle bug ID
self.Fail('conformance/glsl/misc/shader-with-non-reserved-words.html',
['passthrough', 'opengl'], bug=665521)
self.Fail('conformance/renderbuffers/framebuffer-test.html',
......@@ -187,20 +185,8 @@ class WebGLConformanceExpectations(GpuTestExpectations):
['passthrough', 'opengl', 'amd'], bug=665521)
# Passthrough command decoder / D3D11
self.Fail('conformance/glsl/misc/shaders-with-uniform-structs.html',
['passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/textures/misc/copy-tex-image-and-sub-image-2d.html',
['passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/textures/canvas/' +
'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
['passthrough', 'd3d11'], bug=1635) # angle bug ID
self.Fail('conformance/textures/canvas/' +
'tex-2d-rgb-rgb-unsigned_byte.html',
['passthrough', 'd3d11'], bug=1635) # angle bug ID
self.Fail('conformance/textures/misc/gl-teximage.html',
['passthrough', 'd3d11'], bug=1635) # angle bug ID
self.Fail('conformance/textures/misc/texture-mips.html',
['passthrough', 'd3d11'], bug=1635) # angle bug ID
# Win / AMD / Passthrough command decoder / D3D11
self.Flaky('conformance/textures/misc/copytexsubimage2d-subrects.html',
......
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