Fix error handling for message parse errors that occur during connection setup.

BUG=394940

Review URL: https://codereview.chromium.org/408633002

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@285769 0039d316-1c4b-4281-b951-d872f2087c98
parent f843cc41
......@@ -162,7 +162,7 @@ bool CastSocket::ExtractPeerCert(std::string* cert) {
}
bool CastSocket::VerifyChallengeReply() {
return AuthenticateChallengeReply(*challenge_reply_.get(), peer_cert_);
return AuthenticateChallengeReply(*challenge_reply_, peer_cert_);
}
void CastSocket::Connect(const net::CompletionCallback& callback) {
......@@ -562,6 +562,7 @@ void CastSocket::DoReadLoop(int result) {
break;
case READ_STATE_ERROR:
rv = DoReadError(rv);
DCHECK_EQ(read_state_, READ_STATE_NONE);
break;
default:
NOTREACHED() << "BUG in read flow. Unknown state: " << state;
......@@ -569,9 +570,17 @@ void CastSocket::DoReadLoop(int result) {
}
} while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE);
// Read loop is done - If the result is ERR_FAILED then close with error.
if (rv == net::ERR_FAILED)
CloseWithError(error_state_);
if (rv == net::ERR_FAILED) {
if (ready_state_ == READY_STATE_CONNECTING) {
// Read errors during the handshake should notify the caller via
// the connect callback, rather than the message event delegate.
PostTaskToStartConnectLoop(net::ERR_FAILED);
} else {
// Connection is already established.
// Close and send error status via the message event delegate.
CloseWithError(error_state_);
}
}
}
int CastSocket::DoRead() {
......@@ -581,14 +590,14 @@ int CastSocket::DoRead() {
if (header_read_buffer_->RemainingCapacity() > 0) {
current_read_buffer_ = header_read_buffer_;
num_bytes_to_read = header_read_buffer_->RemainingCapacity();
DCHECK_LE(num_bytes_to_read, MessageHeader::header_size());
CHECK_LE(num_bytes_to_read, MessageHeader::header_size());
} else {
DCHECK_GT(current_message_size_, 0U);
num_bytes_to_read = current_message_size_ - body_read_buffer_->offset();
current_read_buffer_ = body_read_buffer_;
DCHECK_LE(num_bytes_to_read, MessageHeader::max_message_size());
CHECK_LE(num_bytes_to_read, MessageHeader::max_message_size());
}
DCHECK_GT(num_bytes_to_read, 0U);
CHECK_GT(num_bytes_to_read, 0U);
// Read up to num_bytes_to_read into |current_read_buffer_|.
return socket_->Read(
......@@ -610,8 +619,8 @@ int CastSocket::DoReadComplete(int result) {
}
// Some data was read. Move the offset in the current buffer forward.
DCHECK_LE(current_read_buffer_->offset() + result,
current_read_buffer_->capacity());
CHECK_LE(current_read_buffer_->offset() + result,
current_read_buffer_->capacity());
current_read_buffer_->set_offset(current_read_buffer_->offset() + result);
read_state_ = READ_STATE_READ;
......@@ -639,40 +648,38 @@ int CastSocket::DoReadComplete(int result) {
int CastSocket::DoReadCallback() {
read_state_ = READ_STATE_READ;
const CastMessage& message = *(current_message_.get());
if (IsAuthMessage(message)) {
// An auth message is received, check that connect flow is running.
if (ready_state_ == READY_STATE_CONNECTING) {
const CastMessage& message = *current_message_;
if (ready_state_ == READY_STATE_CONNECTING) {
if (IsAuthMessage(message)) {
challenge_reply_.reset(new CastMessage(message));
PostTaskToStartConnectLoop(net::OK);
return net::OK;
} else {
// Expected an auth message, got something else instead. Handle as error.
read_state_ = READ_STATE_ERROR;
return net::ERR_INVALID_RESPONSE;
}
} else if (delegate_) {
MessageInfo message_info;
if (CastMessageToMessageInfo(message, &message_info))
delegate_->OnMessage(this, message_info);
else
read_state_ = READ_STATE_ERROR;
}
MessageInfo message_info;
if (!CastMessageToMessageInfo(message, &message_info)) {
current_message_->Clear();
read_state_ = READ_STATE_ERROR;
return net::ERR_INVALID_RESPONSE;
}
delegate_->OnMessage(this, message_info);
current_message_->Clear();
return net::OK;
}
int CastSocket::DoReadError(int result) {
DCHECK_LE(result, 0);
// If inside connection flow, then get back to connect loop.
if (ready_state_ == READY_STATE_CONNECTING) {
PostTaskToStartConnectLoop(result);
// does not try to report error also.
return net::OK;
}
return net::ERR_FAILED;
}
bool CastSocket::ProcessHeader() {
DCHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()),
MessageHeader::header_size());
CHECK_EQ(static_cast<uint32>(header_read_buffer_->offset()),
MessageHeader::header_size());
MessageHeader header;
MessageHeader::ReadFromIOBuffer(header_read_buffer_.get(), &header);
if (header.message_size > MessageHeader::max_message_size())
......@@ -685,8 +692,8 @@ bool CastSocket::ProcessHeader() {
}
bool CastSocket::ProcessBody() {
DCHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()),
current_message_size_);
CHECK_EQ(static_cast<uint32>(body_read_buffer_->offset()),
current_message_size_);
if (!current_message_->ParseFromArray(
body_read_buffer_->StartOfBuffer(), current_message_size_)) {
return false;
......@@ -741,7 +748,7 @@ CastSocket::MessageHeader::MessageHeader() : message_size(0) { }
void CastSocket::MessageHeader::SetMessageSize(size_t size) {
DCHECK_LT(size, static_cast<size_t>(kuint32max));
DCHECK_GT(size, 0U);
message_size = static_cast<size_t>(size);
message_size = size;
}
// TODO(mfoltz): Investigate replacing header serialization with base::Pickle,
......
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