Remove Render.Workers.MaxWorkerCountInRendererProcess UMA.
This UMA and code is misleading because the shared worker ref count in RenderProcessHostImpl actually is not the number of running shared workers. We've added comments since that clarify it. If we want this UMA back we can add a new one later. I'll add current stats to the bug. BUG=403258 Review-Url: https://codereview.chromium.org/2607513002 Cr-Commit-Position: refs/heads/master@{#440951}
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