Remove WebCanvasCaptureHandler
This is a follow up of [1]. Basically, WebCanvasCaptureHandler is now only referenced within Blink, with its use is scattered between renderer/modules/ and renderer/core/html/canvas. For the of later, we can not simple replace the existing uses of WebCanvasCaptureHandler in CanvasDrawListener by CanvasCaptureHandler because renderer/core/html/canvas can not include renderer/modules/. As per haraken's advice in [2], this CL makes CanvasDrawListener pure virtual, and implements the methods as needed in modules/mediacapturefromelement: - AutoCanvasDrawListener: has the base implementation of the 3 method that used to live in html/canvas/CanvasDrawListener. - OnRequestCanvasDrawListener: inherits from AutoCanvasDrawListener and reimplements SendNewFrame. - TimedCanvasDrawListener: inherits from OnRequestCanvasDrawListener (but does not override any method). This allows us not to duplicate any code among these 3 classes, and eliminate WebCanvasCaptureHandler altogether. [1] https://crrev.com/c/1600898 (Onion soup canvas_capture_handler.cc/h) [2] https://crrev.com/c/1600898/1//COMMIT_MSG#34 BUG=787261,919392 Change-Id: I88113cc9cfe38a453ac028528f34eaea3448ea2e Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1603722Reviewed-by:Kentaro Hara <haraken@chromium.org> Reviewed-by:
Guido Urdaneta <guidou@chromium.org> Commit-Queue: Antonio Gomes <tonikitoo@igalia.com> Cr-Commit-Position: refs/heads/master@{#658944}
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