Commit 20eb6f8a authored by Nick Diego Yamane's avatar Nick Diego Yamane Committed by Commit Bot

Rename ui/platform_window/{platform_window_handler => handlers}

Mechanical change renaming platform window's handlers subdir so making
it more consistent with the other sub-directories.

R=sky@chromium.org

Bug: None
Change-Id: I5a355b4ed70a30ae803ce96c6ffee60cbfdd0bbf
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2347401
Auto-Submit: Nick Yamane <nickdiego@igalia.com>
Commit-Queue: Scott Violet <sky@chromium.org>
Reviewed-by: default avatarScott Violet <sky@chromium.org>
Cr-Commit-Position: refs/heads/master@{#796877}
parent 02b026de
......@@ -177,7 +177,7 @@ source_set("wayland") {
"//ui/ozone/common",
"//ui/ozone/public/mojom/wayland:wayland_mojom",
"//ui/platform_window",
"//ui/platform_window/platform_window_handler",
"//ui/platform_window/handlers",
]
if (is_linux && !is_chromeos) {
......@@ -352,7 +352,7 @@ source_set("wayland_unittests") {
"//ui/gfx/linux:test_support",
"//ui/ozone:platform",
"//ui/ozone:test_support",
"//ui/platform_window/platform_window_handler",
"//ui/platform_window/handlers",
]
import("//ui/base/ui_features.gni")
......
......@@ -35,8 +35,8 @@
#include "ui/ozone/platform/wayland/test/test_wayland_server_thread.h"
#include "ui/ozone/platform/wayland/test/wayland_test.h"
#include "ui/ozone/public/platform_clipboard.h"
#include "ui/platform_window/platform_window_handler/wm_drag_handler.h"
#include "ui/platform_window/platform_window_handler/wm_drop_handler.h"
#include "ui/platform_window/handlers/wm_drag_handler.h"
#include "ui/platform_window/handlers/wm_drop_handler.h"
#include "ui/platform_window/platform_window_init_properties.h"
#include "url/gurl.h"
......
......@@ -18,7 +18,7 @@
#include "ui/ozone/platform/wayland/host/wayland_data_drag_controller.h"
#include "ui/ozone/platform/wayland/host/wayland_event_source.h"
#include "ui/ozone/platform/wayland/host/wayland_window_drag_controller.h"
#include "ui/platform_window/platform_window_handler/wm_drop_handler.h"
#include "ui/platform_window/handlers/wm_drop_handler.h"
namespace ui {
......
......@@ -8,9 +8,9 @@
#include "build/lacros_buildflags.h"
#include "ui/gfx/geometry/vector2d.h"
#include "ui/ozone/platform/wayland/host/wayland_window.h"
#include "ui/platform_window/platform_window_handler/wm_drag_handler.h"
#include "ui/platform_window/platform_window_handler/wm_move_loop_handler.h"
#include "ui/platform_window/platform_window_handler/wm_move_resize_handler.h"
#include "ui/platform_window/handlers/wm_drag_handler.h"
#include "ui/platform_window/handlers/wm_move_loop_handler.h"
#include "ui/platform_window/handlers/wm_move_resize_handler.h"
namespace ui {
......
......@@ -31,8 +31,8 @@
#include "ui/ozone/platform/wayland/test/test_wayland_server_thread.h"
#include "ui/ozone/platform/wayland/test/wayland_test.h"
#include "ui/ozone/test/mock_platform_window_delegate.h"
#include "ui/platform_window/handlers/wm_move_loop_handler.h"
#include "ui/platform_window/platform_window_delegate.h"
#include "ui/platform_window/platform_window_handler/wm_move_loop_handler.h"
using testing::_;
using testing::Mock;
......
......@@ -30,7 +30,7 @@
#include "ui/ozone/platform/wayland/test/test_wayland_server_thread.h"
#include "ui/ozone/platform/wayland/test/wayland_test.h"
#include "ui/ozone/test/mock_platform_window_delegate.h"
#include "ui/platform_window/platform_window_handler/wm_move_resize_handler.h"
#include "ui/platform_window/handlers/wm_move_resize_handler.h"
#include "ui/platform_window/platform_window_init_properties.h"
using ::testing::_;
......
......@@ -58,7 +58,7 @@ source_set("x11") {
"//ui/ozone:ozone_base",
"//ui/ozone/common",
"//ui/platform_window",
"//ui/platform_window/platform_window_handler",
"//ui/platform_window/handlers",
"//ui/platform_window/x11",
]
......
......@@ -2,7 +2,7 @@
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
component("platform_window_handler") {
component("handlers") {
output_name = "platform_window_handler_libs"
sources = [
......
......@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/platform_window/platform_window_handler/wm_drag_handler.h"
#include "ui/platform_window/handlers/wm_drag_handler.h"
#include "ui/base/class_property.h"
#include "ui/platform_window/platform_window.h"
......
......@@ -2,14 +2,14 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_DRAG_HANDLER_H_
#define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_DRAG_HANDLER_H_
#ifndef UI_PLATFORM_WINDOW_HANDLERS_WM_DRAG_HANDLER_H_
#define UI_PLATFORM_WINDOW_HANDLERS_WM_DRAG_HANDLER_H_
#include "base/bind.h"
#include "ui/base/dragdrop/drag_drop_types.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/platform_window/platform_window_handler/wm_platform_export.h"
#include "ui/platform_window/handlers/wm_platform_export.h"
namespace ui {
class PlatformWindow;
......@@ -64,4 +64,4 @@ WM_PLATFORM_EXPORT WmDragHandler* GetWmDragHandler(
} // namespace ui
#endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_DRAG_HANDLER_H_
#endif // UI_PLATFORM_WINDOW_HANDLERS_WM_DRAG_HANDLER_H_
......@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/platform_window/platform_window_handler/wm_drop_handler.h"
#include "ui/platform_window/handlers/wm_drop_handler.h"
#include "ui/base/class_property.h"
#include "ui/platform_window/platform_window.h"
......
......@@ -2,13 +2,13 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_DROP_HANDLER_H_
#define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_DROP_HANDLER_H_
#ifndef UI_PLATFORM_WINDOW_HANDLERS_WM_DROP_HANDLER_H_
#define UI_PLATFORM_WINDOW_HANDLERS_WM_DROP_HANDLER_H_
#include <memory>
#include "ui/gfx/native_widget_types.h"
#include "ui/platform_window/platform_window_handler/wm_platform_export.h"
#include "ui/platform_window/handlers/wm_platform_export.h"
namespace gfx {
class PointF;
......@@ -61,4 +61,4 @@ WM_PLATFORM_EXPORT WmDropHandler* GetWmDropHandler(
} // namespace ui
#endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_DROP_HANDLER_H_
#endif // UI_PLATFORM_WINDOW_HANDLERS_WM_DROP_HANDLER_H_
......@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/platform_window/platform_window_handler/wm_move_loop_handler.h"
#include "ui/platform_window/handlers/wm_move_loop_handler.h"
#include "ui/base/class_property.h"
#include "ui/platform_window/platform_window.h"
......
......@@ -2,10 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_MOVE_LOOP_HANDLER_H_
#define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_MOVE_LOOP_HANDLER_H_
#ifndef UI_PLATFORM_WINDOW_HANDLERS_WM_MOVE_LOOP_HANDLER_H_
#define UI_PLATFORM_WINDOW_HANDLERS_WM_MOVE_LOOP_HANDLER_H_
#include "ui/platform_window/platform_window_handler/wm_platform_export.h"
#include "ui/platform_window/handlers/wm_platform_export.h"
namespace gfx {
class Vector2d;
......@@ -36,4 +36,4 @@ WM_PLATFORM_EXPORT WmMoveLoopHandler* GetWmMoveLoopHandler(
} // namespace ui
#endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_MOVE_LOOP_HANDLER_H_
#endif // UI_PLATFORM_WINDOW_HANDLERS_WM_MOVE_LOOP_HANDLER_H_
......@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/platform_window/platform_window_handler/wm_move_resize_handler.h"
#include "ui/platform_window/handlers/wm_move_resize_handler.h"
#include "ui/base/class_property.h"
#include "ui/platform_window/platform_window.h"
......
......@@ -2,10 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_MOVE_RESIZE_HANDLER_H_
#define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_MOVE_RESIZE_HANDLER_H_
#ifndef UI_PLATFORM_WINDOW_HANDLERS_WM_MOVE_RESIZE_HANDLER_H_
#define UI_PLATFORM_WINDOW_HANDLERS_WM_MOVE_RESIZE_HANDLER_H_
#include "ui/platform_window/platform_window_handler/wm_platform_export.h"
#include "ui/platform_window/handlers/wm_platform_export.h"
namespace gfx {
class Point;
......@@ -60,4 +60,4 @@ WM_PLATFORM_EXPORT WmMoveResizeHandler* GetWmMoveResizeHandler(
} // namespace ui
#endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_MOVE_RESIZE_HANDLER_H_
#endif // UI_PLATFORM_WINDOW_HANDLERS_WM_MOVE_RESIZE_HANDLER_H_
......@@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_PLATFORM_EXPORT_H_
#define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_PLATFORM_EXPORT_H_
#ifndef UI_PLATFORM_WINDOW_HANDLERS_WM_PLATFORM_EXPORT_H_
#define UI_PLATFORM_WINDOW_HANDLERS_WM_PLATFORM_EXPORT_H_
// Defines WM_PLATFORM_EXPORT so that functionality implemented by the
// wm_platform module can be exported to consumers.
......@@ -29,4 +29,4 @@
#define WM_PLATFORM_EXPORT
#endif
#endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_HANDLER_WM_PLATFORM_EXPORT_H_
#endif // UI_PLATFORM_WINDOW_HANDLERS_WM_PLATFORM_EXPORT_H_
......@@ -25,7 +25,7 @@ component("x11") {
"//ui/platform_window",
"//ui/platform_window/common",
"//ui/platform_window/extensions",
"//ui/platform_window/platform_window_handler",
"//ui/platform_window/handlers",
]
defines = [ "X11_WINDOW_IMPLEMENTATION" ]
......
......@@ -28,7 +28,7 @@
#include "ui/platform_window/common/platform_window_defaults.h"
#include "ui/platform_window/extensions/workspace_extension_delegate.h"
#include "ui/platform_window/extensions/x11_extension_delegate.h"
#include "ui/platform_window/platform_window_handler/wm_drop_handler.h"
#include "ui/platform_window/handlers/wm_drop_handler.h"
#include "ui/platform_window/x11/x11_topmost_window_finder.h"
#include "ui/platform_window/x11/x11_window_manager.h"
......
......@@ -14,10 +14,10 @@
#include "ui/gfx/x/event.h"
#include "ui/platform_window/extensions/workspace_extension.h"
#include "ui/platform_window/extensions/x11_extension.h"
#include "ui/platform_window/handlers/wm_drag_handler.h"
#include "ui/platform_window/handlers/wm_move_loop_handler.h"
#include "ui/platform_window/handlers/wm_move_resize_handler.h"
#include "ui/platform_window/platform_window.h"
#include "ui/platform_window/platform_window_handler/wm_drag_handler.h"
#include "ui/platform_window/platform_window_handler/wm_move_loop_handler.h"
#include "ui/platform_window/platform_window_handler/wm_move_resize_handler.h"
#include "ui/platform_window/platform_window_init_properties.h"
#include "ui/platform_window/x11/x11_window_export.h"
......
......@@ -724,7 +724,7 @@ component("views") {
"//ui/aura",
"//ui/events",
"//ui/platform_window",
"//ui/platform_window/platform_window_handler",
"//ui/platform_window/handlers",
"//ui/touch_selection",
"//ui/wm",
"//ui/wm/public",
......@@ -1164,7 +1164,7 @@ test("views_unittests") {
"//ui/gl:test_support",
"//ui/native_theme",
"//ui/native_theme:test_support",
"//ui/platform_window/platform_window_handler",
"//ui/platform_window/handlers",
"//ui/resources",
"//ui/resources:ui_test_pak",
"//ui/strings",
......@@ -1380,7 +1380,7 @@ source_set("views_interactive_ui_tests") {
deps += [
"//ui/events/platform",
"//ui/platform_window",
"//ui/platform_window/platform_window_handler",
"//ui/platform_window/handlers",
]
}
......
......@@ -15,8 +15,8 @@
#include "ui/base/dragdrop/os_exchange_data.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/platform_window/platform_window_handler/wm_drag_handler.h"
#include "ui/platform_window/platform_window_handler/wm_drop_handler.h"
#include "ui/platform_window/handlers/wm_drag_handler.h"
#include "ui/platform_window/handlers/wm_drop_handler.h"
#include "ui/views/views_export.h"
namespace aura {
......
......@@ -14,9 +14,9 @@
#include "ui/aura/window_tree_host.h"
#include "ui/base/dragdrop/mojom/drag_drop_types.mojom-shared.h"
#include "ui/base/dragdrop/os_exchange_data.h"
#include "ui/platform_window/handlers/wm_drag_handler.h"
#include "ui/platform_window/handlers/wm_drop_handler.h"
#include "ui/platform_window/platform_window.h"
#include "ui/platform_window/platform_window_handler/wm_drag_handler.h"
#include "ui/platform_window/platform_window_handler/wm_drop_handler.h"
#include "ui/views/test/views_test_base.h"
#include "ui/views/views_delegate.h"
#include "ui/views/widget/desktop_aura/desktop_native_cursor_manager.h"
......
......@@ -19,7 +19,7 @@
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/platform_window/extensions/x11_extension.h"
#include "ui/platform_window/platform_window_handler/wm_move_resize_handler.h"
#include "ui/platform_window/handlers/wm_move_resize_handler.h"
#include "ui/platform_window/platform_window_init_properties.h"
#include "ui/views/linux_ui/linux_ui.h"
#include "ui/views/views_delegate.h"
......
......@@ -7,8 +7,8 @@
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/window_tree_host_platform.h"
#include "ui/base/hit_test.h"
#include "ui/platform_window/handlers/wm_move_resize_handler.h"
#include "ui/platform_window/platform_window.h"
#include "ui/platform_window/platform_window_handler/wm_move_resize_handler.h"
#include "ui/views/test/widget_test.h"
#include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h"
#include "ui/views/widget/desktop_aura/window_event_filter_linux.h"
......
......@@ -21,8 +21,8 @@
#include "ui/display/screen.h"
#include "ui/gfx/geometry/dip_util.h"
#include "ui/platform_window/extensions/workspace_extension.h"
#include "ui/platform_window/handlers/wm_move_loop_handler.h"
#include "ui/platform_window/platform_window.h"
#include "ui/platform_window/platform_window_handler/wm_move_loop_handler.h"
#include "ui/platform_window/platform_window_init_properties.h"
#include "ui/views/corewm/tooltip_aura.h"
#include "ui/views/widget/desktop_aura/desktop_drag_drop_client_ozone.h"
......
......@@ -14,7 +14,7 @@
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/events/event_utils.h"
#include "ui/platform_window/platform_window_handler/wm_move_resize_handler.h"
#include "ui/platform_window/handlers/wm_move_resize_handler.h"
#include "ui/views/linux_ui/linux_ui.h"
#include "ui/views/widget/desktop_aura/desktop_window_tree_host_linux.h"
#include "ui/views/widget/native_widget_aura.h"
......
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