Drop the default MSAA samples to 2x for WebXR on mobile
This makes it easier to hit the 60FPS ideal while encouraging apps to use some antialiasing by default. Should be paired with a future CL that bumps the default buffer resolution slightly to help compensate for the quality loss. Bug: 832185 Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel;master.tryserver.chromium.linux:linux_layout_tests_slimming_paint_v2 Change-Id: I7f089b4cde6c2d55d3965a4927d05a2a74520e2b Reviewed-on: https://chromium-review.googlesource.com/1010774Reviewed-by:Klaus Weidner <klausw@chromium.org> Reviewed-by:
Ian Vollick <vollick@chromium.org> Commit-Queue: Ian Vollick <vollick@chromium.org> Cr-Commit-Position: refs/heads/master@{#550378}
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