Fix clear rect tracking on begin GL access
Previous patch did not update GLTextureRepresentation's clear region on begin access. This allowed it to get out of sync if other (non-GL) components modified the clear rect. This patch updates the cleared rect on each begin access. Bug: 1039232 Change-Id: Iacc6e65b25d770e1d17e51a5f1c2c632dfad0101 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1990195Reviewed-by:Khushal <khushalsagar@chromium.org> Reviewed-by:
Tommi <tommi@chromium.org> Commit-Queue: Eric Karl <ericrk@chromium.org> Cr-Commit-Position: refs/heads/master@{#729950}
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