Transition networkState back to NETWORK_IDLE on fetch if preload=none
When a media element is marked with the preload hint 'none', a load is not started until data is explicitly requested. The progress timer is however still started, which means that a 'stalled' event will be fired after ~3s. This is confusing, since loading never actually started in the first place. Fix this by implementing (the "optional") step 3 from the 'resource fetch algorithm'. BUG=382505 BUG=284413 Review URL: https://codereview.chromium.org/327553002 git-svn-id: svn://svn.chromium.org/blink/trunk@176199 bbb929c8-8fbe-4397-9dbb-9b2b20218538
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