Let PrePaintTreeWalk handle layer invalidation of subtree of clip change
This avoids unnecessary visual rect recalculation when ancestor clip changes when we called SetSubtreeShouldCheckForPaintInvalidation() in the case. Bug: 927903 Change-Id: Id55440689e9208b2c7b9590a0c2b06e70ae78160 Reviewed-on: https://chromium-review.googlesource.com/c/1484150Reviewed-by:Chris Harrelson <chrishtr@chromium.org> Reviewed-by:
Koji Ishii <kojii@chromium.org> Commit-Queue: Xianzhu Wang <wangxianzhu@chromium.org> Cr-Commit-Position: refs/heads/master@{#636697}
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