aw: Fix clearing FBO in External Stencil with viz
This CL restores GL state to correct values before clearing FBO to ensure glClear happens. It also fixes problem in destruction when GLContext got destroyed before AwGLSurfaceExternalStencil. Bug: 1056655 Change-Id: I70102fae19d25ae9d2795ddf37e0c393dc2e18f5 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2075971Reviewed-by:Jonathan Backer <backer@chromium.org> Commit-Queue: Vasiliy Telezhnikov <vasilyt@chromium.org> Cr-Commit-Position: refs/heads/master@{#745100}
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