Implement WebXR input for Oculus
Supports both Oculus Touch (6DoF) and the Oculus Remote (3DoF). Automatically switches between them as each form of input becomes active. Bug: 812287 Change-Id: If99852472d2d536dbc739b159a73ebcb83820c4b Reviewed-on: https://chromium-review.googlesource.com/956681Reviewed-by:Bill Orr <billorr@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org> Cr-Commit-Position: refs/heads/master@{#542226}
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