viz: Fix incorrect color space DCHECK for HDR texture quads
When rendering HDR video/texture quads, SkiaRenderer disables implicit color conversion in Skia by making the SkImage color space match the destination color space. After the above fix was landed, an old DCHECK was left in accidentally. This CL fixes the incorrect DCHECK. Bug: 1153917 Change-Id: I1ba9da4ae4a78090fb3e96d3196cc141a0b6618a Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2587831Reviewed-by:Peng Huang <penghuang@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Cr-Commit-Position: refs/heads/master@{#836731}
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