Add UMA stat for D3D11 init failure reasons
A histogram called Media.D3D11.WasVideoSupported is being added to track how many videos actually being played are capable of using the d3d11 decoder, or if they are not supported, then for what reason Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: Ibb57f34644b66211afbf4bba4776124e8bafa6d3 Reviewed-on: https://chromium-review.googlesource.com/1117895 Commit-Queue: Ted Meyer <tmathmeyer@chromium.org> Reviewed-by:Dale Curtis <dalecurtis@chromium.org> Reviewed-by:
Gayane Petrosyan <gayane@chromium.org> Reviewed-by:
Frank Liberato <liberato@chromium.org> Cr-Commit-Position: refs/heads/master@{#572081}
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