viz: Perform occlusion culling on all render passes
Manually tested by deploying to a CrOS device, rotating and casting the screen. Verified via log statements that occlusion culling is performed. Test: DisplayTest.DrawOcclusionWithMultipleRenderPass Bug: 1022544 Change-Id: I389a658699e4e68c5269151ab7be3d6f0e341341 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2139433Reviewed-by:Khushal <khushalsagar@chromium.org> Commit-Queue: Sasha McIntosh <sashamcintosh@chromium.org> Cr-Commit-Position: refs/heads/master@{#760062}
Showing
This diff is collapsed.
Please register or sign in to comment