Restore webgl conformance ANGLE D3D11 backend coverage on FYI waterfall
crrev.com/c/1939845 accidentally removed ANGLE D3D11 backend coverage for webgl conformance tests because of a naming confusion. This CL restores that coverage by undoing the removal of the default variant (D3D11 on Windows) of webgl_conformance_telemetry_tests and webgl2_conformance_telemetry_tests. Bug: 1028850, 1032768 Change-Id: I04f8542fcb124c0082af97cca6d0487af7803e3f Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1961129Reviewed-by:Yuly Novikov <ynovikov@chromium.org> Reviewed-by:
Kenneth Russell <kbr@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Cr-Commit-Position: refs/heads/master@{#723647}
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