Handle failed GpuMemoryBuffer allocations properly.
It is possible for an allocation to fail on the gpu side, we should handle it gracefully. Currently we DCHECK that it succeeded in the browser, which in release leads to unexpected behaviour and NOTREACHED hit during destruction on the gpu side. BUG= Review URL: https://codereview.chromium.org/701873005 Cr-Commit-Position: refs/heads/master@{#302721}
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