Add optimization to TextureLayer
Since there's no way to query UV coords, we shouldn't be committing if we have to push UV every frame. BUG= Review URL: https://chromiumcodereview.appspot.com/13910011 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@195248 0039d316-1c4b-4281-b951-d872f2087c98
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