AudioNodeOutput::disconnectAll() should be called in AudioNode::dispose()
Currently, in oilpan builds, AudioNodeOutput::disconnectAll() is called in AudioNode::dispose(). In non-oilpan builds, AudioNodeOutput::disconnectAll() is called in AudioNode::finishDeref(). We don't want to have different call paths between oilpan builds and non-oilpan builds. Given that AudioNodeOutput::disconnectAll() should be called when the AudioNode is destructed (but before the associated AudioContext is gone), AudioNodeOutput::disconnectAll() should always be called in AudioNode::dispose(). BUG=340522 Review URL: https://codereview.chromium.org/467683002 git-svn-id: svn://svn.chromium.org/blink/trunk@180277 bbb929c8-8fbe-4397-9dbb-9b2b20218538
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