Commit 19b00efa authored by chromium-autoroll's avatar chromium-autoroll Committed by Commit Bot

Roll ANGLE from ba4e2b94289d to 30298dc25394 (4 revisions)

https://chromium.googlesource.com/angle/angle.git/+log/ba4e2b94289d..30298dc25394

2020-05-26 cclao@google.com Vulkan: Optimize out barrier needs for transition between shaderReadOnly
2020-05-26 jmadill@chromium.org Clean up overlay RenderPass count reporting.
2020-05-26 aleino@nvidia.com Fix issue where last 8 bits of D24X8 influence depth calculation.
2020-05-26 nguyenmh@ad.corp.google.com Fix replay crash when captured sample doesn't create binary data

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-chromium-autoroll
Please CC ynovikov@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win-asan;luci.chromium.try:win_optional_gpu_tests_rel;luci.chromium.try:linux-swangle-try-x64;luci.chromium.try:win-swangle-try-x86
Bug: None
Tbr: ynovikov@google.com
Change-Id: I4fbfc49ca9922ba4d1f9aba5125738e1a15564ea
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2216461Reviewed-by: default avatarchromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com>
Cr-Commit-Position: refs/heads/master@{#771949}
parent cdc74864
...@@ -190,7 +190,7 @@ vars = { ...@@ -190,7 +190,7 @@ vars = {
# Three lines of non-changing comments so that # Three lines of non-changing comments so that
# the commit queue can handle CLs rolling ANGLE # the commit queue can handle CLs rolling ANGLE
# and whatever else without interference from each other. # and whatever else without interference from each other.
'angle_revision': 'ba4e2b94289d1317406fa2feeab64692a35f0cf5', 'angle_revision': '30298dc2539484448965985e7b67dbe159f4b1f9',
# Three lines of non-changing comments so that # Three lines of non-changing comments so that
# the commit queue can handle CLs rolling SwiftShader # the commit queue can handle CLs rolling SwiftShader
# and whatever else without interference from each other. # and whatever else without interference from each other.
......
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