Disable GPU acceleration on 2D canvas when readbacks are needed
We are already disabling GPU acceleration to avoid readbacks caused by calls to getImageData. This change applies the same principle to canvas-to-canvas drawImage calls in order to avoid probable future readbacks. BUG=652126, 651517, 650116, 642539, 640144 Review-Url: https://codereview.chromium.org/2388293002 Cr-Commit-Position: refs/heads/master@{#422848}
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