Avoid null poses in WebVR magic window mode
There's a race condition where the first magic window VSync could arrive before ever getting a pose. Add a check and deferred execution to avoid this. BUG=787196 Change-Id: If804e4d6acc3da7b903ba36108f23c00b1c8fe5b Reviewed-on: https://chromium-review.googlesource.com/783887 Commit-Queue: Klaus Weidner <klausw@chromium.org> Reviewed-by:Michael Thiessen <mthiesse@chromium.org> Reviewed-by:
Bill Orr <billorr@chromium.org> Cr-Commit-Position: refs/heads/master@{#523657}
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