VR: Render Android views using hardware canvas on P
It seems that locking the hardware canvas and drawing view into that has stopped crashing on P, so we should use it as it's *way* faster than the software canvas. Revert this CL if Chrome starts crashing when viewing Android UI in VR. Change-Id: If63ff109548d54c4315945e55520e6278951c17d Reviewed-on: https://chromium-review.googlesource.com/1000150Reviewed-by:Yash Malik <ymalik@chromium.org> Commit-Queue: Michael Thiessen <mthiesse@chromium.org> Cr-Commit-Position: refs/heads/master@{#549206}
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