Commit 08396cf1 authored by kbr's avatar kbr Committed by Commit bot

Mark dEQP texturefiltering and textureshadow tests flaky on Mac AMD.

BUG=663601
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel
NOTRY=true
TBR=zmo@chromium.org

Review-Url: https://codereview.chromium.org/2594583002
Cr-Commit-Position: refs/heads/master@{#439746}
parent 772284db
......@@ -405,6 +405,13 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html',
['mac', 'amd'], bug=644360)
# These seem to be provoking intermittent GPU process crashes on
# the MacBook Pros with AMD GPUs.
self.Flaky('deqp/functional/gles3/texturefiltering/*',
['mac', 'amd'], bug=663601)
self.Flaky('deqp/functional/gles3/textureshadow/*',
['mac', 'amd'], bug=663601)
self.Fail('conformance2/rendering/clipping-wide-points.html',
['mac', 'amd'], bug=642822)
self.Fail('conformance2/reading/read-pixels-from-rgb8-into-pbo-bug.html',
......
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