VR UI: Wrap GL bindings
This wrapper allows to use the same macros for GL commands. They will make use of native GL or the command buffer, depending on the platform. Windows is the first platform to use the command buffer. All vr targets build for all platforms, but they fail to run on Windows, due to missing dependencies. These will be added in a followup CL. For now, disable the tests from the trybots. Bug: 884256 Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:linux_vr;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel Change-Id: I8802ea37a82cd29d4356e7d4601952077d20dd4a Reviewed-on: https://chromium-review.googlesource.com/1226028Reviewed-by:Kenneth Russell <kbr@chromium.org> Reviewed-by:
Bill Orr <billorr@chromium.org> Reviewed-by:
Joshua Pawlicki <waffles@chromium.org> Reviewed-by:
David Reveman <reveman@chromium.org> Reviewed-by:
Tibor Goldschwendt <tiborg@chromium.org> Commit-Queue: Aldo Culquicondor <acondor@chromium.org> Cr-Commit-Position: refs/heads/master@{#593061}
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