Remove extra calls to SetNeedsGraphicsLayerUpdate
In non-BGPT mode, we only need to do a kGraphicsLayerUpdateLocal update, and in BGPT mode, we now call SetNeedsCommit() directly from PropertyTreeManager::EnsureCompositorTransformNode, so no graphics layer update is needed at all. Bug: 895109 Change-Id: I970b29bc05a43720cfb9747bfcfa50e42dc8639e Reviewed-on: https://chromium-review.googlesource.com/c/1403639Reviewed-by:Chris Harrelson <chrishtr@chromium.org> Reviewed-by:
Philip Rogers <pdr@chromium.org> Commit-Queue: Mason Freed <masonfreed@chromium.org> Cr-Commit-Position: refs/heads/master@{#622979}
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