Remove unnecessary overlay prints in cast GL surface
Video overlays on the Cast platform follow a special path handled by the hardware via a separate API. The Cast overlay strategy was updated in 3737028e to accept the overlay rather than relying on the Ozone platform to make the decision. The logging was moved in OverlayStrategyUnderlayCast and VideoPlaneController. Bug: None Test: Compiled cast_shell Change-Id: Ide14380ad626d7bcd9ba00cb7f74daab292f2f80 Reviewed-on: https://chromium-review.googlesource.com/1134495Reviewed-by:Luke Halliwell <halliwell@chromium.org> Commit-Queue: Daniel Nicoara <dnicoara@chromium.org> Cr-Commit-Position: refs/heads/master@{#577607}
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